Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Goemania04
Ymir
Level 36
God Stats
0W - 2L
1,397 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
LTheDutchL
Hercules
Level 27
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
cosmooken86
Danzaburou
Level 29
God Stats
0W - 1L
1,508 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 30
1,461 SR
1,500 Elo+

VS

Team Averages
Level 35
1,499 SR
1,398 Elo+
Geb
Geb
DORNITES30
Geb
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 1
Nike
Nike
czacha952
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
kamatro
Kukulkan
Level 27
God Stats
1W - 2L
1,496 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 1
Zeus
Zeus
matix25
Zeus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 3 / 0
7,121
712
5,951
7,206
2,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 4 / 2
7,552
755
1,103
13,427
7,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
LTheDutchL
Hercules
12
0 / 6 / 1
7,082
708
1,151
11,911
6,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
cosmooken86
Danzaburou
13
2 / 6 / 0
7,479
748
3,020
8,091
3,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
8,780
878
3,868
6,584
5,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
14
4 / 1 / 10
9,217
922
5,776
3,756
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
kamatro
Kukulkan
16
10 / 1 / 7
10,079
1,008
15,526
4,445
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
matix25
Zeus
14
3 / 1 / 7
8,245
825
8,515
4,786
1,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
19
19
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
W
2
1
12
8
L
0
4
2
0.25
L
Hercules
LTheDutchL
Hercules
0
6
1
0.08
L
Danzaburou
cosmooken86
Danzaburou
2
6
0
0.33
W
Nike
4
1
10
9
W
Kukulkan
kamatro
Kukulkan
10
1
7
13.5
W
Zeus
matix25
Zeus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,225
Damage
33,685
40,635
Taken
19,571
20,107
Mitigated
10,982
5,087
Healing
4,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,951
37
171
1,016
7,206
2,719
0
5,537
1,563
26,268
0
W
3,868
628
231
1,869
6,584
5,046
1,405
2,661
3,923
6,602
0
L
1,103
0
0
985
13,427
7,251
0
10,725
2,510
9,644
0
L
Hercules
LTheDutchL
Hercules
1,151
162
0
2,040
11,911
6,857
279
6,639
4,974
0
9,776
L
Danzaburou
cosmooken86
Danzaburou
3,020
825
0
875
8,091
3,280
440
4,528
3,399
0
25,213
W
Nike
5,776
1,439
0
318
3,756
2,317
38
649
3,107
0
24,705
W
Kukulkan
kamatro
Kukulkan
15,526
579
633
823
4,445
1,877
1,733
1,157
3,288
43,208
0
W
Zeus
matix25
Zeus
8,515
1,508
0
1,111
4,786
1,742
1,093
2,993
1,793
25,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
36,321
132
Minions Killed
164
5
Camps Cleared
9
609,406
Distance Traveled
749,631
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,121
712
44
4
0
150,077
0
W
Geb
8,780
878
7
1
0
181,705
2
L
Ymir
7,552
755
24
2
1
156,616
0
L
Hercules
7,082
708
17
2
2
162,362
0
L
Danzaburou
7,479
748
47
5
2
140,351
0
W
Nike
9,217
922
43
4
5
211,837
0
W
Kukulkan
10,079
1,008
75
8
3
173,692
1
W
Zeus
8,245
825
39
4
1
182,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role