Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ELPESCIANO
King Arthur
Level 29
God Stats
10W - 9L
1,500 SR
Queue Stats
184W - 155L
1,466 Elo+
Party 1
Rama
Rama
Nikogamer844
Rama
Level 84
God Stats
9W - 9L
1,395 SR
Queue Stats
292W - 263L
1,522 Elo+
Party 1
Team Averages
Level 72
1,465 SR
1,496 Elo+

VS

Team Averages
Level 24
1,500 SR
1,575 Elo+
Cupid
Cupid
SubZeroDios
Cupid
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Yukimura27
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,726 Elo+
Solo
Chaac
Chaac
streublack
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 2 / 6
8,899
636
7,211
11,227
5,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
ELPESCIANO
King Arthur
12
2 / 1 / 5
9,155
654
7,867
11,031
9,927
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 2 / 1
10,457
747
10,395
12,083
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,997
643
8,529
11,822
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Yukimura27
Tiamat
7
0 / 2 / 3
7,400
529
2,751
5,194
2,068
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
13
3 / 4 / 2
9,045
646
10,739
14,374
13,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
5
5
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
2
6
1.5
W
King Arthur
ELPESCIANO
King Arthur
2
1
5
4.5
W
7
2
1
3.75
L
2
3
3
1.17
L
Tiamat
Yukimura27
Tiamat
0
2
3
0.75
L
Chaac
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
22,019
34,341
Taken
31,390
19,985
Mitigated
19,914
13,975
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,211
508
184
6,642
11,227
5,209
302
875
10,352
27,025
0
W
King Arthur
ELPESCIANO
King Arthur
7,867
791
0
436
11,031
9,927
0
1,071
9,960
0
29,521
W
10,395
8,966
0
6,713
12,083
4,849
3,070
909
11,174
0
55,757
L
8,529
5,349
347
2,834
11,822
4,312
50
2,941
8,806
0
26,798
L
Tiamat
Yukimura27
Tiamat
2,751
642
0
1,134
5,194
2,068
0
926
4,218
10,435
0
L
Chaac
10,739
1,446
804
4,886
14,374
13,534
0
3,348
10,751
0
35,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
25,442
172
Minions Killed
106
0
Camps Cleared
0
682,697
Distance Traveled
614,629
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,899
636
45
3
0
239,739
0
W
King Arthur
9,155
654
32
2
0
226,464
0
W
Rama
10,457
747
95
7
0
216,494
1
L
Cupid
8,997
643
38
3
0
237,340
1
L
Tiamat
7,400
529
15
1
0
105,447
0
L
Chaac
9,045
646
53
4
0
271,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role