Player Matchup

Cthulhu
Cthulhu
ElPerroAguayo
Cthulhu
Level 5
God Stats
2W - 1L
1,731 SR
Queue Stats
4W - 3L
1,378 Elo+
Party 3
Tiamat
Tiamat
Hiotler
Tiamat
Level 22
God Stats
13W - 5L
1,648 SR
Queue Stats
54W - 63L
1,476 Elo+
Party 2
Nemesis
Nemesis
PitufinaMaligna
Nemesis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,552 Elo+
Party 3
Mulan
Mulan
emerrepuntoego
Mulan
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 39L
1,499 Elo+
Party 3
Neith
Neith
ghshhhsh0
Neith
Level 28
God Stats
10W - 12L
1,442 SR
Queue Stats
81W - 100L
1,513 Elo+
Party 2
Team Averages
Level 26
1,564 SR
1,484 Elo+

VS

Team Averages
Level 24
1,383 SR
1,346 Elo+
Loki
Loki
Klutch_QUELO
Loki
Level 25
God Stats
26W - 29L
1,424 SR
Queue Stats
131W - 205L
1,288 Elo+
Party 1
Scylla
Scylla
Klutch_gxmer
Scylla
Level 29
God Stats
21W - 32L
1,381 SR
Queue Stats
346W - 457L
1,280 Elo+
Party 1
Yemoja
Yemoja
Klutch_mikey
Yemoja
Level 17
God Stats
47W - 53L
1,039 SR
Queue Stats
91W - 162L
1,110 Elo+
Party 1
Bellona
Bellona
iOSBLowZz
Bellona
Level 22
God Stats
16W - 6L
1,639 SR
Queue Stats
130W - 127L
1,494 Elo+
Solo
Heimdallr
Heimdallr
truejfa
Heimdallr
Level 25
God Stats
2W - 2L
1,433 SR
Queue Stats
46W - 38L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
1 / 0 / 3
4,973
497
2,039
3,041
1,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
Hiotler
Tiamat
9
0 / 0 / 1
5,168
517
2,222
3,066
1,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 0 / 1
5,868
587
3,383
4,771
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 1 / 2
5,853
585
6,373
6,740
2,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
ghshhhsh0
Neith
9
2 / 0 / 3
5,352
535
2,423
3,170
853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,629
463
1,182
5,702
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
9
0 / 1 / 0
4,946
495
1,350
2,538
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
7
0 / 2 / 0
4,607
461
1,097
3,278
1,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
iOSBLowZz
Bellona
9
1 / 3 / 0
5,145
515
2,557
7,930
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
truejfa
Heimdallr
6
0 / 2 / 0
4,151
415
2,004
5,366
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
9
Kills
1
1
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
3
2.5
W
Tiamat
Hiotler
Tiamat
0
0
1
0.5
L
0
1
0
0
L
Scylla
0
1
0
0
L
Yemoja
0
2
0
0
W
4
0
1
4.5
W
2
1
2
3
W
Neith
ghshhhsh0
Neith
2
0
3
3.5
L
Bellona
iOSBLowZz
Bellona
1
3
0
0.33
L
Heimdallr
truejfa
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
8,190
20,788
Taken
24,814
7,999
Mitigated
9,821
7,422
Healing
7,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
2,039
281
0
1,128
3,041
1,389
240
558
2,483
7,651
0
W
Tiamat
Hiotler
Tiamat
2,222
108
0
1,352
3,066
1,322
362
1,216
1,716
19,789
0
L
1,182
226
0
2,952
5,702
1,458
144
537
5,165
0
21,001
L
Scylla
1,350
0
0
0
2,538
697
240
1,586
952
19,038
0
L
Yemoja
1,097
32
97
503
3,278
1,218
0
541
2,737
11,218
0
W
3,383
1,516
0
2,049
4,771
1,641
0
0
4,771
0
31,412
W
6,373
1,448
0
1,691
6,740
2,794
202
0
6,740
0
29,796
W
Neith
ghshhhsh0
Neith
2,423
1,055
0
1,202
3,170
853
629
539
2,631
0
25,858
L
Bellona
iOSBLowZz
Bellona
2,557
1,124
0
1,853
7,930
5,075
61
0
7,930
0
21,950
L
Heimdallr
truejfa
Heimdallr
2,004
733
0
1,935
5,366
1,373
80
1,597
3,769
0
15,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,214
Gold Earned
23,478
229
Minions Killed
189
0
Camps Cleared
0
962,656
Distance Traveled
860,689
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,973
497
5
1
0
175,450
3
W
Tiamat
5,168
517
47
5
0
179,704
3
L
Loki
4,629
463
47
5
0
192,126
1
L
Scylla
4,946
495
51
5
0
182,956
6
L
Yemoja
4,607
461
15
2
0
151,835
2
W
Nemesis
5,868
587
61
6
0
275,472
3
W
Mulan
5,853
585
63
6
0
160,418
0
W
Neith
5,352
535
53
5
0
171,612
2
L
Bellona
5,145
515
46
5
0
161,369
0
L
Heimdallr
4,151
415
30
3
0
172,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role