Player Matchup

Cthulhu
Cthulhu
DragonDMR23
Cthulhu
Level 28
God Stats
287W - 237L
1,616 SR
Queue Stats
301W - 263L
1,544 Elo+
Solo
Bellona
Bellona
MarlyG932
Bellona
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
217W - 281L
1,255 Elo+
Solo
Neith
Neith
Troll Diff
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,419 Elo+
Solo
Serqet
Serqet
ViperHound19
Serqet
Level 29
God Stats
2W - 1L
1,490 SR
Queue Stats
28W - 42L
1,460 Elo+
Solo
Kukulkan
Kukulkan
mojo_max98
Kukulkan
Level 27
God Stats
12W - 10L
1,552 SR
Queue Stats
182W - 206L
1,432 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,422 Elo+

VS

Team Averages
Level 18
1,435 SR
1,422 Elo+
Chang'e
Chang'e
Barty280
Chang'e
Level 26
God Stats
10W - 14L
1,410 SR
Queue Stats
186W - 188L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Doooot160
Sylvanus
Level 10
God Stats
1W - 1L
1,306 SR
Queue Stats
5W - 7L
1,416 Elo+
Solo
Loki
Loki
FULLSENDGiNG
Loki
Level 18
God Stats
28W - 41L
1,350 SR
Queue Stats
219W - 291L
1,309 Elo+
Solo
Bellona
Bellona
Ha1ob
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
R10SKF
Danzaburou
Level 17
God Stats
28W - 17L
1,609 SR
Queue Stats
70W - 57L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DragonDMR23
Cthulhu
13
3 / 1 / 3
8,371
523
7,899
9,855
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
MarlyG932
Bellona
12
0 / 6 / 1
6,617
414
1,478
11,362
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
4 / 0 / 3
8,832
552
11,439
10,553
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
12
2 / 5 / 0
7,170
448
4,179
12,816
8,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
mojo_max98
Kukulkan
15
2 / 4 / 0
8,417
526
6,005
7,844
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Barty280
Chang'e
16
6 / 1 / 3
9,406
588
6,508
8,848
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
Doooot160
Sylvanus
12
0 / 2 / 1
7,557
472
4,277
12,863
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
5 / 3 / 4
8,314
520
4,352
8,919
2,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Ha1ob
Bellona
15
4 / 1 / 2
9,315
582
9,660
10,811
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
R10SKF
Danzaburou
12
1 / 4 / 0
7,598
475
7,825
10,091
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
11
Kills
16
16
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Barty280
Chang'e
6
1
3
7.5
W
Sylvanus
Doooot160
Sylvanus
0
2
1
0.25
L
Cthulhu
DragonDMR23
Cthulhu
3
1
3
4.5
W
5
3
4
2.33
W
Bellona
Ha1ob
Bellona
4
1
2
5
L
Bellona
MarlyG932
Bellona
0
6
1
0.08
W
Danzaburou
R10SKF
Danzaburou
1
4
0
0.25
L
Neith
4
0
3
5.5
L
Serqet
2
5
0
0.4
L
Kukulkan
mojo_max98
Kukulkan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
32,622
52,430
Taken
51,532
28,797
Mitigated
25,817
16,333
Healing
20,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Barty280
Chang'e
6,508
730
157
4,337
8,848
3,330
1,551
5,283
3,565
48,270
0
W
Sylvanus
Doooot160
Sylvanus
4,277
1,311
1,363
3,977
12,863
8,997
0
3,654
9,209
26,295
0
L
Cthulhu
DragonDMR23
Cthulhu
7,899
235
535
2,006
9,855
7,747
204
1,988
7,867
33,947
0
W
4,352
1,151
358
3,011
8,919
2,743
0
1,084
7,811
0
33,336
W
Bellona
Ha1ob
Bellona
9,660
3,352
0
5,744
10,811
7,137
1,137
0
10,065
0
53,635
L
Bellona
MarlyG932
Bellona
1,478
299
0
1,919
11,362
6,105
91
3,107
8,255
0
27,923
W
Danzaburou
R10SKF
Danzaburou
7,825
3,190
0
1,585
10,091
3,610
0
3,883
6,208
0
46,760
L
Neith
11,439
5,416
0
7,166
10,553
3,918
628
2,548
8,005
0
76,385
L
Serqet
4,179
1,151
0
3,030
12,816
8,102
0
0
12,816
0
27,863
L
Kukulkan
mojo_max98
Kukulkan
6,005
1,548
0
1,677
7,844
2,925
0
3,142
4,702
71,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
42,190
453
Minions Killed
405
0
Camps Cleared
0
1,476,824
Distance Traveled
1,422,902
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,406
588
96
6
0
317,915
8
W
Sylvanus
7,557
472
53
3
0
264,354
2
L
Cthulhu
8,371
523
43
3
0
342,064
3
W
Loki
8,314
520
64
4
0
338,009
0
W
Bellona
9,315
582
112
7
0
260,977
2
L
Bellona
6,617
414
58
4
0
293,528
4
W
Danzaburou
7,598
475
80
5
0
241,647
3
L
Neith
8,832
552
151
9
0
267,013
4
L
Serqet
7,170
448
62
4
0
290,884
2
L
Kukulkan
8,417
526
139
9
0
283,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role