Player Matchup

Rama
Rama
BazaTheBaptist
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Hezix
Tiamat
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,543 Elo+
Party 3
King Arthur
King Arthur
Noxeras
King Arthur
Level 127
God Stats
8W - 8L
1,365 SR
Queue Stats
51W - 57L
1,414 Elo+
Party 3
Nemesis
Nemesis
RIPMamba24
Nemesis
Level 83
God Stats
4W - 6L
1,849 SR
Queue Stats
526W - 457L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
Vonatlas
Xing Tian
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 120
1,543 SR
1,496 Elo+

VS

Team Averages
Level 128
1,519 SR
1,590 Elo+
Cerberus
Cerberus
Avengingholy
Cerberus
Level 123
God Stats
1W - 3L
1,517 SR
Queue Stats
81W - 72L
1,591 Elo+
Party 2
Set
Set
Kashimot0
Set
Level 124
God Stats
1W - 4L
1,344 SR
Queue Stats
95W - 93L
1,571 Elo+
Party 2
Chronos
Chronos
Metabolick
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Northman
Cupid
Level 123
God Stats
1W - 2L
1,696 SR
Queue Stats
31W - 30L
1,732 Elo+
Solo
King Arthur
King Arthur
Zellzarell
King Arthur
Level 120
God Stats
2W - 2L
1,535 SR
Queue Stats
80W - 79L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,461
574
5,768
7,724
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Hezix
Tiamat
13
4 / 1 / 2
7,901
608
5,580
8,337
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Noxeras
King Arthur
13
2 / 2 / 5
7,647
588
8,066
12,495
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RIPMamba24
Nemesis
13
6 / 0 / 3
8,040
618
6,250
7,594
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Vonatlas
Xing Tian
10
3 / 2 / 6
7,217
555
5,466
9,449
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avengingholy
Cerberus
10
0 / 3 / 3
5,497
423
4,888
9,248
3,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 3
6,381
491
4,598
10,042
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chronos
Metabolick
Chronos
13
1 / 3 / 2
7,360
566
4,816
8,279
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Northman
Cupid
13
1 / 0 / 3
7,100
546
4,611
6,790
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Zellzarell
King Arthur
10
2 / 4 / 0
6,146
473
6,151
10,786
7,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
6
6
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Avengingholy
Cerberus
0
3
3
0.5
W
0
1
5
2.5
W
Tiamat
Hezix
Tiamat
4
1
2
5
L
2
5
3
0.7
L
Chronos
Metabolick
Chronos
1
3
2
0.67
L
Cupid
Northman
Cupid
1
0
3
2.5
W
King Arthur
Noxeras
King Arthur
2
2
5
2.25
W
Nemesis
RIPMamba24
Nemesis
6
0
3
7.5
W
Xing Tian
Vonatlas
Xing Tian
3
2
6
3
L
King Arthur
Zellzarell
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
25,064
45,599
Taken
45,145
21,386
Mitigated
19,319
16,081
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Avengingholy
Cerberus
4,888
540
214
2,912
9,248
3,465
0
2,791
6,329
20,677
0
W
5,768
4,277
0
5,036
7,724
1,974
0
1,293
6,431
0
52,926
W
Tiamat
Hezix
Tiamat
5,580
757
0
2,941
8,337
4,456
254
2,059
6,209
45,369
0
L
4,598
2,610
0
3,186
10,042
3,560
0
1,792
8,187
0
30,943
L
Chronos
Metabolick
Chronos
4,816
983
0
2,140
8,279
3,150
0
3,872
4,133
51,635
0
L
Cupid
Northman
Cupid
4,611
2,461
406
3,908
6,790
2,085
0
1,239
5,533
0
50,687
W
King Arthur
Noxeras
King Arthur
8,066
759
0
5,033
12,495
7,864
0
617
11,878
0
39,826
W
Nemesis
RIPMamba24
Nemesis
6,250
2,329
0
842
7,594
2,833
0
1,817
5,746
0
44,057
W
Xing Tian
Vonatlas
Xing Tian
5,466
460
0
2,229
9,449
4,259
90
3,658
5,631
22,610
0
L
King Arthur
Zellzarell
King Arthur
6,151
863
0
375
10,786
7,059
111
894
9,453
0
28,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,266
Gold Earned
32,484
360
Minions Killed
357
0
Camps Cleared
0
1,312,326
Distance Traveled
1,245,716
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,497
423
33
3
0
264,846
5
W
Rama
7,461
574
100
8
0
221,765
1
W
Tiamat
7,901
608
84
6
0
255,033
5
L
Set
6,381
491
65
5
0
243,832
5
L
Chronos
7,360
566
122
9
0
246,819
4
L
Cupid
7,100
546
93
7
0
238,915
3
W
King Arthur
7,647
588
68
5
0
260,260
5
W
Nemesis
8,040
618
78
6
0
298,624
2
W
Xing Tian
7,217
555
30
2
0
276,644
6
L
King Arthur
6,146
473
44
3
0
251,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role