Player Matchup

Ah Puch
Ah Puch
C00LName
Ah Puch
Level 28
God Stats
2W - 1L
1,698 SR
Queue Stats
9W - 6L
1,535 Elo+
Party 2
Bellona
Bellona
Gabriel8
Bellona
Level 70
God Stats
2W - 2L
1,698 SR
Queue Stats
27W - 44L
1,403 Elo+
Party 2
Medusa
Medusa
Gejsi23
Medusa
Level 27
God Stats
1W - 0L
1,291 SR
Queue Stats
17W - 21L
1,428 Elo+
Party 2
Rama
Rama
antony147
Rama
Level 148
God Stats
6W - 7L
1,476 SR
Queue Stats
222W - 235L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
fUlero10
Cthulhu
Level 123
God Stats
10W - 3L
1,685 SR
Queue Stats
99W - 89L
1,463 Elo+
Party 1
Team Averages
Level 79
1,570 SR
1,474 Elo+

VS

Team Averages
Level 56
1,586 SR
1,530 Elo+
Skadi
Skadi
Alpacku
Skadi
Level 24
God Stats
13W - 18L
1,522 SR
Queue Stats
15W - 22L
1,523 Elo+
Party 4
Achilles
Achilles
DasKotaay
Achilles
Level 78
God Stats
59W - 58L
1,577 SR
Queue Stats
188W - 213L
1,504 Elo+
Party 3
Erlang Shen
Erlang Shen
JTawsome
Erlang Shen
Level 69
God Stats
1W - 5L
1,332 SR
Queue Stats
149W - 141L
1,497 Elo+
Party 3
Aphrodite
Aphrodite
Vivvianne
Aphrodite
Level 69
God Stats
3W - 2L
1,937 SR
Queue Stats
18W - 27L
1,509 Elo+
Party 4
Ao Kuang
Ao Kuang
djawsome123
Ao Kuang
Level 42
God Stats
12W - 10L
1,564 SR
Queue Stats
104W - 82L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C00LName
Ah Puch
17
4 / 2 / 14
10,838
1,084
27,803
7,573
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Gabriel8
Bellona
16
2 / 4 / 10
9,884
988
10,214
11,387
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Gejsi23
Medusa
16
1 / 2 / 13
9,794
979
10,849
10,268
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rama
17
7 / 1 / 6
11,682
1,168
13,366
7,304
3,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
fUlero10
Cthulhu
17
5 / 3 / 14
11,022
1,102
17,781
15,215
12,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

246

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alpacku
Skadi
16
3 / 6 / 7
10,298
1,030
13,719
14,859
5,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DasKotaay
Achilles
15
2 / 1 / 7
9,717
972
10,679
19,121
20,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
JTawsome
Erlang Shen
15
2 / 8 / 6
9,647
965
6,476
21,928
12,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Vivvianne
Aphrodite
16
2 / 2 / 8
10,137
1,014
8,791
14,395
8,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
djawsome123
Ao Kuang
16
3 / 2 / 7
9,996
1,000
8,977
14,034
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
19
Kills
12
12
Deaths
19
57
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alpacku
Skadi
3
6
7
1.08
W
Ah Puch
C00LName
Ah Puch
4
2
14
5.5
L
Achilles
DasKotaay
Achilles
2
1
7
5.5
W
Bellona
Gabriel8
Bellona
2
4
10
1.75
W
Medusa
Gejsi23
Medusa
1
2
13
3.75
L
Erlang Shen
JTawsome
Erlang Shen
2
8
6
0.63
L
Aphrodite
Vivvianne
Aphrodite
2
2
8
3
W
Rama
7
1
6
10
L
Ao Kuang
djawsome123
Ao Kuang
3
2
7
3.25
W
Cthulhu
fUlero10
Cthulhu
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,013
Damage
48,642
51,747
Taken
84,337
33,674
Mitigated
52,812
9,856
Healing
24,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alpacku
Skadi
13,719
6,242
0
251
14,859
5,744
0
7,706
7,128
0
38,054
W
Ah Puch
C00LName
Ah Puch
27,803
702
0
545
7,573
3,238
0
2,617
4,956
42,000
0
L
Achilles
DasKotaay
Achilles
10,679
2,646
0
740
19,121
20,122
0
9,502
9,419
0
19,536
W
Bellona
Gabriel8
Bellona
10,214
995
0
484
11,387
9,985
0
4,828
6,559
120
19,657
W
Medusa
Gejsi23
Medusa
10,849
4,034
0
1,673
10,268
4,582
0
3,215
7,053
0
27,481
L
Erlang Shen
JTawsome
Erlang Shen
6,476
2,488
0
2,149
21,928
12,803
0
11,948
9,855
0
14,857
L
Aphrodite
Vivvianne
Aphrodite
8,791
1,334
9,858
7,307
14,395
8,347
0
9,204
5,066
27,936
0
W
Rama
13,366
10,758
742
586
7,304
3,177
0
2,235
5,069
0
40,125
L
Ao Kuang
djawsome123
Ao Kuang
8,977
2,250
0
3,962
14,034
5,796
0
7,344
6,590
24,279
0
W
Cthulhu
fUlero10
Cthulhu
17,781
689
1,624
4,202
15,215
12,692
0
4,873
10,342
33,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,220
Gold Earned
49,795
206
Minions Killed
197
9
Camps Cleared
8
1,034,786
Distance Traveled
995,017
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,298
1,030
69
7
0
190,813
0
W
Ah Puch
10,838
1,084
32
3
1
201,103
2
L
Achilles
9,717
972
17
2
3
212,505
0
W
Bellona
9,884
988
20
2
0
218,962
0
W
Medusa
9,794
979
38
4
2
212,720
0
L
Erlang Shen
9,647
965
17
2
1
188,850
0
L
Aphrodite
10,137
1,014
76
8
2
199,617
0
W
Rama
11,682
1,168
76
8
5
190,362
4
L
Ao Kuang
9,996
1,000
18
2
2
203,232
0
W
Cthulhu
11,022
1,102
40
4
1
211,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role