Player Matchup

Tiamat
Tiamat
AllegedlyRoyal
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,500 Elo+
Solo
Artemis
Artemis
Dzooka
Artemis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
GoaticusThe1st
Jormungandr
Level 19
God Stats
0W - 1L
1,692 SR
Queue Stats
37W - 26L
1,591 Elo+
Party 1
Ra
Ra
Krosshair14
Ra
Level 27
God Stats
0W - 1L
1,419 SR
Queue Stats
12W - 17L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
USEDGENERATION
Guan Yu
Level 10
God Stats
1W - 1L
1,413 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 1
Team Averages
Level 40
1,505 SR
1,537 Elo+

VS

Team Averages
Level 23
1,621 SR
1,544 Elo+
Artemis
Artemis
Demented617
Artemis
Level 27
God Stats
1W - 1L
1,822 SR
Queue Stats
32W - 28L
1,737 Elo+
Solo
Sobek
Sobek
DivPrime
Sobek
Level 29
God Stats
7W - 3L
1,730 SR
Queue Stats
323W - 342L
1,536 Elo+
Solo
Janus
Janus
Halyicion
Janus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,406 Elo+
Solo
Thoth
Thoth
IndigoFray22
Thoth
Level 24
God Stats
39W - 29L
1,554 SR
Queue Stats
70W - 68L
1,424 Elo+
Solo
Ares
Ares
倒霉蛋儿
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,821
782
655
3,933
2,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dzooka
Artemis
15
8 / 7 / 1
10,665
1,067
14,280
17,674
6,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
GoaticusThe1st
Jormungandr
15
0 / 10 / 7
8,859
886
12,672
22,056
13,798
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 10 / 8
9,436
944
10,306
15,132
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 6
9,618
962
6,117
17,621
15,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

34

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Demented617
Artemis
19
26 / 1 / 12
14,861
1,486
31,687
11,340
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
DivPrime
Sobek
17
3 / 0 / 26
11,148
1,115
7,383
10,670
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Halyicion
Janus
18
2 / 1 / 31
10,788
1,079
15,969
6,166
2,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 24
10,461
1,046
10,932
7,825
3,159
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 6 / 18
9,685
969
6,958
12,278
10,637
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
149
11
Kills
38
38
Deaths
11
23
Assists
111
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Artemis
Demented617
Artemis
26
1
12
32
W
Sobek
DivPrime
Sobek
3
0
26
16
L
Artemis
Dzooka
Artemis
8
7
1
1.21
L
Jormungandr
GoaticusThe1st
Jormungandr
0
10
7
0.35
W
Janus
Halyicion
Janus
2
1
31
17.5
W
5
3
24
5.67
L
1
10
8
0.5
L
2
7
6
0.71
W
2
6
18
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,030
Damage
72,929
76,416
Taken
48,279
43,768
Mitigated
34,186
7,643
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
655
162
0
32
3,933
2,171
0
2,508
1,425
2,386
0
W
Artemis
Demented617
Artemis
31,687
21,621
0
3,275
11,340
5,481
0
5,251
5,835
0
55,241
W
Sobek
DivPrime
Sobek
7,383
215
0
3,041
10,670
12,779
0
5,715
4,542
17,552
0
L
Artemis
Dzooka
Artemis
14,280
6,251
0
1,406
17,674
6,590
0
10,688
6,986
0
29,322
L
Jormungandr
GoaticusThe1st
Jormungandr
12,672
3,325
0
190
22,056
13,798
0
10,561
11,495
29,250
0
W
Janus
Halyicion
Janus
15,969
2,179
0
290
6,166
2,130
0
2,539
3,466
39,913
0
W
10,932
906
0
450
7,825
3,159
0
3,533
4,200
17,594
0
L
10,306
1,320
1,522
784
15,132
5,468
0
8,334
6,798
27,706
0
L
6,117
878
1,156
2,553
17,621
15,741
0
9,151
8,470
0
12,910
W
6,958
632
0
0
12,278
10,637
0
5,817
6,103
16,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,399
Gold Earned
56,943
134
Minions Killed
173
3
Camps Cleared
5
775,503
Distance Traveled
833,471
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,821
782
1
0
0
60,731
0
W
Artemis
14,861
1,486
65
7
3
170,045
0
W
Sobek
11,148
1,115
15
2
0
177,121
0
L
Artemis
10,665
1,067
45
5
1
183,472
0
L
Jormungandr
8,859
886
22
2
0
163,529
0
W
Janus
10,788
1,079
52
5
2
183,474
0
W
Thoth
10,461
1,046
18
2
0
162,819
0
L
Ra
9,436
944
46
5
2
171,765
1
L
Guan Yu
9,618
962
20
2
0
196,006
3
W
Ares
9,685
969
23
2
0
140,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role