Player Matchup

Cerberus
Cerberus
Blooperbob
Cerberus
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 117L
1,401 Elo+
Solo
King Arthur
King Arthur
MaldingBoomer
King Arthur
Level 26
God Stats
2W - 2L
1,741 SR
Queue Stats
148W - 158L
1,412 Elo+
Solo
Jing Wei
Jing Wei
Nisrep
Jing Wei
Level 28
God Stats
3W - 0L
1,842 SR
Queue Stats
178W - 162L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
RutRoRaggie
Erlang Shen
Level 29
God Stats
7W - 5L
1,592 SR
Queue Stats
50W - 61L
1,313 Elo+
Party 1
Scylla
Scylla
chiefslappahoe10
Scylla
Level 10
God Stats
15W - 15L
1,396 SR
Queue Stats
22W - 32L
1,299 Elo+
Party 1
Team Averages
Level 22
1,614 SR
1,366 Elo+

VS

Team Averages
Level 10
1,460 SR
1,281 Elo+
Cerberus
Cerberus
BatonRouge69
Cerberus
Level 5
God Stats
2W - 2L
1,388 SR
Queue Stats
2W - 8L
1,242 Elo+
Party 3
Fenrir
Fenrir
Panchovol06
Fenrir
Level 8
God Stats
0W - 3L
1,201 SR
Queue Stats
10W - 13L
1,398 Elo+
Party 2
Izanami
Izanami
Rexistic
Izanami
Level 9
God Stats
1W - 1L
1,718 SR
Queue Stats
9W - 13L
1,391 Elo+
Party 2
Amaterasu
Amaterasu
SlimeGamingXL
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,132 Elo+
Solo
Sol
Sol
Tygi
Sol
Level 19
God Stats
2W - 5L
1,494 SR
Queue Stats
2W - 8L
1,242 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blooperbob
Cerberus
20
9 / 2 / 18
15,121
540
13,891
24,879
31,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
MaldingBoomer
King Arthur
20
4 / 2 / 7
13,138
469
13,508
24,413
26,914
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Nisrep
Jing Wei
20
24 / 2 / 9
16,385
585
40,451
19,129
8,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
RutRoRaggie
Erlang Shen
10
2 / 0 / 0
9,329
333
2,456
5,898
1,961
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
3 / 6 / 6
12,364
442
13,898
15,710
6,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BatonRouge69
Cerberus
17
1 / 17 / 2
11,696
418
8,739
32,799
31,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
10
2 / 2 / 0
9,440
337
2,077
8,682
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Rexistic
Izanami
13
1 / 8 / 2
9,809
350
5,255
12,861
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
SlimeGamingXL
Amaterasu
20
2 / 5 / 0
12,779
456
13,323
25,838
19,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
Tygi
Sol
20
5 / 10 / 3
13,912
497
20,296
27,615
8,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
42
Kills
11
12
Deaths
42
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BatonRouge69
Cerberus
1
17
2
0.12
W
Cerberus
Blooperbob
Cerberus
9
2
18
9
W
King Arthur
MaldingBoomer
King Arthur
4
2
7
3.75
W
Jing Wei
Nisrep
Jing Wei
24
2
9
14.25
L
Fenrir
2
2
0
1
L
Izanami
Rexistic
Izanami
1
8
2
0.25
W
Erlang Shen
RutRoRaggie
Erlang Shen
2
0
0
2
L
Amaterasu
SlimeGamingXL
Amaterasu
2
5
0
0.4
L
Sol
Tygi
Sol
5
10
3
0.65
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,204
Damage
49,690
90,029
Taken
107,795
75,323
Mitigated
64,064
28,012
Healing
20,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BatonRouge69
Cerberus
8,739
1,196
0
3,716
32,799
31,508
727
7,292
25,335
39,016
0
W
Cerberus
Blooperbob
Cerberus
13,891
1,542
0
9,177
24,879
31,386
545
5,525
19,204
97,997
0
W
King Arthur
MaldingBoomer
King Arthur
13,508
1,078
0
9,979
24,413
26,914
605
6,688
17,421
0
78,841
W
Jing Wei
Nisrep
Jing Wei
40,451
36,880
0
7,191
19,129
8,712
4,426
6,785
12,244
0
128,205
L
Fenrir
2,077
757
0
2,148
8,682
2,134
0
1,147
7,491
0
26,011
L
Izanami
Rexistic
Izanami
5,255
3,133
0
2,253
12,861
2,547
1,934
3,183
9,479
0
40,027
W
Erlang Shen
RutRoRaggie
Erlang Shen
2,456
1,235
0
1,075
5,898
1,961
56
800
5,048
0
25,362
L
Amaterasu
SlimeGamingXL
Amaterasu
13,323
5,849
0
4,894
25,838
19,129
2,043
4,263
21,108
0
74,823
L
Sol
Tygi
Sol
20,296
7,169
0
7,261
27,615
8,746
2,404
11,129
15,578
91,271
0
W
13,898
2,349
0
590
15,710
6,350
2,331
9,237
6,420
64,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,337
Gold Earned
57,636
657
Minions Killed
459
0
Camps Cleared
0
2,220,659
Distance Traveled
1,852,322
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,696
418
76
3
0
416,178
0
W
Cerberus
15,121
540
215
8
0
519,804
3
W
King Arthur
13,138
469
129
5
0
525,938
14
W
Jing Wei
16,385
585
158
6
0
540,368
7
L
Fenrir
9,440
337
45
2
0
272,212
1
L
Izanami
9,809
350
71
3
0
284,077
0
W
Erlang Shen
9,329
333
49
2
0
221,404
1
L
Amaterasu
12,779
456
127
5
0
506,896
3
L
Sol
13,912
497
140
5
0
372,959
0
W
Scylla
12,364
442
106
4
0
413,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role