Player Matchup

Ravana
Ravana
Fears-01
Ravana
Level 21
God Stats
7W - 2L
1,391 SR
Queue Stats
256W - 135L
1,736 Elo+
Solo
Bellona
Bellona
HornySnowman
Bellona
Level 27
God Stats
14W - 7L
1,723 SR
Queue Stats
32W - 15L
1,770 Elo+
Solo
Ullr
Ullr
JettaChedda
Ullr
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
SoloTiamat
Tiamat
Level 18
God Stats
5W - 2L
1,467 SR
Queue Stats
59W - 43L
1,610 Elo+
Solo
Nox
Nox
vgm5
Nox
Level 37
God Stats
6W - 2L
1,605 SR
Queue Stats
58W - 32L
1,584 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,640 Elo+

VS

Team Averages
Level 21
1,550 SR
1,651 Elo+
Sobek
Sobek
LiveInCanada
Sobek
Level 23
God Stats
0W - 1L
1,749 SR
Queue Stats
3W - 1L
1,965 Elo+
Party 2
Baron Samedi
Baron Samedi
NoteIchapo
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,570 Elo+
Solo
Osiris
Osiris
heysstepbro
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
naenaeman69
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,500 Elo+
Party 2
Apollo
Apollo
squínts
Apollo
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
36W - 36L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fears-01
Ravana
11
6 / 0 / 2
6,319
702
4,766
3,456
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
HornySnowman
Bellona
10
1 / 4 / 2
5,257
584
3,507
9,909
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 0 / 0
6,867
763
6,024
3,645
1,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
SoloTiamat
Tiamat
10
1 / 1 / 4
5,602
622
5,066
2,798
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nox
vgm5
Nox
7
0 / 1 / 6
4,863
540
938
3,768
1,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,797
533
2,400
8,370
3,744
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
NoteIchapo
Baron Samedi
2
0 / 1 / 0
3,480
387
144
745
169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Osiris
10
2 / 3 / 1
5,806
645
5,703
7,049
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 0
5,452
606
1,925
6,205
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
squínts
Apollo
7
1 / 6 / 0
4,430
492
1,669
6,928
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
6
6
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
Fears-01
Ravana
6
0
2
7
W
Bellona
HornySnowman
Bellona
1
4
2
0.5
W
8
0
0
8
L
1
4
0
0.25
L
Baron Samedi
NoteIchapo
Baron Samedi
0
1
0
0
W
Tiamat
SoloTiamat
Tiamat
1
1
4
3
L
Osiris
2
3
1
0.83
L
2
3
0
0.67
L
Apollo
squínts
Apollo
1
6
0
0.17
W
Nox
vgm5
Nox
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,301
Damage
11,841
23,576
Taken
29,297
11,120
Mitigated
14,311
10,507
Healing
7,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Fears-01
Ravana
4,766
1,911
0
1,249
3,456
1,255
17
992
2,464
0
27,160
W
Bellona
HornySnowman
Bellona
3,507
1,874
0
5,410
9,909
5,497
142
1,199
8,710
0
21,135
W
6,024
2,056
0
800
3,645
1,233
246
210
3,435
0
43,877
L
2,400
248
0
2,562
8,370
3,744
0
3,576
4,446
18,921
0
L
Baron Samedi
NoteIchapo
Baron Samedi
144
90
89
90
745
169
0
190
555
2,138
0
W
Tiamat
SoloTiamat
Tiamat
5,066
1,090
0
1,400
2,798
1,737
92
1,244
1,554
28,979
0
L
Osiris
5,703
1,989
0
2,553
7,049
6,355
0
0
7,049
0
31,753
L
1,925
647
0
1,380
6,205
2,497
0
1,341
4,791
24,651
0
L
Apollo
squínts
Apollo
1,669
1,252
0
1,177
6,928
1,546
0
476
6,452
0
11,488
W
Nox
vgm5
Nox
938
465
0
1,648
3,768
1,398
111
824
2,944
11,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,908
Gold Earned
23,965
270
Minions Killed
200
0
Camps Cleared
0
891,725
Distance Traveled
693,190
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,319
702
62
7
0
221,862
1
W
Bellona
5,257
584
38
4
0
146,754
0
W
Ullr
6,867
763
86
10
0
158,190
3
L
Sobek
4,797
533
46
5
0
165,766
0
L
Baron Samedi
3,480
387
1
0
0
29,139
0
W
Tiamat
5,602
622
63
7
0
174,194
3
L
Osiris
5,806
645
63
7
0
169,607
1
L
Ymir
5,452
606
60
7
0
189,498
2
L
Apollo
4,430
492
30
3
0
139,180
0
W
Nox
4,863
540
21
2
0
190,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role