Player Matchup

Ymir
Ymir
FAT_SLAPZ1105
Ymir
Level 80
God Stats
11W - 7L
1,665 SR
Queue Stats
43W - 35L
1,539 Elo+
Party 3
Chaac
Chaac
Royal_blue03
Chaac
Level 59
God Stats
31W - 12L
1,776 SR
Queue Stats
42W - 35L
1,539 Elo+
Party 3
Cernunnos
Cernunnos
manlikeluke123
Cernunnos
Level 66
God Stats
8W - 6L
1,655 SR
Queue Stats
40W - 34L
1,544 Elo+
Party 3
Loki
Loki
yxxng_Tgaa12
Loki
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,539 Elo+
Party 3
Zeus
Zeus
zombiechef01
Zeus
Level 29
God Stats
12W - 8L
1,601 SR
Queue Stats
31W - 26L
1,501 Elo+
Party 3
Team Averages
Level 62
1,639 SR
1,532 Elo+

VS

Team Averages
Level 69
1,542 SR
1,554 Elo+
He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
BigLuuuu
Sobek
Level 65
God Stats
26W - 16L
1,594 SR
Queue Stats
416W - 386L
1,495 Elo+
Party 1
Awilix
Awilix
FullSkyRigby
Awilix
Level 108
God Stats
14W - 9L
1,634 SR
Queue Stats
266W - 226L
1,626 Elo+
Party 2
Cupid
Cupid
Yoho901
Cupid
Level 41
God Stats
30W - 23L
1,483 SR
Queue Stats
458W - 410L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
nico352004
Sun Wukong
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
290W - 243L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,013
501
2,179
7,646
4,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
6,003
600
5,508
7,960
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
manlikeluke123
Cernunnos
7
0 / 4 / 0
4,548
455
3,020
7,499
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 1
5,350
535
2,991
5,747
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,962
496
1,792
3,038
1,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 1 / 1
5,818
582
3,003
3,501
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
BigLuuuu
Sobek
9
1 / 0 / 6
6,041
604
4,182
6,586
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
11
3 / 0 / 2
6,180
618
3,487
6,452
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
Yoho901
Cupid
10
4 / 1 / 2
5,691
569
4,514
3,422
1,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
nico352004
Sun Wukong
10
0 / 1 / 0
5,655
566
5,423
8,053
3,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
1
1
2.5
W
Sobek
BigLuuuu
Sobek
1
0
6
4
L
0
3
1
0.17
W
Awilix
3
0
2
4
L
1
0
0
1
W
Cupid
Yoho901
Cupid
4
1
2
5
L
Cernunnos
manlikeluke123
Cernunnos
0
4
0
0
W
Sun Wukong
nico352004
Sun Wukong
0
1
0
0
L
0
1
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,490
Damage
20,609
31,890
Taken
28,014
14,361
Mitigated
11,785
10,215
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,003
299
0
608
3,501
1,003
0
1,284
2,217
26,962
0
W
Sobek
BigLuuuu
Sobek
4,182
337
0
3,250
6,586
3,929
72
1,587
4,999
18,192
0
L
2,179
577
308
1,302
7,646
4,830
0
1,785
5,861
12,649
0
W
Awilix
3,487
1,112
0
3,032
6,452
2,180
0
414
6,038
0
35,063
L
5,508
600
0
5,036
7,960
5,058
323
603
7,275
0
32,206
W
Cupid
Yoho901
Cupid
4,514
1,964
280
1,166
3,422
1,151
17
686
2,736
0
29,634
L
Cernunnos
manlikeluke123
Cernunnos
3,020
1,608
246
2,537
7,499
1,944
0
2,848
4,641
0
22,847
W
Sun Wukong
nico352004
Sun Wukong
5,423
364
0
536
8,053
3,522
0
0
7,528
0
30,145
L
2,991
813
0
250
5,747
1,440
0
0
5,747
0
34,239
L
1,792
0
0
536
3,038
1,089
0
1,723
1,181
14,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,876
Gold Earned
29,385
232
Minions Killed
277
0
Camps Cleared
0
939,738
Distance Traveled
1,031,115
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,818
582
58
6
0
191,662
2
W
Sobek
6,041
604
28
3
0
218,252
3
L
Ymir
5,013
501
23
2
0
204,714
3
W
Awilix
6,180
618
78
8
0
243,691
2
L
Chaac
6,003
600
68
7
0
189,476
1
W
Cupid
5,691
569
46
5
0
177,803
1
L
Cernunnos
4,548
455
38
4
0
170,893
1
W
Sun Wukong
5,655
566
67
7
0
199,707
3
L
Loki
5,350
535
76
8
0
203,247
0
L
Zeus
4,962
496
27
3
0
171,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role