Player Matchup

Guan Yu
Guan Yu
AedanCross
Guan Yu
Level 9
God Stats
8W - 8L
1,502 SR
Queue Stats
34W - 41L
1,338 Elo+
Party 2
Izanami
Izanami
Beaubly
Izanami
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 49L
1,231 Elo+
Solo
Tiamat
Tiamat
MadElCrack
Tiamat
Level 24
God Stats
9W - 1L
1,473 SR
Queue Stats
55W - 45L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
ZeButcher88
Kuzenbo
Level 18
God Stats
4W - 5L
1,375 SR
Queue Stats
19W - 19L
1,342 Elo+
Solo
Da Ji
Da Ji
tarataz
Da Ji
Level 60
God Stats
7W - 9L
1,373 SR
Queue Stats
55W - 64L
1,407 Elo+
Party 2
Team Averages
Level 23
1,445 SR
1,361 Elo+

VS

Team Averages
Level 20
1,447 SR
1,366 Elo+
Cthulhu
Cthulhu
JoshyZU
Cthulhu
Level 8
God Stats
12W - 16L
1,452 SR
Queue Stats
12W - 18L
1,321 Elo+
Party 3
Arachne
Arachne
LogicXSF1
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
NastyNev1227
Sylvanus
Level 21
God Stats
65W - 66L
1,583 SR
Queue Stats
92W - 101L
1,423 Elo+
Party 3
Olorun
Olorun
UrbanShiner
Olorun
Level 15
God Stats
39W - 36L
1,416 SR
Queue Stats
63W - 66L
1,375 Elo+
Party 3
Tiamat
Tiamat
aquah x SF1
Tiamat
Level 29
God Stats
7W - 23L
1,284 SR
Queue Stats
37W - 87L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AedanCross
Guan Yu
17
2 / 2 / 5
10,795
491
4,901
16,543
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Beaubly
Izanami
16
8 / 3 / 3
10,819
492
20,945
16,751
5,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
MadElCrack
Tiamat
20
8 / 2 / 4
13,013
592
16,479
18,363
15,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
ZeButcher88
Kuzenbo
16
1 / 2 / 10
10,271
467
8,015
16,626
19,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
tarataz
Da Ji
19
11 / 4 / 5
12,510
569
15,847
17,877
10,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoshyZU
Cthulhu
14
0 / 6 / 2
8,717
396
4,622
15,717
11,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
LogicXSF1
Arachne
16
10 / 6 / 1
11,468
521
16,958
22,376
13,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NastyNev1227
Sylvanus
16
2 / 3 / 2
10,152
461
5,078
14,524
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
16
1 / 8 / 1
10,508
478
10,380
22,181
9,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
15
0 / 7 / 1
9,648
439
9,803
13,405
7,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
30
Kills
13
13
Deaths
30
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AedanCross
Guan Yu
2
2
5
2.25
W
Izanami
Beaubly
Izanami
8
3
3
3.17
L
Cthulhu
JoshyZU
Cthulhu
0
6
2
0.17
L
Arachne
LogicXSF1
Arachne
10
6
1
1.75
W
Tiamat
MadElCrack
Tiamat
8
2
4
5
L
Sylvanus
NastyNev1227
Sylvanus
2
3
2
1
L
Olorun
1
8
1
0.19
W
Kuzenbo
ZeButcher88
Kuzenbo
1
2
10
3
L
Tiamat
0
7
1
0.07
W
Da Ji
tarataz
Da Ji
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,187
Damage
46,841
86,160
Taken
88,203
67,421
Mitigated
50,660
33,397
Healing
26,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AedanCross
Guan Yu
4,901
771
1,328
6,426
16,543
16,363
971
5,513
10,322
0
49,016
W
Izanami
Beaubly
Izanami
20,945
16,644
330
5,380
16,751
5,795
5,207
7,376
9,371
0
85,299
L
Cthulhu
JoshyZU
Cthulhu
4,622
80
0
859
15,717
11,707
0
2,476
13,241
31,668
0
L
Arachne
LogicXSF1
Arachne
16,958
11,196
0
6,091
22,376
13,450
0
5,871
16,351
0
56,151
W
Tiamat
MadElCrack
Tiamat
16,479
2,008
0
11,681
18,363
15,166
2,114
6,777
11,566
99,764
0
L
Sylvanus
NastyNev1227
Sylvanus
5,078
810
1,642
5,675
14,524
8,929
605
2,806
11,718
40,489
0
L
Olorun
10,380
7,624
0
9,239
22,181
9,068
276
11,483
10,698
78,968
0
W
Kuzenbo
ZeButcher88
Kuzenbo
8,015
3,416
0
2,630
16,626
19,499
1,619
6,251
10,352
32,979
0
L
Tiamat
9,803
1,057
0
2,763
13,405
7,506
350
1,858
11,381
52,729
0
W
Da Ji
tarataz
Da Ji
15,847
4,314
0
5,622
17,877
10,598
1,031
4,164
13,606
0
81,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,408
Gold Earned
50,493
571
Minions Killed
441
0
Camps Cleared
0
1,990,780
Distance Traveled
1,877,259
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,795
491
116
5
0
404,264
5
W
Izanami
10,819
492
120
5
0
381,383
0
L
Cthulhu
8,717
396
62
3
0
331,300
0
L
Arachne
11,468
521
80
4
0
449,937
1
W
Tiamat
13,013
592
173
8
0
365,008
1
L
Sylvanus
10,152
461
53
2
0
411,952
4
L
Olorun
10,508
478
140
6
0
328,552
0
W
Kuzenbo
10,271
467
51
2
0
431,563
0
L
Tiamat
9,648
439
106
5
0
355,518
2
W
Da Ji
12,510
569
111
5
0
408,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role