Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Tru061sty
Janus
Level 155
God Stats
10W - 3L
1,742 SR
Queue Stats
199W - 100L
1,771 Elo+
Party 1
Cupid
Cupid
diegoluque7
Cupid
Level 160
God Stats
3W - 2L
1,534 SR
Queue Stats
131W - 73L
1,793 Elo+
Party 1
Team Averages
Level 157
1,592 SR
1,688 Elo+

VS

Team Averages
Level 142
1,600 SR
1,541 Elo+
Fenrir
Fenrir
LeBenny23
Fenrir
Level 149
God Stats
11W - 2L
1,705 SR
Queue Stats
95W - 75L
1,653 Elo+
Party 2
Merlin
Merlin
S zum E
Merlin
Level 160
God Stats
7W - 8L
1,595 SR
Queue Stats
381W - 331L
1,560 Elo+
Party 2
Geb
Geb
belouder160
Geb
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
3 / 1 / 1
9,756
650
11,169
14,753
13,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Tru061sty
Janus
13
2 / 1 / 3
9,623
642
8,142
5,184
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 3
9,101
607
2,493
7,528
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LeBenny23
Fenrir
13
2 / 1 / 0
9,461
631
4,302
11,574
4,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
S zum E
Merlin
13
0 / 1 / 2
8,928
595
9,327
6,137
2,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 2
8,880
592
2,938
10,172
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
2
2
Deaths
5
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
1
3.5
L
Fenrir
LeBenny23
Fenrir
2
1
0
2
L
Merlin
S zum E
Merlin
0
1
2
1
W
Janus
Tru061sty
Janus
2
1
3
3.5
L
0
3
2
0.33
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,804
Damage
16,567
27,465
Taken
27,883
17,838
Mitigated
13,679
16,088
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,169
2,659
2,764
9,814
14,753
13,293
642
6,985
7,768
0
32,034
L
Fenrir
LeBenny23
Fenrir
4,302
960
0
1,149
11,574
4,759
0
3,594
7,780
0
29,402
L
Merlin
S zum E
Merlin
9,327
201
0
2,683
6,137
2,328
0
1,054
4,969
61,128
0
W
Janus
Tru061sty
Janus
8,142
561
0
1,120
5,184
1,911
1,200
3,045
2,139
49,714
0
L
2,938
627
0
990
10,172
6,592
0
2,982
6,928
12,904
0
W
2,493
861
509
1,881
7,528
2,634
829
2,287
5,241
0
48,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
27,269
185
Minions Killed
181
0
Camps Cleared
0
876,003
Distance Traveled
730,536
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,756
650
32
2
0
312,885
9
L
Fenrir
9,461
631
47
3
0
282,994
1
L
Merlin
8,928
595
120
8
0
251,821
8
W
Janus
9,623
642
85
6
0
285,283
4
L
Geb
8,880
592
14
1
0
195,721
3
W
Cupid
9,101
607
68
5
0
277,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role