Player Matchup

Nox
Nox
DrDyspraxia
Nox
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 91L
1,536 Elo+
Party 3
Thanatos
Thanatos
JustFreddie
Thanatos
Level 12
God Stats
6W - 6L
1,584 SR
Queue Stats
25W - 19L
1,599 Elo+
Party 3
Jing Wei
Jing Wei
Shkom
Jing Wei
Level 121
God Stats
13W - 5L
1,832 SR
Queue Stats
197W - 174L
1,552 Elo+
Solo
Bellona
Bellona
Tinglis1
Bellona
Level 111
God Stats
2W - 3L
1,476 SR
Queue Stats
48W - 38L
1,494 Elo+
Party 3
Cthulhu
Cthulhu
Wannowan58
Cthulhu
Level 108
God Stats
12W - 10L
1,598 SR
Queue Stats
38W - 33L
1,531 Elo+
Party 3
Team Averages
Level 102
1,598 SR
1,542 Elo+

VS

Team Averages
Level 87
1,576 SR
1,504 Elo+
Izanami
Izanami
Frikandelicious
Izanami
Level 47
God Stats
42W - 31L
1,671 SR
Queue Stats
434W - 361L
1,553 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Higgster3700
Cu Chulainn
Level 116
God Stats
4W - 6L
1,387 SR
Queue Stats
222W - 225L
1,454 Elo+
Party 1
Arachne
Arachne
Kostbobler
Arachne
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Murky283
Scylla
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 50L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
beukenboompje
Baron Samedi
Level 138
God Stats
4W - 1L
1,821 SR
Queue Stats
640W - 524L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 3
11,038
526
21,619
10,704
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
JustFreddie
Thanatos
15
3 / 7 / 5
9,659
460
6,324
17,086
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Shkom
Jing Wei
16
0 / 7 / 3
10,093
481
9,807
14,730
5,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Tinglis1
Bellona
16
0 / 7 / 5
9,775
465
16,248
26,809
20,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Wannowan58
Cthulhu
13
2 / 8 / 7
9,115
434
12,184
19,594
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 2
13,833
659
14,198
17,388
8,504
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Higgster3700
Cu Chulainn
19
9 / 1 / 6
12,958
617
23,552
29,895
22,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Kostbobler
Arachne
19
5 / 4 / 9
11,580
551
13,864
23,188
9,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Murky283
Scylla
14
0 / 6 / 5
9,253
441
4,290
13,508
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
beukenboompje
Baron Samedi
16
4 / 2 / 14
11,257
536
12,397
18,244
20,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
13
Kills
32
32
Deaths
14
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
8
3
3
3.17
W
14
1
2
15
W
Cu Chulainn
Higgster3700
Cu Chulainn
9
1
6
12
L
Thanatos
JustFreddie
Thanatos
3
7
5
0.79
W
Arachne
Kostbobler
Arachne
5
4
9
2.38
W
Scylla
Murky283
Scylla
0
6
5
0.42
L
Jing Wei
Shkom
Jing Wei
0
7
3
0.21
L
Bellona
Tinglis1
Bellona
0
7
5
0.36
L
Cthulhu
Wannowan58
Cthulhu
2
8
7
0.69
W
Baron Samedi
beukenboompje
Baron Samedi
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,182
Damage
68,301
88,923
Taken
102,223
53,516
Mitigated
65,879
28,282
Healing
41,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,619
1,312
0
113
10,704
4,851
0
2,802
7,902
69,594
0
W
14,198
10,139
0
7,753
17,388
8,504
3,110
5,431
11,839
0
128,158
W
Cu Chulainn
Higgster3700
Cu Chulainn
23,552
3,994
0
10,750
29,895
22,166
90
7,326
22,353
9,685
80,163
L
Thanatos
JustFreddie
Thanatos
6,324
439
0
11,195
17,086
6,695
0
3,492
13,594
0
37,515
W
Arachne
Kostbobler
Arachne
13,864
11,154
0
12,649
23,188
9,460
0
6,692
16,232
0
95,705
W
Scylla
Murky283
Scylla
4,290
1,070
0
1,349
13,508
4,860
81
6,719
6,507
34,126
0
L
Jing Wei
Shkom
Jing Wei
9,807
8,192
0
3,009
14,730
5,282
1,979
4,106
10,624
0
77,099
L
Bellona
Tinglis1
Bellona
16,248
7,857
0
12,124
26,809
20,801
449
4,052
22,757
153
68,790
L
Cthulhu
Wannowan58
Cthulhu
12,184
549
644
1,197
19,594
15,887
0
5,360
14,234
27,524
0
W
Baron Samedi
beukenboompje
Baron Samedi
12,397
1,155
2,782
6,159
18,244
20,889
376
6,678
11,408
40,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,680
Gold Earned
58,881
511
Minions Killed
614
0
Camps Cleared
0
1,930,288
Distance Traveled
1,930,318
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,038
526
120
6
0
407,319
2
W
Izanami
13,833
659
199
9
0
375,451
4
W
Cu Chulainn
12,958
617
163
8
0
391,243
0
L
Thanatos
9,659
460
69
3
0
373,002
0
W
Arachne
11,580
551
133
6
0
428,916
4
W
Scylla
9,253
441
74
4
0
363,807
6
L
Jing Wei
10,093
481
160
8
0
385,467
8
L
Bellona
9,775
465
130
6
0
382,668
0
L
Cthulhu
9,115
434
32
2
0
381,832
0
W
Baron Samedi
11,257
536
45
2
0
370,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role