Player Matchup

Neith
Neith
Coldbleck
Neith
Level 7
God Stats
2W - 2L
1,580 SR
Queue Stats
11W - 10L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
Dellanoo
Ao Kuang
Level 15
God Stats
13W - 22L
1,547 SR
Queue Stats
110W - 128L
1,439 Elo+
Solo
Osiris
Osiris
GMaRaXG
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 127L
1,312 Elo+
Solo
Hel
Hel
jaedson3333
Hel
Level 13
God Stats
1W - 1L
1,709 SR
Queue Stats
7W - 4L
1,579 Elo+
Solo
Apollo
Apollo
yNotZeus-
Apollo
Level 16
God Stats
34W - 24L
1,487 SR
Queue Stats
121W - 98L
1,437 Elo+
Solo
Team Averages
Level 13
1,565 SR
1,471 Elo+

VS

Team Averages
Level 16
1,575 SR
1,406 Elo+
Anhur
Anhur
FwMyVision
Anhur
Level 14
God Stats
1W - 1L
1,284 SR
Queue Stats
49W - 35L
1,081 Elo+
Solo
Bellona
Bellona
Goorie
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,482 Elo+
Party 1
Discordia
Discordia
NeWBANTCC
Discordia
Level 25
God Stats
10W - 7L
1,862 SR
Queue Stats
246W - 216L
1,532 Elo+
Solo
Cerberus
Cerberus
Tiiveeen
Cerberus
Level 15
God Stats
7W - 8L
1,723 SR
Queue Stats
19W - 29L
1,440 Elo+
Party 1
Poseidon
Poseidon
satelite-hilario
Poseidon
Level 18
God Stats
22W - 15L
1,508 SR
Queue Stats
305W - 328L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coldbleck
Neith
12
0 / 12 / 1
7,948
346
8,480
17,051
6,228
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
Dellanoo
Ao Kuang
13
1 / 3 / 1
8,946
389
3,472
12,067
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
GMaRaXG
Osiris
10
0 / 11 / 1
7,111
309
5,481
27,990
12,793
Boots

Boots

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 5 / 2
9,290
404
10,999
13,973
8,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
yNotZeus-
Apollo
15
4 / 6 / 1
9,919
431
7,873
17,045
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 4 / 7
9,701
422
7,252
11,342
3,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Goorie
Bellona
16
3 / 1 / 14
11,037
480
8,965
11,484
9,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
NeWBANTCC
Discordia
20
15 / 0 / 3
14,160
616
23,143
10,438
4,408
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Tiiveeen
Cerberus
14
3 / 4 / 12
10,501
457
9,757
17,874
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 0 / 7
13,624
592
20,396
14,973
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
8
Kills
37
37
Deaths
9
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
Coldbleck
Neith
0
12
1
0.04
L
Ao Kuang
Dellanoo
Ao Kuang
1
3
1
0.5
W
Anhur
1
4
7
1.13
L
Osiris
GMaRaXG
Osiris
0
11
1
0.05
W
Bellona
Goorie
Bellona
3
1
14
10
W
Discordia
NeWBANTCC
Discordia
15
0
3
16.5
W
Cerberus
Tiiveeen
Cerberus
3
4
12
2.25
L
3
5
2
0.8
W
15
0
7
18.5
L
Apollo
yNotZeus-
Apollo
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,305
Damage
69,513
88,126
Taken
66,111
37,891
Mitigated
39,129
20,676
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Coldbleck
Neith
8,480
2,476
0
803
17,051
6,228
200
13,042
3,934
0
37,682
L
Ao Kuang
Dellanoo
Ao Kuang
3,472
1,230
0
3,918
12,067
4,696
0
6,083
5,934
40,787
0
W
Anhur
7,252
3,642
0
1,993
11,342
3,400
3,255
3,268
7,800
0
39,808
L
Osiris
GMaRaXG
Osiris
5,481
1,734
0
3,535
27,990
12,793
111
15,121
12,644
0
19,229
W
Bellona
Goorie
Bellona
8,965
3,388
0
2,826
11,484
9,319
2,567
3,174
8,200
0
46,226
W
Discordia
NeWBANTCC
Discordia
23,143
1,731
0
1,722
10,438
4,408
2,658
1,960
8,438
119,163
0
W
Cerberus
Tiiveeen
Cerberus
9,757
718
1,504
4,810
17,874
16,616
651
2,634
15,028
39,540
0
L
10,999
1,520
2,155
5,631
13,973
8,354
536
8,535
5,338
48,961
0
W
20,396
3,433
0
4,771
14,973
5,386
1,562
2,607
12,174
114,054
0
L
Apollo
yNotZeus-
Apollo
7,873
5,833
0
4,634
17,045
5,820
3,007
10,515
6,480
0
50,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,214
Gold Earned
59,023
376
Minions Killed
557
0
Camps Cleared
0
1,592,350
Distance Traveled
2,230,171
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,948
346
70
3
0
325,892
1
L
Ao Kuang
8,946
389
79
3
0
261,374
1
W
Anhur
9,701
422
52
2
0
386,356
0
L
Osiris
7,111
309
25
1
0
364,909
3
W
Bellona
11,037
480
90
4
0
447,639
0
W
Discordia
14,160
616
191
8
0
461,600
4
W
Cerberus
10,501
457
62
3
0
452,236
2
L
Hel
9,290
404
106
5
0
293,290
0
W
Poseidon
13,624
592
162
7
0
482,340
0
L
Apollo
9,919
431
96
4
0
346,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role