Player Matchup

Cupid
Cupid
Filofthefuture
Cupid
Level 17
God Stats
1W - 3L
1,387 SR
Queue Stats
12W - 12L
1,548 Elo+
Solo
Yemoja
Yemoja
Steven3921
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TTV_JYMSpty
Baron Samedi
Level 17
God Stats
5W - 6L
1,477 SR
Queue Stats
102W - 109L
1,382 Elo+
Solo
Geb
Geb
VertikalHun93
Geb
Level 8
God Stats
12W - 7L
1,566 SR
Queue Stats
19W - 21L
1,400 Elo+
Solo
Artemis
Artemis
〆Xąνιεя〆
Artemis
Level 11
God Stats
10W - 14L
1,725 SR
Queue Stats
12W - 20L
1,530 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,472 Elo+

VS

Team Averages
Level 9
1,357 SR
1,315 Elo+
Chronos
Chronos
ThiccElk
Chronos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,294 Elo+
Party 1
Merlin
Merlin
ThiccPigeon
Merlin
Level 6
God Stats
2W - 1L
1,325 SR
Queue Stats
5W - 5L
1,278 Elo+
Party 1
Bellona
Bellona
ThiccSkunk
Bellona
Level 7
God Stats
4W - 6L
1,339 SR
Queue Stats
26W - 20L
1,259 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mystiqplayas85-y
Tsukuyomi
Level 14
God Stats
11W - 9L
1,346 SR
Queue Stats
25W - 31L
1,406 Elo+
Solo
Jing Wei
Jing Wei
nicolasblair2
Jing Wei
Level 7
God Stats
9W - 8L
1,272 SR
Queue Stats
136W - 141L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,355
1,271
4,901
5,954
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Steven3921
Yemoja
9
0 / 2 / 0
5,253
1,051
278
3,235
1,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
TTV_JYMSpty
Baron Samedi
11
0 / 4 / 4
5,942
1,188
3,803
5,096
2,347
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 3
6,018
1,204
2,816
6,374
5,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 3 / 0
6,122
1,224
5,501
5,171
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

324

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ThiccElk
Chronos
12
1 / 2 / 8
6,485
1,297
3,348
3,905
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
12
1 / 0 / 8
6,441
1,288
3,918
2,267
671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
ThiccSkunk
Bellona
12
4 / 1 / 3
6,706
1,341
3,447
4,804
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
11
3 / 0 / 3
6,525
1,305
7,991
4,721
1,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
nicolasblair2
Jing Wei
11
2 / 1 / 3
6,334
1,267
2,997
5,293
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
11
11
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
Yemoja
Steven3921
Yemoja
0
2
0
0
L
Baron Samedi
TTV_JYMSpty
Baron Samedi
0
4
4
0.5
W
Chronos
ThiccElk
Chronos
1
2
8
2.5
W
Merlin
1
0
8
5
W
Bellona
ThiccSkunk
Bellona
4
1
3
5.5
L
0
1
3
1.5
W
Tsukuyomi
3
0
3
4.5
W
Jing Wei
nicolasblair2
Jing Wei
2
1
3
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,299
Damage
21,701
25,830
Taken
20,990
12,328
Mitigated
7,742
2,912
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,901
2,428
171
1,078
5,954
1,754
0
1,438
4,444
0
19,565
L
Yemoja
Steven3921
Yemoja
278
278
90
45
3,235
1,338
0
756
2,443
1,168
0
L
Baron Samedi
TTV_JYMSpty
Baron Samedi
3,803
309
190
306
5,096
2,347
0
1,669
3,359
10,609
0
W
Chronos
ThiccElk
Chronos
3,348
1,749
0
657
3,905
1,238
0
1,596
2,309
9,299
0
W
Merlin
3,918
714
0
30
2,267
671
0
1,045
1,222
12,360
0
W
Bellona
ThiccSkunk
Bellona
3,447
1,267
0
608
4,804
2,426
0
1,672
3,132
35
10,106
L
2,816
204
0
307
6,374
5,230
0
2,377
3,803
9,076
0
W
Tsukuyomi
7,991
3,468
0
138
4,721
1,716
0
987
3,734
0
12,778
W
Jing Wei
nicolasblair2
Jing Wei
2,997
2,287
0
1,430
5,293
1,691
0
1,597
3,696
0
11,668
L
5,501
2,128
123
602
5,171
1,659
0
663
4,480
0
9,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
32,491
76
Minions Killed
74
1
Camps Cleared
7
434,898
Distance Traveled
496,279
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,355
1,271
35
7
1
115,588
0
L
Yemoja
5,253
1,051
3
1
0
50,414
0
L
Baron Samedi
5,942
1,188
14
3
0
74,079
1
W
Chronos
6,485
1,297
13
3
0
70,373
0
W
Merlin
6,441
1,288
21
4
0
85,994
0
W
Bellona
6,706
1,341
21
4
3
107,669
0
L
Geb
6,018
1,204
12
2
0
117,468
2
W
Tsukuyomi
6,525
1,305
5
1
2
117,754
0
W
Jing Wei
6,334
1,267
14
3
2
114,489
0
L
Artemis
6,122
1,224
12
2
0
77,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role