Player Matchup

The Morrigan
The Morrigan
Diamond V
BMperor
The Morrigan
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond V
Bierma
Ullr
Diamond V
Level 89
God Stats
34W - 28L
1,656 SR
Queue Stats
169W - 146L
2,010 MMR
Solo
King Arthur
King Arthur
Diamond V
DimesT
King Arthur
Diamond V
Level 157
God Stats
15W - 19L
1,538 SR
Queue Stats
273W - 243L
1,962 MMR
Solo
Da Ji
Da Ji
Platinum III
Rhinoceruption
Da Ji
Platinum III
Level 160
God Stats
24W - 16L
1,347 SR
Queue Stats
189W - 167L
1,959 MMR
Solo
Ymir
Ymir
Platinum I
ºKalam
Ymir
Platinum I
Level 129
God Stats
21W - 24L
1,501 SR
Queue Stats
169W - 195L
1,988 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,508 SR
1,884 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 97
1,638 SR
1,879 MMR
Geb
Geb
Platinum III
Casualmondays
Geb
Platinum III
Level 153
God Stats
5W - 4L
1,870 SR
Queue Stats
246W - 236L
1,914 MMR
Party 2
Jing Wei
Jing Wei
Platinum I
PutinOP
Jing Wei
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Platinum I
RatBaboon
Ravana
Platinum I
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 156L
2,007 MMR
Solo
Thoth
Thoth
Platinum I
SkylatheKitty
Thoth
Platinum I
Level 125
God Stats
10W - 6L
1,741 SR
Queue Stats
145W - 128L
2,036 MMR
Party 1
Vamana
Vamana
Platinum II
SnappleFactBot
Vamana
Platinum II
Level 60
God Stats
4W - 4L
1,581 SR
Queue Stats
47W - 39L
1,939 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BMperor
The Morrigan
18
7 / 2 / 10
11,443
602
11,360
7,749
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
Bierma
Ullr
18
7 / 3 / 3
11,518
606
13,805
14,481
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DimesT
King Arthur
18
7 / 3 / 12
11,895
626
19,693
16,135
12,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 5 / 10
11,936
628
16,623
15,412
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
ºKalam
Ymir
15
2 / 4 / 16
10,179
536
6,756
17,502
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Guan YuPersephoneDanzaburouSetApollo

VS

Bans
ScyllaRaijinSobekCu ChulainnCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,243
381
4,769
19,518
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
PutinOP
Jing Wei
15
1 / 5 / 4
9,190
484
5,881
16,583
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
RatBaboon
Ravana
16
11 / 8 / 1
10,157
535
13,415
14,579
8,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 6 / 3
8,914
469
8,013
9,230
2,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 4
11,584
610
12,568
27,236
17,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
32
Kills
17
17
Deaths
32
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BMperor
The Morrigan
7
2
10
6
W
Ullr
Bierma
Ullr
7
3
3
2.83
L
0
7
2
0.14
W
King Arthur
DimesT
King Arthur
7
3
12
4.33
L
Jing Wei
PutinOP
Jing Wei
1
5
4
0.6
L
Ravana
RatBaboon
Ravana
11
8
1
1.44
W
9
5
10
2.8
L
1
6
3
0.42
L
4
6
4
1
W
Ymir
ºKalam
Ymir
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,237
Damage
44,646
71,279
Taken
87,146
43,052
Mitigated
46,951
20,555
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BMperor
The Morrigan
11,360
867
0
746
7,749
3,542
349
2,181
5,568
67,334
2,984
W
Ullr
Bierma
Ullr
13,805
7,972
0
5,853
14,481
5,126
1,408
2,906
11,575
0
107,005
L
4,769
530
0
3,520
19,518
12,035
0
5,007
14,343
18,690
0
W
King Arthur
DimesT
King Arthur
19,693
2,428
0
5,961
16,135
12,055
324
1,927
14,208
0
79,238
L
Jing Wei
PutinOP
Jing Wei
5,881
4,530
0
3,667
16,583
5,601
0
2,868
13,625
0
66,498
L
Ravana
RatBaboon
Ravana
13,415
4,971
0
939
14,579
8,592
20
2,778
11,685
0
71,223
W
16,623
6,315
0
3,869
15,412
6,602
0
1,146
14,266
0
72,740
L
8,013
38
0
111
9,230
2,964
0
1,138
7,952
68,080
0
L
12,568
5,521
0
8,984
27,236
17,759
0
3,384
23,452
798
66,683
W
Ymir
ºKalam
Ymir
6,756
1,616
0
4,126
17,502
15,727
0
5,420
12,082
28,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,971
Gold Earned
47,088
576
Minions Killed
525
0
Camps Cleared
0
1,881,674
Distance Traveled
1,827,436
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,443
602
145
8
0
393,398
6
W
Ullr
11,518
606
153
8
0
366,407
4
L
Geb
7,243
381
28
1
0
375,954
7
W
King Arthur
11,895
626
139
7
0
389,601
1
L
Jing Wei
9,190
484
138
7
0
345,535
6
L
Ravana
10,157
535
105
6
0
345,069
0
W
Da Ji
11,936
628
105
6
0
373,191
5
L
Thoth
8,914
469
133
7
0
381,544
5
L
Vamana
11,584
610
121
6
0
379,334
3
W
Ymir
10,179
536
34
2
0
359,077
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role