Player Matchup

Bacchus
Bacchus
Cheese477
Bacchus
Level 103
God Stats
7W - 5L
1,557 SR
Queue Stats
322W - 298L
1,487 Elo+
Solo
Hun Batz
Hun Batz
Gpigas
Hun Batz
Level 85
God Stats
18W - 16L
1,403 SR
Queue Stats
245W - 245L
1,420 Elo+
Party 2
Anubis
Anubis
LennyTavarez
Anubis
Level 64
God Stats
19W - 15L
1,662 SR
Queue Stats
109W - 128L
1,440 Elo+
Party 2
Izanami
Izanami
MagumitaBux
Izanami
Level 20
God Stats
13W - 9L
1,286 SR
Queue Stats
66W - 82L
1,332 Elo+
Party 2
Tiamat
Tiamat
PixelNuri98
Tiamat
Level 64
God Stats
18W - 15L
1,566 SR
Queue Stats
249W - 253L
1,405 Elo+
Party 2
Team Averages
Level 67
1,495 SR
1,417 Elo+

VS

Team Averages
Level 62
1,464 SR
1,451 Elo+
Hera
Hera
BHDEKADE
Hera
Level 63
God Stats
0W - 2L
1,119 SR
Queue Stats
67W - 79L
1,417 Elo+
Party 1
King Arthur
King Arthur
BH_Cinder
King Arthur
Level 87
God Stats
6W - 7L
1,512 SR
Queue Stats
24W - 37L
1,385 Elo+
Party 1
Anhur
Anhur
Bezalie1
Anhur
Level 57
God Stats
1W - 2L
1,725 SR
Queue Stats
59W - 61L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
Kibergor
Ao Kuang
Level 41
God Stats
6W - 7L
1,464 SR
Queue Stats
55W - 57L
1,573 Elo+
Solo
Terra
Terra
SquidOps879
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cheese477
Bacchus
11
2 / 2 / 4
6,821
568
5,976
7,880
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Gpigas
Hun Batz
13
3 / 0 / 2
7,083
590
4,813
7,983
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
1 / 3 / 1
6,770
564
3,352
5,298
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MagumitaBux
Izanami
10
0 / 2 / 2
5,577
465
1,357
6,184
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
11
3 / 0 / 2
6,604
550
5,505
6,913
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 3 / 1
6,379
532
4,881
5,762
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
BH_Cinder
King Arthur
13
2 / 1 / 0
7,272
606
3,534
7,083
2,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Anhur
Bezalie1
Anhur
11
1 / 1 / 2
6,253
521
4,011
6,182
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ao Kuang
Kibergor
Ao Kuang
10
1 / 1 / 1
6,261
522
1,852
11,098
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
3 / 3 / 0
6,483
540
4,634
10,449
4,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
9
Kills
7
7
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
0
3
1
0.17
L
King Arthur
BH_Cinder
King Arthur
2
1
0
2
L
Anhur
Bezalie1
Anhur
1
1
2
2
W
Bacchus
Cheese477
Bacchus
2
2
4
2
W
Hun Batz
Gpigas
Hun Batz
3
0
2
4
L
Ao Kuang
Kibergor
Ao Kuang
1
1
1
1.5
W
Anubis
1
3
1
0.5
W
Izanami
MagumitaBux
Izanami
0
2
2
0.5
W
Tiamat
3
0
2
4
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
18,912
34,258
Taken
40,574
17,697
Mitigated
13,966
13,715
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
4,881
681
0
1,000
5,762
1,686
0
2,374
3,150
38,627
0
L
King Arthur
BH_Cinder
King Arthur
3,534
320
0
2,514
7,083
2,520
654
2,434
4,380
0
46,176
L
Anhur
Bezalie1
Anhur
4,011
1,470
0
2,684
6,182
1,863
456
2,282
3,870
0
33,470
W
Bacchus
Cheese477
Bacchus
5,976
726
0
3,014
7,880
5,783
0
3,077
4,803
18,442
0
W
Hun Batz
Gpigas
Hun Batz
4,813
1,485
0
3,644
7,983
2,611
0
948
7,035
0
47,438
L
Ao Kuang
Kibergor
Ao Kuang
1,852
738
0
6,770
11,098
3,126
0
2,261
8,719
34,354
0
W
Anubis
3,352
171
0
1,622
5,298
2,224
655
982
4,316
32,666
0
W
Izanami
MagumitaBux
Izanami
1,357
1,290
0
2,641
6,184
1,377
802
2,044
4,140
0
30,132
W
Tiamat
5,505
696
0
2,794
6,913
5,702
336
4,316
2,597
31,701
0
L
4,634
942
433
2,608
10,449
4,771
0
4,679
5,622
20,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
32,648
329
Minions Killed
368
0
Camps Cleared
0
1,154,564
Distance Traveled
1,054,205
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,379
532
90
8
0
188,598
4
L
King Arthur
7,272
606
113
9
0
232,869
0
L
Anhur
6,253
521
60
5
0
201,168
4
W
Bacchus
6,821
568
19
2
0
231,008
4
W
Hun Batz
7,083
590
85
7
0
283,465
3
L
Ao Kuang
6,261
522
75
6
0
198,595
0
W
Anubis
6,770
564
92
8
0
201,501
0
W
Izanami
5,577
465
71
6
0
194,560
0
W
Tiamat
6,604
550
62
5
0
244,030
3
L
Terra
6,483
540
30
3
0
232,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role