Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Fortressdnb
Eset
Level 28
God Stats
12W - 8L
1,791 SR
Queue Stats
142W - 156L
1,491 Elo+
Party 1
Hachiman
Hachiman
OldestSoul
Hachiman
Level 28
God Stats
2W - 3L
1,745 SR
Queue Stats
169W - 182L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
Yoooel
Hun Batz
Level 24
God Stats
3W - 12L
1,225 SR
Queue Stats
92W - 77L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
mohammedthegreat
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 122L
1,414 Elo+
Party 1
Team Averages
Level 27
1,552 SR
1,479 Elo+

VS

Team Averages
Level 26
1,644 SR
1,523 Elo+
Ares
Ares
DaddyAlcoholic
Ares
Level 16
God Stats
8W - 8L
1,717 SR
Queue Stats
37W - 43L
1,473 Elo+
Party 2
Guan Yu
Guan Yu
FunkyTheDuck
Guan Yu
Level 22
God Stats
2W - 0L
1,660 SR
Queue Stats
13W - 6L
1,566 Elo+
Party 2
Anubis
Anubis
P0W3RP0UL
Anubis
Level 49
God Stats
21W - 13L
1,753 SR
Queue Stats
47W - 52L
1,485 Elo+
Party 2
Ullr
Ullr
alfa265
Ullr
Level 29
God Stats
4W - 4L
1,370 SR
Queue Stats
47W - 47L
1,528 Elo+
Solo
Ra
Ra
kevoor
Ra
Level 13
God Stats
3W - 0L
1,719 SR
Queue Stats
15W - 9L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 5 / 1
8,603
453
4,076
8,552
2,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 3
7,739
407
6,990
9,560
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
OldestSoul
Hachiman
13
1 / 3 / 0
7,858
414
3,417
6,715
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Yoooel
Hun Batz
13
3 / 6 / 0
7,871
414
7,505
14,242
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 1
7,700
405
3,431
17,115
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
9,366
493
4,608
8,219
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
FunkyTheDuck
Guan Yu
17
5 / 1 / 7
10,870
572
5,997
10,381
10,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
P0W3RP0UL
Anubis
14
5 / 0 / 6
8,971
472
11,179
7,001
3,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
alfa265
Ullr
19
7 / 1 / 4
11,272
593
10,321
14,536
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
15
5 / 3 / 5
10,102
532
7,289
6,730
2,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
5
Kills
24
24
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
W
2
1
8
6
L
0
6
3
0.25
W
Guan Yu
FunkyTheDuck
Guan Yu
5
1
7
8.5
L
Hachiman
OldestSoul
Hachiman
1
3
0
0.33
W
Anubis
P0W3RP0UL
Anubis
5
0
6
8
L
Hun Batz
Yoooel
Hun Batz
3
6
0
0.5
W
Ullr
alfa265
Ullr
7
1
4
9
W
Ra
5
3
5
2.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
39,394
56,184
Taken
46,867
22,456
Mitigated
29,175
13,020
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,076
895
0
1,550
8,552
2,435
194
1,257
7,120
48,925
0
W
4,608
316
0
1,167
8,219
7,855
398
1,778
6,405
18,266
0
L
6,990
404
178
1,026
9,560
3,141
0
3,033
6,502
39,872
0
W
Guan Yu
FunkyTheDuck
Guan Yu
5,997
811
762
2,549
10,381
10,180
1,107
3,498
6,751
0
44,645
L
Hachiman
OldestSoul
Hachiman
3,417
1,635
0
2,104
6,715
2,354
0
4,210
2,505
0
40,415
W
Anubis
P0W3RP0UL
Anubis
11,179
542
0
4,764
7,001
3,086
568
3,363
3,622
51,650
0
L
Hun Batz
Yoooel
Hun Batz
7,505
1,389
0
3,296
14,242
4,533
152
3,824
10,368
0
48,285
W
Ullr
alfa265
Ullr
10,321
3,348
0
6,171
14,536
5,761
2,280
2,840
11,508
0
86,563
W
Ra
7,289
579
1,485
1,779
6,730
2,293
1,171
2,364
4,084
54,615
0
L
3,431
1,317
0
4,866
17,115
9,993
70
10,752
6,342
18,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,771
Gold Earned
50,581
376
Minions Killed
474
0
Camps Cleared
0
1,599,307
Distance Traveled
1,773,699
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,603
453
117
6
0
291,036
2
W
Ares
9,366
493
25
1
0
329,803
2
L
Eset
7,739
407
75
4
0
317,272
0
W
Guan Yu
10,870
572
113
6
0
382,347
4
L
Hachiman
7,858
414
72
4
0
303,268
6
W
Anubis
8,971
472
84
4
0
321,621
2
L
Hun Batz
7,871
414
84
4
0
352,769
5
W
Ullr
11,272
593
140
7
0
363,065
2
W
Ra
10,102
532
112
6
0
376,863
5
L
Kuzenbo
7,700
405
28
1
0
334,962
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role