Player Matchup

Izanami
Izanami
I_McLucky_I
Izanami
Level 26
God Stats
2W - 1L
1,445 SR
Queue Stats
2W - 1L
1,595 Elo+
Solo
Nemesis
Nemesis
KING IZAIS
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 59L
1,226 Elo+
Solo
Neith
Neith
MolarCheese
Neith
Level 13
God Stats
11W - 17L
1,233 SR
Queue Stats
40W - 48L
1,231 Elo+
Party 1
Cthulhu
Cthulhu
SmiteEli
Cthulhu
Level 29
God Stats
4W - 0L
1,373 SR
Queue Stats
23W - 31L
1,408 Elo+
Party 1
Thoth
Thoth
SurerBlowfish8
Thoth
Level 29
God Stats
12W - 6L
1,591 SR
Queue Stats
319W - 344L
1,258 Elo+
Solo
Team Averages
Level 23
1,428 SR
1,344 Elo+

VS

Team Averages
Level 14
1,474 SR
1,256 Elo+
Kali
Kali
Ch4Va0_5_9
Kali
Level 11
God Stats
2W - 1L
1,659 SR
Queue Stats
26W - 17L
1,293 Elo+
Solo
Poseidon
Poseidon
Kumaroto
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,137 Elo+
Solo
Sobek
Sobek
NSMage6688
Sobek
Level 17
God Stats
1W - 4L
1,244 SR
Queue Stats
194W - 161L
1,301 Elo+
Solo
Thor
Thor
SuoGenji
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,243 Elo+
Solo
Ullr
Ullr
THE_wee_CELT
Ullr
Level 27
God Stats
6W - 2L
1,467 SR
Queue Stats
50W - 62L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I_McLucky_I
Izanami
20
7 / 3 / 10
15,638
1,043
13,736
10,845
2,968
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
KING IZAIS
Nemesis
20
1 / 14 / 9
13,573
905
4,699
23,328
7,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 2 / 15
17,091
1,139
24,365
19,412
6,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
SmiteEli
Cthulhu
20
12 / 7 / 15
17,945
1,196
30,097
31,406
9,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
7 / 13 / 11
15,482
1,032
18,536
32,632
12,390
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
9,572
638
0
0
0
Poseidon
Kumaroto
Poseidon
20
9 / 14 / 21
17,026
1,135
33,668
20,750
7,710
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
20
4 / 7 / 24
15,461
1,031
18,602
33,928
41,840
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
17
2 / 4 / 4
12,139
809
2,836
7,020
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
24 / 12 / 11
19,987
1,332
49,525
38,283
16,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
100
37
Kills
39
39
Deaths
37
60
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Izanami
I_McLucky_I
Izanami
7
3
10
4
W
Nemesis
KING IZAIS
Nemesis
1
14
9
0.39
L
Poseidon
Kumaroto
Poseidon
9
14
21
1.39
W
10
2
15
8.75
L
Sobek
4
7
24
2.29
W
Cthulhu
SmiteEli
Cthulhu
12
7
15
2.79
L
Thor
2
4
4
1
W
7
13
11
0.96
L
24
12
11
2.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,433
Damage
104,631
117,623
Taken
99,981
38,672
Mitigated
67,846
12,157
Healing
13,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
I_McLucky_I
Izanami
13,736
10,955
0
1,279
10,845
2,968
0
4,874
5,971
0
65,624
W
Nemesis
KING IZAIS
Nemesis
4,699
2,401
0
1,396
23,328
7,597
0
11,065
12,263
0
13,814
L
Poseidon
Kumaroto
Poseidon
33,668
8,066
0
0
20,750
7,710
0
11,662
9,088
77,126
0
W
24,365
10,497
0
1,553
19,412
6,318
0
10,986
8,426
0
45,473
L
Sobek
18,602
2,599
303
2,901
33,928
41,840
0
17,024
16,904
38,931
0
W
Cthulhu
SmiteEli
Cthulhu
30,097
2,907
712
2,765
31,406
9,399
0
13,703
17,703
55,812
0
L
Thor
2,836
1,492
0
324
7,020
2,280
0
2,414
4,606
0
6,812
W
18,536
4,958
315
4,137
32,632
12,390
0
11,642
20,990
31,899
0
L
49,525
43,240
0
9,710
38,283
16,016
0
17,533
20,750
0
86,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,729
Gold Earned
74,185
255
Minions Killed
236
10
Camps Cleared
1
1,264,778
Distance Traveled
737,492
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,572
638
0
0
0
0
0
W
Izanami
15,638
1,043
113
8
3
248,338
0
W
Nemesis
13,573
905
22
1
1
246,553
0
L
Poseidon
17,026
1,135
111
7
0
199,755
0
W
Neith
17,091
1,139
38
3
1
276,495
0
L
Sobek
15,461
1,031
33
2
0
230,796
1
W
Cthulhu
17,945
1,196
63
4
3
273,977
0
L
Thor
12,139
809
8
1
0
102,942
0
W
Thoth
15,482
1,032
19
1
2
219,415
0
L
Ullr
19,987
1,332
84
6
1
203,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role