Player Matchup

Scylla
Scylla
LuckyThing
Scylla
Level 16
God Stats
9W - 10L
1,671 SR
Queue Stats
104W - 123L
1,455 Elo+
Party 1
Cerberus
Cerberus
OAuroraChanO
Cerberus
Level 18
God Stats
4W - 3L
1,893 SR
Queue Stats
47W - 55L
1,360 Elo+
Party 1
Cupid
Cupid
ohmypulse187
Cupid
Level 62
God Stats
6W - 7L
1,618 SR
Queue Stats
553W - 543L
1,449 Elo+
Solo
Team Averages
Level 32
1,727 SR
1,421 Elo+

VS

Team Averages
Level 36
1,371 SR
1,437 Elo+
Kukulkan
Kukulkan
KnaveRain
Kukulkan
Level 29
God Stats
19W - 16L
1,663 SR
Queue Stats
144W - 126L
1,646 Elo+
Solo
Hachiman
Hachiman
Trooper989
Hachiman
Level 68
God Stats
1W - 1L
1,335 SR
Queue Stats
15W - 20L
1,445 Elo+
Solo
Yemoja
Yemoja
theAlly2128
Yemoja
Level 10
God Stats
1W - 4L
1,115 SR
Queue Stats
2W - 13L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LuckyThing
Scylla
17
5 / 5 / 7
13,676
622
12,907
14,322
3,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
OAuroraChanO
Cerberus
15
4 / 10 / 12
13,866
630
8,186
25,714
17,340
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 5 / 8
14,776
672
16,582
18,152
6,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KnaveRain
Kukulkan
19
7 / 6 / 9
14,893
677
22,478
11,851
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Trooper989
Hachiman
20
13 / 4 / 6
17,198
782
21,534
17,092
7,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
13
0 / 6 / 10
12,130
551
4,733
18,151
16,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
45
16
Kills
20
20
Deaths
16
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
KnaveRain
Kukulkan
7
6
9
1.92
L
Scylla
LuckyThing
Scylla
5
5
7
1.7
L
Cerberus
OAuroraChanO
Cerberus
4
10
12
1
W
Hachiman
Trooper989
Hachiman
13
4
6
4
L
7
5
8
2.2
W
Yemoja
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,675
Damage
48,745
58,188
Taken
47,094
27,466
Mitigated
28,865
17,832
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
KnaveRain
Kukulkan
22,478
1,689
310
1,760
11,851
4,811
50
7,293
4,558
87,349
0
L
Scylla
LuckyThing
Scylla
12,907
1,533
0
5,184
14,322
3,910
648
5,671
8,387
74,083
0
L
Cerberus
OAuroraChanO
Cerberus
8,186
852
297
3,201
25,714
17,340
280
13,532
11,471
22,525
0
W
Hachiman
Trooper989
Hachiman
21,534
12,722
0
7,242
17,092
7,131
2,515
5,048
12,044
0
101,386
L
16,582
7,955
1,378
7,772
18,152
6,216
1,833
6,721
11,059
0
77,141
W
Yemoja
4,733
1,185
954
494
18,151
16,923
0
9,098
9,053
10,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,318
Gold Earned
44,221
238
Minions Killed
239
0
Camps Cleared
0
1,056,940
Distance Traveled
986,795
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,893
677
109
5
0
354,506
6
L
Scylla
13,676
622
93
4
0
340,336
2
L
Cerberus
13,866
630
34
2
0
336,411
0
W
Hachiman
17,198
782
122
6
0
312,375
4
L
Cupid
14,776
672
111
5
0
380,193
4
W
Yemoja
12,130
551
8
0
0
319,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role