Player Matchup

Artemis
Artemis
DragonboneSofa
Artemis
Level 3
God Stats
2W - 2L
1,174 SR
Queue Stats
4W - 6L
1,174 Elo+
Party 1
Bacchus
Bacchus
Hëkmatyar
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,663 Elo+
Solo
Nox
Nox
Kallyz
Nox
Level 115
God Stats
6W - 5L
1,465 SR
Queue Stats
69W - 58L
1,559 Elo+
Party 1
Chang'e
Chang'e
McDaddyo
Chang'e
Level 28
God Stats
1W - 1L
1,142 SR
Queue Stats
107W - 102L
1,610 Elo+
Solo
Jormungandr
Jormungandr
Roberte789
Jormungandr
Level 24
God Stats
4W - 0L
1,662 SR
Queue Stats
17W - 10L
1,551 Elo+
Party 1
Team Averages
Level 40
1,389 SR
1,511 Elo+

VS

Team Averages
Level 16
1,531 SR
1,568 Elo+
Chang'e
Chang'e
Ariyanna
Chang'e
Level 24
God Stats
0W - 2L
1,295 SR
Queue Stats
5W - 6L
1,494 Elo+
Solo
Ymir
Ymir
BIGJATT
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
JettaChedda
Da Ji
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
MylloSW
King Arthur
Level 10
God Stats
1W - 3L
1,426 SR
Queue Stats
31W - 20L
1,590 Elo+
Solo
Hercules
Hercules
vgm5
Hercules
Level 37
God Stats
5W - 1L
1,933 SR
Queue Stats
17W - 7L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 18
13,132
1,094
19,188
13,705
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Hëkmatyar
Bacchus
20
10 / 2 / 17
13,980
1,165
16,362
13,766
19,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
Kallyz
Nox
20
8 / 3 / 18
13,486
1,124
16,460
9,632
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
McDaddyo
Chang'e
18
1 / 6 / 20
11,527
961
16,013
13,800
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Roberte789
Jormungandr
19
10 / 3 / 13
13,797
1,150
21,526
18,812
18,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ariyanna
Chang'e
18
1 / 11 / 10
11,693
974
9,881
23,207
18,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
BIGJATT
Ymir
14
0 / 6 / 1
9,835
820
3,396
7,983
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 2 / 7
13,473
1,123
18,483
16,088
7,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
MylloSW
King Arthur
17
1 / 8 / 8
10,984
915
12,154
21,450
15,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
vgm5
Hercules
19
9 / 7 / 8
14,176
1,181
19,876
29,427
18,707
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
52
34
Kills
18
18
Deaths
34
86
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ariyanna
Chang'e
1
11
10
0.55
L
Ymir
BIGJATT
Ymir
0
6
1
0.08
W
5
4
18
3.5
W
Bacchus
Hëkmatyar
Bacchus
10
2
17
9.25
L
7
2
7
5.25
W
Nox
Kallyz
Nox
8
3
18
5.67
W
Chang'e
McDaddyo
Chang'e
1
6
20
1.83
L
King Arthur
MylloSW
King Arthur
1
8
8
0.63
W
Jormungandr
Roberte789
Jormungandr
10
3
13
5.5
L
Hercules
vgm5
Hercules
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,549
Damage
63,790
69,715
Taken
98,155
52,532
Mitigated
64,748
7,731
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ariyanna
Chang'e
9,881
1,021
1,963
3,334
23,207
18,446
0
17,443
5,105
31,199
0
L
Ymir
BIGJATT
Ymir
3,396
616
0
48
7,983
4,851
0
5,390
2,231
10,952
0
W
19,188
11,550
0
2,352
13,705
5,074
0
773
12,907
0
35,194
W
Bacchus
Hëkmatyar
Bacchus
16,362
1,497
0
0
13,766
19,236
0
4,683
8,991
37,104
0
L
18,483
4,906
0
0
16,088
7,442
0
10,451
5,380
0
33,815
W
Nox
Kallyz
Nox
16,460
1,500
0
569
9,632
4,668
0
580
8,952
35,787
0
W
Chang'e
McDaddyo
Chang'e
16,013
2,611
2,236
2,038
13,800
4,812
0
561
13,089
30,606
0
L
King Arthur
MylloSW
King Arthur
12,154
2,069
0
2,817
21,450
15,302
0
16,513
4,289
0
19,301
W
Jormungandr
Roberte789
Jormungandr
21,526
4,858
0
536
18,812
18,742
0
6,680
11,907
42,722
0
L
Hercules
vgm5
Hercules
19,876
8,675
0
3,194
29,427
18,707
0
18,001
10,789
0
43,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,922
Gold Earned
60,161
217
Minions Killed
175
7
Camps Cleared
5
1,150,229
Distance Traveled
976,670
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,693
974
57
5
2
214,029
0
L
Ymir
9,835
820
14
1
3
59,672
0
W
Artemis
13,132
1,094
33
3
2
200,405
3
W
Bacchus
13,980
1,165
38
3
2
261,574
0
L
Da Ji
13,473
1,123
25
2
0
252,946
1
W
Nox
13,486
1,124
80
7
1
277,374
3
W
Chang'e
11,527
961
28
2
1
190,019
0
L
King Arthur
10,984
915
13
1
0
183,422
0
W
Jormungandr
13,797
1,150
38
3
1
220,857
2
L
Hercules
14,176
1,181
66
6
0
266,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role