Player Matchup

Izanami
Izanami
DeboltNox
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,309 Elo+
Party 3
King Arthur
King Arthur
Kalagan8
King Arthur
Level 14
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Thor
Thor
Nemoyos
Thor
Level 12
God Stats
0W - 1L
1,446 SR
Queue Stats
1W - 4L
1,531 Elo+
Party 3
Hades
Hades
TOPOLLIYO14
Hades
Level 16
God Stats
13W - 7L
1,740 SR
Queue Stats
21W - 29L
1,382 Elo+
Party 1
Cerberus
Cerberus
jauyperrete
Cerberus
Level 15
God Stats
8W - 8L
1,531 SR
Queue Stats
19W - 25L
1,391 Elo+
Party 1
Team Averages
Level 13
1,589 SR
1,423 Elo+

VS

Team Averages
Level 22
1,530 SR
1,424 Elo+
Mercury
Mercury
BolinBiri2510
Mercury
Level 16
God Stats
4W - 1L
1,713 SR
Queue Stats
10W - 8L
1,532 Elo+
Party 2
Medusa
Medusa
Brdudous
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,383 Elo+
Party 2
Ra
Ra
DoctorManucs
Ra
Level 29
God Stats
10W - 9L
1,509 SR
Queue Stats
187W - 167L
1,476 Elo+
Solo
Ymir
Ymir
T4K Miguel
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
ronyersn
Bastet
Level 18
God Stats
5W - 6L
1,429 SR
Queue Stats
8W - 18L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeboltNox
Izanami
9
0 / 3 / 0
4,955
496
1,157
5,788
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Kalagan8
King Arthur
7
0 / 4 / 0
4,494
449
1,183
7,848
3,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Nemoyos
Thor
7
0 / 2 / 0
4,712
471
1,126
7,204
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 0
4,833
483
1,866
4,014
1,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
jauyperrete
Cerberus
8
0 / 1 / 1
5,113
511
1,450
4,933
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
0 / 0 / 5
5,210
521
2,408
7,395
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
Brdudous
Medusa
9
5 / 0 / 1
5,838
584
5,055
2,596
745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 1
6,859
686
4,484
3,008
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 6
4,836
484
952
1,974
1,143
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
ronyersn
Bastet
9
2 / 3 / 0
5,044
504
3,218
5,222
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
0
0
5
2.5
W
Medusa
Brdudous
Medusa
5
0
1
5.5
L
Izanami
DeboltNox
Izanami
0
3
0
0
W
5
0
1
5.5
L
King Arthur
Kalagan8
King Arthur
0
4
0
0
L
Thor
Nemoyos
Thor
0
2
0
0
W
0
0
6
3
L
2
2
0
1
L
Cerberus
jauyperrete
Cerberus
0
1
1
0.5
W
Bastet
ronyersn
Bastet
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,782
Damage
16,117
29,787
Taken
20,195
10,658
Mitigated
6,025
8,441
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
2,408
1,120
0
3,399
7,395
1,848
0
456
6,889
0
21,795
W
Medusa
Brdudous
Medusa
5,055
2,561
0
1,827
2,596
745
580
0
2,596
0
22,918
L
Izanami
DeboltNox
Izanami
1,157
670
0
1,789
5,788
1,423
0
848
4,918
0
22,697
W
4,484
342
36
1,284
3,008
967
0
0
2,933
42,445
0
L
King Arthur
Kalagan8
King Arthur
1,183
333
0
1,118
7,848
3,775
0
2,784
4,910
0
12,474
L
Thor
Nemoyos
Thor
1,126
367
0
2,732
7,204
2,019
0
288
6,906
0
19,652
W
952
159
0
250
1,974
1,143
214
0
1,953
10,461
0
L
1,866
418
206
1,146
4,014
1,244
1,004
1,200
2,764
12,842
0
L
Cerberus
jauyperrete
Cerberus
1,450
161
0
1,450
4,933
2,197
334
40
4,853
17,861
0
W
Bastet
ronyersn
Bastet
3,218
323
0
737
5,222
1,322
0
2,860
2,362
0
18,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,107
Gold Earned
27,787
181
Minions Killed
235
0
Camps Cleared
0
856,877
Distance Traveled
933,491
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,210
521
53
5
0
189,749
0
W
Medusa
5,838
584
49
5
0
173,909
4
L
Izanami
4,955
496
45
5
0
155,294
0
W
Ra
6,859
686
86
9
0
195,283
2
L
King Arthur
4,494
449
17
2
0
180,712
0
L
Thor
4,712
471
47
5
0
175,133
0
W
Ymir
4,836
484
15
2
0
177,680
3
L
Hades
4,833
483
32
3
0
157,646
0
L
Cerberus
5,113
511
40
4
0
188,092
0
W
Bastet
5,044
504
32
3
0
196,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role