Player Matchup

Izanami
Izanami
CrismaiX
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,753 Elo+
Solo
Cthulhu
Cthulhu
Freddy_Cs
Cthulhu
Level 14
God Stats
6W - 4L
1,346 SR
Queue Stats
108W - 114L
1,352 Elo+
Party 2
Ra
Ra
ManLikeGz
Ra
Level 8
God Stats
2W - 0L
1,691 SR
Queue Stats
13W - 10L
1,612 Elo+
Solo
Ratatoskr
Ratatoskr
PineappleMOSPDBB
Ratatoskr
Level 24
God Stats
31W - 18L
1,620 SR
Queue Stats
97W - 108L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
Smaug_Kaki
Kukulkan
Level 27
God Stats
2W - 0L
1,402 SR
Queue Stats
49W - 80L
1,358 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,500 Elo+

VS

Team Averages
Level 37
1,571 SR
1,530 Elo+
Danzaburou
Danzaburou
Drerrie_010
Danzaburou
Level 7
God Stats
30W - 22L
1,802 SR
Queue Stats
85W - 75L
1,745 Elo+
Party 1
Tiamat
Tiamat
DrissX_EE
Tiamat
Level 16
God Stats
0W - 2L
1,283 SR
Queue Stats
21W - 14L
1,690 Elo+
Party 1
Ymir
Ymir
EL__Patron92
Ymir
Level 8
God Stats
6W - 8L
1,510 SR
Queue Stats
36W - 42L
1,474 Elo+
Party 1
Mercury
Mercury
San136_
Mercury
Level 144
God Stats
17W - 11L
1,758 SR
Queue Stats
110W - 86L
1,679 Elo+
Party 1
Fenrir
Fenrir
SunaraChef
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrismaiX
Izanami
20
11 / 4 / 8
15,247
635
24,784
22,535
10,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Freddy_Cs
Cthulhu
16
2 / 2 / 12
12,006
500
11,437
18,432
15,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 7 / 9
14,415
601
19,699
19,207
10,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
19
6 / 7 / 6
13,225
551
9,075
17,517
7,283
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Smaug_Kaki
Kukulkan
17
4 / 8 / 7
11,577
482
9,385
15,214
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drerrie_010
Danzaburou
17
3 / 8 / 8
11,104
463
9,712
17,755
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
DrissX_EE
Tiamat
20
8 / 7 / 10
12,642
527
21,423
21,654
15,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 8 / 10
9,175
382
5,698
26,276
13,115
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mercury
San136_
Mercury
19
14 / 6 / 6
12,960
540
18,655
20,153
8,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
SunaraChef
Fenrir
3
1 / 2 / 0
6,765
282
431
1,264
343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
61
31
Kills
27
28
Deaths
31
42
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
CrismaiX
Izanami
11
4
8
3.75
L
Danzaburou
Drerrie_010
Danzaburou
3
8
8
0.88
L
Tiamat
DrissX_EE
Tiamat
8
7
10
1.86
L
1
8
10
0.75
W
Cthulhu
Freddy_Cs
Cthulhu
2
2
12
4
W
8
7
9
1.79
W
Ratatoskr
6
7
6
1.29
L
Mercury
San136_
Mercury
14
6
6
2.83
W
Kukulkan
Smaug_Kaki
Kukulkan
4
8
7
0.94
L
Fenrir
SunaraChef
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,380
Damage
55,919
92,905
Taken
87,102
50,012
Mitigated
43,341
29,095
Healing
20,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CrismaiX
Izanami
24,784
16,280
0
12,983
22,535
10,043
4,230
6,726
15,671
0
144,650
L
Danzaburou
Drerrie_010
Danzaburou
9,712
3,821
438
3,626
17,755
6,572
0
7,654
9,971
0
63,270
L
Tiamat
DrissX_EE
Tiamat
21,423
2,382
936
7,760
21,654
15,261
1,487
13,062
8,292
71,250
0
L
5,698
804
1,002
3,997
26,276
13,115
272
10,339
15,806
19,148
0
W
Cthulhu
Freddy_Cs
Cthulhu
11,437
421
240
5,445
18,432
15,537
136
6,592
11,633
35,596
0
W
19,699
1,256
818
5,974
19,207
10,562
484
5,542
13,401
117,435
0
W
Ratatoskr
9,075
2,565
0
2,784
17,517
7,283
0
3,135
14,288
0
80,070
L
Mercury
San136_
Mercury
18,655
11,892
924
1,702
20,153
8,050
2,550
7,808
12,131
0
67,658
W
Kukulkan
Smaug_Kaki
Kukulkan
9,385
586
0
851
15,214
6,587
1,525
6,478
8,348
55,840
0
L
Fenrir
SunaraChef
Fenrir
431
324
0
10
1,264
343
0
799
381
0
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,470
Gold Earned
52,646
650
Minions Killed
375
0
Camps Cleared
0
2,102,714
Distance Traveled
1,724,448
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,247
635
205
9
0
364,728
1
L
Danzaburou
11,104
463
127
5
0
393,557
2
L
Tiamat
12,642
527
117
5
0
412,575
1
L
Ymir
9,175
382
26
1
0
381,184
0
W
Cthulhu
12,006
500
35
1
0
425,813
0
W
Ra
14,415
601
188
8
0
426,021
1
W
Ratatoskr
13,225
551
114
5
0
485,573
0
L
Mercury
12,960
540
100
4
0
496,451
6
W
Kukulkan
11,577
482
108
5
0
400,579
0
L
Fenrir
6,765
282
5
0
0
40,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role