Player Matchup

Ymir
Ymir
Gbirds58
Ymir
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 84L
1,547 Elo+
Solo
Tiamat
Tiamat
IshtarHeavenly
Tiamat
Level 25
God Stats
10W - 7L
1,647 SR
Queue Stats
49W - 31L
1,605 Elo+
Solo
Fenrir
Fenrir
MelkorVzl
Fenrir
Level 24
God Stats
34W - 38L
1,290 SR
Queue Stats
380W - 416L
1,625 Elo+
Solo
Vamana
Vamana
MikeLmaoski
Vamana
Level 27
God Stats
2W - 2L
1,268 SR
Queue Stats
118W - 85L
1,521 Elo+
Solo
Hachiman
Hachiman
stanoje73
Hachiman
Level 13
God Stats
4W - 9L
1,500 SR
Queue Stats
50W - 101L
1,223 Elo+
Solo
Team Averages
Level 24
1,441 SR
1,504 Elo+

VS

Team Averages
Level 15
1,581 SR
1,497 Elo+
Anubis
Anubis
ClamBaker
Anubis
Level 25
God Stats
37W - 15L
1,685 SR
Queue Stats
91W - 70L
1,594 Elo+
Solo
Horus
Horus
FantasyWolf2468
Horus
Level 13
God Stats
4W - 1L
1,842 SR
Queue Stats
17W - 13L
1,645 Elo+
Solo
Odin
Odin
Littlee3382
Odin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Solo
Artemis
Artemis
lXtremeMariol
Artemis
Level 16
God Stats
11W - 4L
1,538 SR
Queue Stats
68W - 44L
1,470 Elo+
Solo
Ah Puch
Ah Puch
lucasp2p
Ah Puch
Level 17
God Stats
4W - 9L
1,341 SR
Queue Stats
42W - 46L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
2 / 1 / 0
6,939
302
1,472
3,093
863
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
8 / 5 / 4
12,980
564
25,596
22,131
16,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MelkorVzl
Fenrir
14
4 / 6 / 0
9,540
415
3,912
17,486
7,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
17
8 / 7 / 3
11,341
493
20,520
29,767
26,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
stanoje73
Hachiman
15
1 / 13 / 2
9,272
403
8,807
22,011
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ClamBaker
Anubis
20
9 / 5 / 10
13,489
586
29,268
31,736
20,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 0 / 13
12,691
552
7,930
13,145
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 8 / 2
10,986
478
6,943
15,771
14,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
19
13 / 3 / 8
13,033
567
24,746
16,709
7,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
lucasp2p
Ah Puch
16
3 / 7 / 6
10,704
465
5,693
13,638
4,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
23
Kills
32
32
Deaths
23
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
ClamBaker
Anubis
9
5
10
2.8
W
5
0
13
11.5
L
Ymir
2
1
0
2
L
8
5
4
2
W
2
8
2
0.38
L
Fenrir
MelkorVzl
Fenrir
4
6
0
0.67
L
Vamana
8
7
3
1.36
W
Artemis
13
3
8
5.67
W
Ah Puch
lucasp2p
Ah Puch
3
7
6
0.86
L
Hachiman
stanoje73
Hachiman
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,307
Damage
74,580
94,488
Taken
90,999
57,788
Mitigated
58,055
26,879
Healing
42,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ClamBaker
Anubis
29,268
3,907
0
20,950
31,736
20,162
1,907
10,333
20,741
108,795
0
W
7,930
4,472
4,268
4,608
13,145
11,786
555
1,577
11,298
0
34,620
L
Ymir
1,472
882
102
771
3,093
863
0
161
2,932
5,713
0
L
25,596
3,250
188
8,507
22,131
16,119
2,150
10,228
11,878
102,786
0
W
6,943
4,345
0
3,062
15,771
14,760
1,465
1,204
14,069
0
44,759
L
Fenrir
MelkorVzl
Fenrir
3,912
673
0
3,849
17,486
7,259
0
6,092
11,344
0
28,711
L
Vamana
20,520
12,201
0
9,843
29,767
26,211
630
12,083
17,284
0
68,872
W
Artemis
24,746
14,834
0
6,430
16,709
7,038
5,500
7,643
8,839
0
69,950
W
Ah Puch
lucasp2p
Ah Puch
5,693
827
0
3,304
13,638
4,309
1,376
5,377
8,073
37,870
0
L
Hachiman
stanoje73
Hachiman
8,807
3,726
410
3,209
22,011
7,336
287
6,397
15,489
0
34,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,072
Gold Earned
60,903
388
Minions Killed
425
0
Camps Cleared
0
1,468,395
Distance Traveled
2,111,554
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,489
586
154
7
0
341,338
4
W
Horus
12,691
552
62
3
0
496,011
3
L
Ymir
6,939
302
6
0
0
98,035
1
L
Tiamat
12,980
564
168
7
0
373,695
5
W
Odin
10,986
478
83
4
0
431,314
4
L
Fenrir
9,540
415
45
2
0
259,032
0
L
Vamana
11,341
493
111
5
0
376,265
3
W
Artemis
13,033
567
64
3
0
390,465
3
W
Ah Puch
10,704
465
62
3
0
452,426
4
L
Hachiman
9,272
403
58
3
0
361,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role