Player Matchup

Nemesis
Nemesis
Gelo24_
Nemesis
Level 28
God Stats
24W - 23L
1,557 SR
Queue Stats
85W - 101L
1,421 Elo+
Party 1
Neith
Neith
Paul_Akouokou
Neith
Level 16
God Stats
11W - 6L
1,699 SR
Queue Stats
33W - 31L
1,445 Elo+
Party 1
Ymir
Ymir
Xx_CSM19_xX
Ymir
Level 16
God Stats
25W - 27L
1,525 SR
Queue Stats
34W - 39L
1,426 Elo+
Party 1
Bellona
Bellona
germin234
Bellona
Level 20
God Stats
21W - 14L
1,644 SR
Queue Stats
46W - 46L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
margot_00
Erlang Shen
Level 28
God Stats
2W - 4L
1,504 SR
Queue Stats
16W - 12L
1,464 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,448 Elo+

VS

Team Averages
Level 20
1,469 SR
1,386 Elo+
Ares
Ares
D0ublexp0sure99
Ares
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 48L
1,219 Elo+
Solo
Cu Chulainn
Cu Chulainn
V2oFox
Cu Chulainn
Level 5
God Stats
4W - 9L
1,415 SR
Queue Stats
5W - 18L
1,319 Elo+
Solo
Tiamat
Tiamat
antons-wolf
Tiamat
Level 29
God Stats
4W - 4L
1,431 SR
Queue Stats
17W - 21L
1,366 Elo+
Solo
Pele
Pele
hugoguay72
Pele
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 36L
1,485 Elo+
Solo
Hou Yi
Hou Yi
xKILLEREAPERx
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 35L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gelo24_
Nemesis
14
7 / 4 / 1
8,732
514
8,081
11,883
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 9
7,448
438
11,879
13,316
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 2 / 5
8,714
513
6,233
11,958
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
germin234
Bellona
11
2 / 7 / 3
7,144
420
5,412
12,066
8,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
margot_00
Erlang Shen
14
3 / 2 / 4
8,569
504
8,027
11,064
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
7,971
469
5,403
13,164
8,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
V2oFox
Cu Chulainn
13
1 / 4 / 1
7,281
428
3,286
9,391
7,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
12
0 / 6 / 9
7,845
461
9,330
11,172
7,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
13 / 2 / 4
10,173
598
19,063
17,814
7,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
2 / 3 / 1
9,460
556
6,158
9,907
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
18
Kills
20
20
Deaths
18
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Nemesis
Gelo24_
Nemesis
7
4
1
1.88
L
2
5
9
1.3
W
Cu Chulainn
V2oFox
Cu Chulainn
1
4
1
0.38
L
4
2
5
3.25
W
Tiamat
0
6
9
0.75
L
Bellona
germin234
Bellona
2
7
3
0.5
W
13
2
4
7.5
L
Erlang Shen
margot_00
Erlang Shen
3
2
4
2.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,632
Damage
43,240
60,287
Taken
61,448
32,065
Mitigated
35,399
17,547
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,403
325
0
2,162
13,164
8,753
0
3,552
9,612
14,539
0
L
Nemesis
Gelo24_
Nemesis
8,081
3,673
0
3,375
11,883
4,400
0
1,729
10,078
0
44,059
L
11,879
6,937
588
5,618
13,316
3,992
770
3,366
9,820
0
34,067
W
Cu Chulainn
V2oFox
Cu Chulainn
3,286
655
0
2,597
9,391
7,902
308
336
9,055
0
24,621
L
6,233
1,917
0
1,046
11,958
9,895
560
4,495
7,239
22,640
0
W
Tiamat
9,330
1,159
0
1,936
11,172
7,227
892
481
10,691
42,742
0
L
Bellona
germin234
Bellona
5,412
1,512
0
2,308
12,066
8,982
0
3,004
8,734
0
33,208
W
19,063
5,956
0
9,641
17,814
7,904
0
1,333
16,481
0
63,135
L
Erlang Shen
margot_00
Erlang Shen
8,027
4,192
0
4,612
11,064
4,796
1,744
1,331
9,636
0
41,854
W
6,158
3,249
0
750
9,907
3,613
1,062
531
9,376
0
73,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,607
Gold Earned
42,730
335
Minions Killed
346
0
Camps Cleared
0
1,488,178
Distance Traveled
1,484,194
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,971
469
16
1
0
299,622
0
L
Nemesis
8,732
514
73
4
0
318,932
0
L
Neith
7,448
438
55
3
0
268,654
1
W
Cu Chulainn
7,281
428
42
2
0
291,881
1
L
Ymir
8,714
513
47
3
0
337,168
0
W
Tiamat
7,845
461
82
5
0
275,111
0
L
Bellona
7,144
420
64
4
0
263,852
0
W
Pele
10,173
598
87
5
0
333,474
3
L
Erlang Shen
8,569
504
96
6
0
299,572
0
W
Hou Yi
9,460
556
119
7
0
284,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role