Player Matchup

Medusa
Medusa
 
Medusa
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bertalone123
Sobek
Level 21
God Stats
2W - 3L
1,518 SR
Queue Stats
4W - 9L
1,609 Elo+
Solo
Ra
Ra
Bætsn
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,322 Elo+
Party 2
Poseidon
Poseidon
Eistee2409
Poseidon
Level 17
God Stats
1W - 2L
1,491 SR
Queue Stats
1,380W - 1,397L
1,357 Elo+
Solo
Jing Wei
Jing Wei
Znaczek
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,322 Elo+
Party 2
Team Averages
Level 14
1,502 SR
1,422 Elo+

VS

Team Averages
Level 27
1,577 SR
1,553 Elo+
Cthulhu
Cthulhu
MistyDemon
Cthulhu
Level 24
God Stats
4W - 3L
1,249 SR
Queue Stats
114W - 120L
1,488 Elo+
Solo
Bellona
Bellona
NeoHurt
Bellona
Level 28
God Stats
27W - 22L
1,518 SR
Queue Stats
111W - 86L
1,522 Elo+
Party 1
Ah Puch
Ah Puch
Njotter
Ah Puch
Level 26
God Stats
55W - 11L
1,819 SR
Queue Stats
62W - 16L
1,691 Elo+
Solo
Ra
Ra
Pony-Professor
Ra
Level 28
God Stats
6W - 4L
1,709 SR
Queue Stats
30W - 22L
1,546 Elo+
Party 1
Izanami
Izanami
gioversa
Izanami
Level 27
God Stats
32W - 22L
1,590 SR
Queue Stats
102W - 81L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
0 / 3 / 1
8,640
864
6,363
15,049
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 0
8,323
832
3,586
13,049
8,879
Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
15
0 / 8 / 1
8,723
872
3,595
8,625
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Eistee2409
Poseidon
14
0 / 10 / 1
8,346
835
9,394
15,979
5,958
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
Znaczek
Jing Wei
14
1 / 3 / 0
8,947
895
5,237
16,368
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

92

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MistyDemon
Cthulhu
17
2 / 0 / 18
10,041
1,004
12,007
6,740
7,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
NeoHurt
Bellona
16
4 / 0 / 12
10,750
1,075
7,390
7,958
5,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Njotter
Ah Puch
16
3 / 0 / 11
9,230
923
14,257
691
228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
12 / 1 / 11
11,044
1,104
16,967
10,679
5,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
gioversa
Izanami
16
5 / 0 / 15
10,280
1,028
15,086
8,603
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
93
1
Kills
26
26
Deaths
1
3
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
L
0
2
0
0
L
Ra
0
8
1
0.06
L
Poseidon
Eistee2409
Poseidon
0
10
1
0.05
W
Cthulhu
MistyDemon
Cthulhu
2
0
18
11
W
Bellona
NeoHurt
Bellona
4
0
12
10
W
Ah Puch
Njotter
Ah Puch
3
0
11
8.5
W
12
1
11
17.5
L
Jing Wei
Znaczek
Jing Wei
1
3
0
0.33
W
Izanami
gioversa
Izanami
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,175
Damage
65,707
69,070
Taken
34,671
29,795
Mitigated
22,038
4,501
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,363
1,742
0
1,613
15,049
5,605
0
10,178
4,871
0
22,179
L
3,586
18
0
675
13,049
8,879
0
7,106
5,943
14,217
0
L
Ra
3,595
91
298
0
8,625
3,222
0
4,848
3,777
22,220
0
L
Poseidon
Eistee2409
Poseidon
9,394
2,013
0
0
15,979
5,958
0
10,937
5,042
21,460
0
W
Cthulhu
MistyDemon
Cthulhu
12,007
202
495
0
6,740
7,575
0
3,759
2,981
27,147
0
W
Bellona
NeoHurt
Bellona
7,390
1,314
0
108
7,958
5,510
0
3,738
4,220
0
28,836
W
Ah Puch
Njotter
Ah Puch
14,257
61
0
35
691
228
0
240
451
28,916
0
W
16,967
1,327
2,678
5,644
10,679
5,056
0
4,889
5,790
29,179
0
L
Jing Wei
Znaczek
Jing Wei
5,237
5,105
0
1,915
16,368
6,131
0
10,162
6,206
0
13,373
W
Izanami
gioversa
Izanami
15,086
9,606
0
2,944
8,603
3,669
0
3,949
4,654
0
34,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,979
Gold Earned
51,345
171
Minions Killed
185
6
Camps Cleared
11
830,005
Distance Traveled
1,031,311
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,640
864
33
3
5
160,368
0
L
Sobek
8,323
832
22
2
0
174,451
2
L
Ra
8,723
872
59
6
0
158,022
0
L
Poseidon
8,346
835
22
2
1
131,781
0
W
Cthulhu
10,041
1,004
35
4
0
209,443
0
W
Bellona
10,750
1,075
49
5
7
248,880
0
W
Ah Puch
9,230
923
29
3
1
185,496
0
W
Ra
11,044
1,104
22
2
1
207,588
0
L
Jing Wei
8,947
895
35
4
0
205,383
0
W
Izanami
10,280
1,028
50
5
2
179,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role