Player Matchup

Sobek
Sobek
Silver II
Cr4shPT
Sobek
Silver II
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 26L
1,444 MMR
Party 1
Scylla
Scylla
Gold III
Gligoras
Scylla
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
LithiumG
Artemis
Silver II
Level 78
God Stats
9W - 9L
1,627 SR
Queue Stats
19W - 20L
1,453 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
alexbatfm
Sun Wukong
Gold IV
Level 125
God Stats
2W - 5L
1,549 SR
Queue Stats
104W - 99L
1,480 MMR
Solo
Arachne
Arachne
Silver II
klddedrater
Arachne
Silver II
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,444 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,535 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,523 SR
1,476 MMR
Neith
Neith
Gold IV
Bandon7
Neith
Gold IV
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 90L
1,483 MMR
Solo
Thoth
Thoth
Gold V
ESPdisaster
Thoth
Gold V
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 108L
1,465 MMR
Solo
Mercury
Mercury
Gold III
Jinxys151
Mercury
Gold III
Level 136
God Stats
12W - 9L
1,613 SR
Queue Stats
34W - 44L
1,497 MMR
Solo
Hercules
Hercules
Gold V
Skaiiripa
Hercules
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
WoflUK
Ymir
Gold IV
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 87L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cr4shPT
Sobek
14
0 / 4 / 3
8,582
390
4,813
14,915
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Gligoras
Scylla
17
4 / 4 / 1
10,120
460
5,388
9,514
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LithiumG
Artemis
14
1 / 6 / 1
8,486
386
7,069
12,455
4,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
alexbatfm
Sun Wukong
18
0 / 4 / 1
10,779
490
14,655
23,612
20,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
klddedrater
Arachne
18
4 / 3 / 1
11,100
505
5,796
16,200
10,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
NemesisPersephoneSetTsukuyomiApollo

VS

Bans
DanzaburouThanatosNu WaAwilixCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bandon7
Neith
20
4 / 1 / 6
12,912
587
12,276
11,391
5,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
1 / 5 / 2
14,614
664
4,349
11,009
4,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Jinxys151
Mercury
20
7 / 2 / 8
12,899
586
14,413
13,790
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Skaiiripa
Hercules
20
4 / 0 / 1
12,900
586
14,786
18,221
21,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ymir
WoflUK
Ymir
17
5 / 1 / 5
11,636
529
8,488
12,035
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
21
21
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Bandon7
Neith
4
1
6
7
L
Sobek
Cr4shPT
Sobek
0
4
3
0.38
W
1
5
2
0.4
L
Scylla
Gligoras
Scylla
4
4
1
1.13
W
Mercury
Jinxys151
Mercury
7
2
8
5.5
L
Artemis
LithiumG
Artemis
1
6
1
0.25
W
Hercules
Skaiiripa
Hercules
4
0
1
4.5
W
Ymir
WoflUK
Ymir
5
1
5
7.5
L
Sun Wukong
alexbatfm
Sun Wukong
0
4
1
0.13
L
Arachne
klddedrater
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,721
Damage
54,312
76,696
Taken
66,446
52,584
Mitigated
48,528
23,354
Healing
23,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bandon7
Neith
12,276
6,121
0
4,875
11,391
5,447
605
1,648
9,703
0
110,088
L
Sobek
Cr4shPT
Sobek
4,813
545
0
2,830
14,915
12,957
0
3,686
11,229
20,290
0
W
4,349
67
0
2,147
11,009
4,354
1,726
1,845
8,990
125,279
0
L
Scylla
Gligoras
Scylla
5,388
666
0
1,719
9,514
3,504
0
2,412
7,102
43,831
0
W
Mercury
Jinxys151
Mercury
14,413
7,508
0
5,074
13,790
6,198
1,092
1,970
11,582
0
96,457
L
Artemis
LithiumG
Artemis
7,069
3,216
0
3,533
12,455
4,768
0
1,059
11,396
0
60,217
W
Hercules
Skaiiripa
Hercules
14,786
6,355
0
9,234
18,221
21,125
1,023
914
16,565
410
96,563
W
Ymir
WoflUK
Ymir
8,488
1,890
0
1,738
12,035
11,404
172
3,358
8,563
41,292
0
L
Sun Wukong
alexbatfm
Sun Wukong
14,655
2,461
0
10,006
23,612
20,900
486
2,611
21,001
0
81,639
L
Arachne
klddedrater
Arachne
5,796
3,720
0
5,266
16,200
10,455
0
3,339
12,861
0
74,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
64,961
521
Minions Killed
805
0
Camps Cleared
0
2,015,412
Distance Traveled
2,060,222
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,912
587
191
9
0
363,652
3
L
Sobek
8,582
390
27
1
0
405,488
8
W
Thoth
14,614
664
218
10
0
390,088
0
L
Scylla
10,120
460
86
4
0
351,342
1
W
Mercury
12,899
586
146
7
0
469,587
5
L
Artemis
8,486
386
115
5
0
361,966
4
W
Hercules
12,900
586
193
9
0
441,560
10
W
Ymir
11,636
529
57
3
0
395,335
2
L
Sun Wukong
10,779
490
169
8
0
400,259
2
L
Arachne
11,100
505
124
6
0
496,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role