Player Matchup

Bellona
Bellona
CatHartdegen
Bellona
Level 21
God Stats
0W - 1L
1,237 SR
Queue Stats
11W - 27L
1,357 Elo+
Party 4
Fenrir
Fenrir
CrismaiX
Fenrir
Level 6
God Stats
3W - 1L
1,749 SR
Queue Stats
18W - 5L
1,824 Elo+
Solo
Medusa
Medusa
Farwen97
Medusa
Level 26
God Stats
10W - 22L
1,489 SR
Queue Stats
17W - 33L
1,375 Elo+
Party 4
Ganesha
Ganesha
TheEvilRayDark69
Ganesha
Level 26
God Stats
6W - 5L
1,791 SR
Queue Stats
198W - 202L
1,435 Elo+
Party 2
Anubis
Anubis
jmarco123
Anubis
Level 29
God Stats
23W - 18L
1,536 SR
Queue Stats
389W - 434L
1,440 Elo+
Party 2
Team Averages
Level 22
1,560 SR
1,486 Elo+

VS

Team Averages
Level 25
1,557 SR
1,718 Elo+
Danzaburou
Danzaburou
GurglingSpring
Danzaburou
Level 29
God Stats
56W - 42L
1,607 SR
Queue Stats
72W - 70L
1,488 Elo+
Party 1
Janus
Janus
Phat Geb
Janus
Level 28
God Stats
4W - 0L
1,748 SR
Queue Stats
34W - 14L
1,839 Elo+
Party 3
Odin
Odin
hawillimright
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 24L
1,751 Elo+
Party 3
Sylvanus
Sylvanus
iAmNotChaos3399
Sylvanus
Level 15
God Stats
1W - 1L
1,318 SR
Queue Stats
18W - 7L
2,039 Elo+
Party 3
Baron Samedi
Baron Samedi
mj60494
Baron Samedi
Level 29
God Stats
38W - 34L
1,612 SR
Queue Stats
91W - 101L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CatHartdegen
Bellona
11
0 / 3 / 0
6,218
415
1,664
8,602
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
CrismaiX
Fenrir
13
7 / 2 / 1
8,568
571
12,313
9,452
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Farwen97
Medusa
11
1 / 7 / 0
6,536
436
3,600
10,067
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 4 / 4
6,902
460
6,214
11,473
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
jmarco123
Anubis
11
2 / 9 / 3
7,365
491
5,804
10,497
4,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GurglingSpring
Danzaburou
14
7 / 3 / 6
9,947
663
12,815
11,016
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Phat Geb
Janus
14
6 / 4 / 4
8,628
575
6,560
10,221
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 2 / 2
9,527
635
6,652
9,880
7,348
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
12
3 / 1 / 7
8,055
537
5,862
9,941
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
mj60494
Baron Samedi
13
4 / 1 / 6
8,254
550
5,506
5,385
2,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
11
Kills
25
25
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
CatHartdegen
Bellona
0
3
0
0
L
Fenrir
CrismaiX
Fenrir
7
2
1
3.75
L
Medusa
Farwen97
Medusa
1
7
0
0.14
W
Danzaburou
GurglingSpring
Danzaburou
7
3
6
3.33
W
Janus
Phat Geb
Janus
6
4
4
2
L
1
4
4
0.75
W
5
2
2
3
W
Sylvanus
3
1
7
6.5
L
Anubis
jmarco123
Anubis
2
9
3
0.39
W
Baron Samedi
mj60494
Baron Samedi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,595
Damage
37,395
50,091
Taken
46,443
24,383
Mitigated
24,120
9,959
Healing
17,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CatHartdegen
Bellona
1,664
408
0
990
8,602
5,399
0
1,354
7,223
1,422
22,870
L
Fenrir
CrismaiX
Fenrir
12,313
2,995
0
4,801
9,452
5,955
0
3,642
5,660
0
46,364
L
Medusa
Farwen97
Medusa
3,600
1,297
0
2,132
10,067
2,868
716
1,375
8,617
0
28,913
W
Danzaburou
GurglingSpring
Danzaburou
12,815
6,860
347
3,115
11,016
4,079
3,173
2,680
8,286
0
57,212
W
Janus
Phat Geb
Janus
6,560
1,424
0
2,246
10,221
2,738
246
2,787
7,434
53,966
0
L
6,214
453
0
744
11,473
5,584
362
3,930
7,393
19,929
0
W
6,652
1,291
0
1,585
9,880
7,348
49
422
9,283
0
64,360
W
Sylvanus
5,862
1,204
1,608
4,949
9,941
7,369
393
3,849
6,092
22,815
0
L
Anubis
jmarco123
Anubis
5,804
469
0
1,292
10,497
4,577
0
7,052
3,270
18,998
0
W
Baron Samedi
mj60494
Baron Samedi
5,506
258
1,551
1,864
5,385
2,586
1,046
2,308
3,077
25,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,589
Gold Earned
44,411
254
Minions Killed
418
0
Camps Cleared
0
1,287,253
Distance Traveled
1,337,406
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,218
415
71
5
0
278,301
2
L
Fenrir
8,568
571
78
5
0
283,745
3
L
Medusa
6,536
436
76
5
0
224,688
1
W
Danzaburou
9,947
663
95
6
0
247,708
2
W
Janus
8,628
575
98
7
0
292,099
0
L
Ganesha
6,902
460
2
0
0
276,090
0
W
Odin
9,527
635
135
9
0
285,777
0
W
Sylvanus
8,055
537
40
3
0
256,525
1
L
Anubis
7,365
491
27
2
0
224,429
1
W
Baron Samedi
8,254
550
50
3
0
255,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role