Player Matchup

Horus
Horus
AkaPhen
Horus
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 17L
1,822 Elo+
Party 2
Hachiman
Hachiman
Cospex
Hachiman
Level 25
God Stats
9W - 6L
1,700 SR
Queue Stats
40W - 39L
1,516 Elo+
Solo
Hades
Hades
FİNN
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,642 Elo+
Party 3
Bakasura
Bakasura
KANGURUNORESPECT
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,626 Elo+
Party 3
Hel
Hel
Rhaeserion
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,540 SR
1,621 Elo+

VS

Team Averages
Level 22
1,585 SR
1,568 Elo+
Chaac
Chaac
Chasham
Chaac
Level 24
God Stats
5W - 6L
1,475 SR
Queue Stats
359W - 346L
1,576 Elo+
Party 1
Athena
Athena
DioInCarrozzina
Athena
Level 17
God Stats
8W - 7L
1,598 SR
Queue Stats
90W - 64L
1,619 Elo+
Party 4
Hou Yi
Hou Yi
Nishnibbles
Hou Yi
Level 14
God Stats
11W - 9L
1,668 SR
Queue Stats
174W - 180L
1,483 Elo+
Party 1
Camazotz
Camazotz
SecurePiano721
Camazotz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
xChandra
Nu Wa
Level 28
God Stats
17W - 12L
1,687 SR
Queue Stats
90W - 59L
1,663 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AkaPhen
Horus
8
2 / 3 / 1
6,251
481
2,349
7,337
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Cospex
Hachiman
11
1 / 2 / 2
6,418
494
3,996
6,422
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
FİNN
Hades
9
0 / 8 / 0
5,353
412
3,003
10,619
4,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 3 / 0
5,088
391
769
5,772
1,639
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 8 / 0
5,782
445
4,626
7,853
2,111
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chasham
Chaac
13
4 / 0 / 3
7,523
579
4,739
6,069
3,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 2 / 7
7,121
548
5,347
8,791
3,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
12
1 / 0 / 3
6,745
519
4,135
5,533
1,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
13
10 / 2 / 4
7,874
606
9,787
11,854
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
xChandra
Nu Wa
12
6 / 0 / 4
7,414
570
5,519
3,825
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
24
24
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
AkaPhen
Horus
2
3
1
0.83
W
Chaac
Chasham
Chaac
4
0
3
5.5
L
Hachiman
Cospex
Hachiman
1
2
2
1
W
3
2
7
3.25
L
Hades
FİNN
Hades
0
8
0
0
L
0
3
0
0
W
Hou Yi
1
0
3
2.5
L
1
8
0
0.13
W
Camazotz
10
2
4
6
W
Nu Wa
xChandra
Nu Wa
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
29,527
38,003
Taken
36,072
12,435
Mitigated
16,539
7,012
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AkaPhen
Horus
2,349
912
371
1,546
7,337
2,923
0
3,207
4,088
0
7,400
W
Chaac
Chasham
Chaac
4,739
557
0
3,342
6,069
3,572
236
2,619
3,450
0
36,181
L
Hachiman
Cospex
Hachiman
3,996
2,006
0
2,510
6,422
1,723
911
1,402
4,977
0
35,057
W
5,347
1,248
433
3,349
8,791
3,965
0
770
8,015
41,901
0
L
Hades
FİNN
Hades
3,003
434
0
943
10,619
4,039
0
4,024
6,375
19,718
0
L
769
632
0
601
5,772
1,639
0
478
5,251
0
14,437
W
Hou Yi
4,135
1,402
0
2,916
5,533
1,683
0
0
5,432
0
34,076
L
4,626
1,206
267
774
7,853
2,111
153
1,411
6,096
20,104
0
W
Camazotz
9,787
2,866
0
7,482
11,854
6,079
0
2,099
9,604
0
48,710
W
Nu Wa
xChandra
Nu Wa
5,519
1,027
0
1,547
3,825
1,240
260
2,141
1,684
33,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
36,677
205
Minions Killed
369
0
Camps Cleared
0
1,018,041
Distance Traveled
1,273,855
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,251
481
13
1
0
260,558
4
W
Chaac
7,523
579
66
5
0
265,735
1
L
Hachiman
6,418
494
67
5
0
211,489
4
W
Athena
7,121
548
63
5
0
281,645
3
L
Hades
5,353
412
49
4
0
170,789
1
L
Bakasura
5,088
391
39
3
0
186,467
2
W
Hou Yi
6,745
519
71
5
0
212,627
3
L
Hel
5,782
445
37
3
0
188,738
0
W
Camazotz
7,874
606
93
7
0
271,207
0
W
Nu Wa
7,414
570
76
6
0
242,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role