Player Matchup

Cthulhu
Cthulhu
Dregga
Cthulhu
Level 160
God Stats
33W - 4L
2,226 SR
Queue Stats
465W - 43L
2,163 Elo+
Party 1
Tiamat
Tiamat
Moemarrow
Tiamat
Level 160
God Stats
121W - 8L
2,203 SR
Queue Stats
748W - 55L
2,125 Elo+
Party 1
Achilles
Achilles
PseudoState
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
rehx
Jing Wei
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 3L
1,975 Elo+
Party 1
Team Averages
Level 159
1,857 SR
1,941 Elo+

VS

Team Averages
Level 148
1,584 SR
1,513 Elo+
Nike
Nike
Crash23
Nike
Level 125
God Stats
0W - 1L
1,550 SR
Queue Stats
1W - 3L
1,438 Elo+
Solo
Izanami
Izanami
Sunctu
Izanami
Level 149
God Stats
12W - 5L
1,691 SR
Queue Stats
179W - 195L
1,597 Elo+
Solo
Tiamat
Tiamat
TH3 R3D SCAR3
Tiamat
Level 160
God Stats
193W - 192L
1,595 SR
Queue Stats
1,358W - 1,527L
1,623 Elo+
Solo
Zhong Kui
Zhong Kui
jhonzzitoal
Zhong Kui
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dregga
Cthulhu
13
1 / 0 / 7
7,754
969
4,836
7,299
5,561
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Moemarrow
Tiamat
12
2 / 2 / 5
7,439
930
3,297
6,242
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
PseudoState
Achilles
14
9 / 2 / 2
8,863
1,108
11,829
11,340
8,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
rehx
Jing Wei
13
3 / 1 / 4
7,578
947
5,681
7,081
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Crash23
Nike
11
0 / 5 / 1
6,653
832
3,600
8,087
3,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Sunctu
Izanami
12
0 / 4 / 2
7,191
899
5,450
10,758
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
7,381
923
3,066
3,681
2,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
jhonzzitoal
Zhong Kui
12
5 / 4 / 0
7,703
963
5,571
7,441
3,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
5
5
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
Crash23
Nike
0
5
1
0.1
W
Cthulhu
Dregga
Cthulhu
1
0
7
4.5
W
Tiamat
Moemarrow
Tiamat
2
2
5
2.25
W
Achilles
PseudoState
Achilles
9
2
2
5
L
Izanami
Sunctu
Izanami
0
4
2
0.25
L
0
2
0
0
L
Zhong Kui
jhonzzitoal
Zhong Kui
5
4
0
1.25
W
Jing Wei
rehx
Jing Wei
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,643
Damage
17,687
31,962
Taken
29,967
20,450
Mitigated
13,530
11,239
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Crash23
Nike
3,600
534
109
1,008
8,087
3,064
0
2,240
5,685
0
14,209
W
Cthulhu
Dregga
Cthulhu
4,836
223
345
2,003
7,299
5,561
624
1,148
5,643
18,298
0
W
Tiamat
Moemarrow
Tiamat
3,297
556
0
2,702
6,242
3,898
1,536
2,767
3,286
22,310
0
W
Achilles
PseudoState
Achilles
11,829
3,863
0
3,725
11,340
8,249
68
1,757
9,426
0
22,501
L
Izanami
Sunctu
Izanami
5,450
3,261
0
3,205
10,758
4,066
2,374
1,574
9,012
0
28,378
L
3,066
378
0
944
3,681
2,552
1,250
1,516
2,140
29,517
0
L
Zhong Kui
jhonzzitoal
Zhong Kui
5,571
709
0
2,015
7,441
3,848
0
2,750
4,528
14,887
0
W
Jing Wei
rehx
Jing Wei
5,681
2,788
0
2,464
7,081
2,742
1,635
2,927
4,076
0
31,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
28,928
169
Minions Killed
211
8
Camps Cleared
6
697,673
Distance Traveled
529,918
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,653
832
30
4
0
144,211
2
W
Cthulhu
7,754
969
39
5
1
174,832
3
W
Tiamat
7,439
930
43
5
3
160,846
1
W
Achilles
8,863
1,108
32
4
2
185,051
0
L
Izanami
7,191
899
60
8
0
120,403
1
L
Tiamat
7,381
923
83
10
4
126,704
0
L
Zhong Kui
7,703
963
38
5
2
138,600
3
W
Jing Wei
7,578
947
55
7
2
176,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role