Player Matchup

Cthulhu
Cthulhu
DeX-SyCo
Cthulhu
Level 13
God Stats
3W - 4L
1,686 SR
Queue Stats
13W - 19L
1,208 Elo+
Solo
Ymir
Ymir
Tr1ppie r3dd962
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
975 Elo+
Solo
Thanatos
Thanatos
c_goat26
Thanatos
Level 6
God Stats
2W - 4L
1,225 SR
Queue Stats
3W - 5L
1,070 Elo+
Solo
Apollo
Apollo
skullhunter1313
Apollo
Level 35
God Stats
10W - 7L
1,519 SR
Queue Stats
29W - 27L
1,517 Elo+
Party 1
Sobek
Sobek
tomaneitor3000
Sobek
Level 25
God Stats
5W - 4L
1,584 SR
Queue Stats
13W - 25L
1,540 Elo+
Party 1
Team Averages
Level 17
1,503 SR
1,262 Elo+

VS

Team Averages
Level 15
1,438 SR
1,301 Elo+
Baron Samedi
Baron Samedi
Eat My Toes3866
Baron Samedi
Level 12
God Stats
11W - 21L
1,424 SR
Queue Stats
28W - 34L
1,404 Elo+
Party 2
Medusa
Medusa
KuramaKitsun
Medusa
Level 10
God Stats
0W - 4L
1,109 SR
Queue Stats
7W - 13L
1,284 Elo+
Solo
Ah Puch
Ah Puch
TaterTanks
Ah Puch
Level 23
God Stats
1W - 2L
1,791 SR
Queue Stats
22W - 27L
1,333 Elo+
Party 2
Neith
Neith
TheKealSweet
Neith
Level 18
God Stats
14W - 11L
1,510 SR
Queue Stats
14W - 15L
1,327 Elo+
Solo
Fenrir
Fenrir
thaxphacter
Fenrir
Level 12
God Stats
0W - 4L
1,357 SR
Queue Stats
19W - 35L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeX-SyCo
Cthulhu
18
9 / 5 / 10
12,604
548
17,914
18,492
20,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
15 / 3 / 6
12,575
547
16,462
23,532
29,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Thanatos
c_goat26
Thanatos
14
5 / 14 / 11
10,638
463
8,904
16,640
6,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+75
Health

20
19 / 3 / 4
13,717
596
24,199
21,270
10,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 4 / 15
11,611
505
7,965
17,915
16,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eat My Toes3866
Baron Samedi
13
7 / 14 / 3
9,610
418
12,392
17,179
7,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
18
2 / 7 / 4
11,329
493
10,447
18,786
6,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
TaterTanks
Ah Puch
18
7 / 10 / 6
12,027
523
13,266
15,477
5,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 9 / 1
11,642
506
17,419
23,039
9,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
4 / 15 / 3
10,943
476
12,005
25,248
17,932
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
55
Kills
28
29
Deaths
55
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DeX-SyCo
Cthulhu
9
5
10
2.8
L
Baron Samedi
Eat My Toes3866
Baron Samedi
7
14
3
0.61
L
Medusa
2
7
4
0.57
L
Ah Puch
TaterTanks
Ah Puch
7
10
6
1
L
8
9
1
0.94
W
15
3
6
6
W
Thanatos
c_goat26
Thanatos
5
14
11
0.75
W
19
3
4
7
L
Fenrir
4
15
3
0.37
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,444
Damage
65,529
97,849
Taken
99,729
83,526
Mitigated
47,683
24,379
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DeX-SyCo
Cthulhu
17,914
2,178
0
492
18,492
20,799
1,970
6,700
11,792
63,758
0
L
Baron Samedi
Eat My Toes3866
Baron Samedi
12,392
2,992
444
1,342
17,179
7,650
1,047
10,151
6,862
36,628
0
L
Medusa
10,447
4,585
0
5,861
18,786
6,933
319
3,323
15,388
0
69,556
L
Ah Puch
TaterTanks
Ah Puch
13,266
2,790
0
1,680
15,477
5,533
504
9,121
6,142
52,197
0
L
17,419
9,587
0
6,402
23,039
9,635
2,614
11,309
11,455
0
74,151
W
16,462
4,197
0
830
23,532
29,187
689
6,607
16,925
37,800
0
W
Thanatos
c_goat26
Thanatos
8,904
4,800
0
4,167
16,640
6,471
779
6,674
9,966
0
29,352
W
24,199
15,173
558
12,482
21,270
10,195
10,361
1,915
19,355
0
92,426
L
Fenrir
12,005
5,022
0
4,040
25,248
17,932
721
7,632
17,541
0
46,258
W
7,965
1,472
1,032
4,818
17,915
16,874
2,751
3,762
14,153
28,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,145
Gold Earned
55,551
377
Minions Killed
432
0
Camps Cleared
0
2,063,824
Distance Traveled
1,706,402
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,604
548
87
4
0
419,510
2
L
Baron Samedi
9,610
418
55
2
0
346,394
0
L
Medusa
11,329
493
126
5
0
336,758
0
L
Ah Puch
12,027
523
87
4
0
406,427
2
L
Neith
11,642
506
113
5
0
304,363
3
W
Ymir
12,575
547
49
2
0
433,880
0
W
Thanatos
10,638
463
40
2
0
399,355
0
W
Apollo
13,717
596
155
7
0
412,224
0
L
Fenrir
10,943
476
51
2
0
312,460
0
W
Sobek
11,611
505
46
2
0
398,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role