Player Matchup

Agni
Agni
AlexaschaBY
Agni
Level 43
God Stats
91W - 88L
1,507 SR
Queue Stats
133W - 122L
1,469 Elo+
Party 3
Tyr
Tyr
Cat96an
Tyr
Level 68
God Stats
2W - 3L
1,220 SR
Queue Stats
56W - 50L
1,479 Elo+
Party 1
Chaac
Chaac
RohrNonStop93
Chaac
Level 27
God Stats
15W - 12L
1,600 SR
Queue Stats
63W - 67L
1,442 Elo+
Party 3
Izanami
Izanami
early-streak3
Izanami
Level 14
God Stats
3W - 4L
1,459 SR
Queue Stats
16W - 25L
1,423 Elo+
Party 1
Scylla
Scylla
x_SR_Xx
Scylla
Level 39
God Stats
1W - 12L
1,294 SR
Queue Stats
88W - 117L
1,333 Elo+
Solo
Team Averages
Level 38
1,416 SR
1,429 Elo+

VS

Team Averages
Level 43
1,397 SR
1,421 Elo+
Ymir
Ymir
Amok_Ultra
Ymir
Level 62
God Stats
24W - 53L
1,378 SR
Queue Stats
110W - 133L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
MarcomaryP
Guan Yu
Level 60
God Stats
22W - 33L
1,312 SR
Queue Stats
256W - 290L
1,334 Elo+
Party 4
Kali
Kali
Samugp98
Kali
Level 24
God Stats
16W - 22L
1,296 SR
Queue Stats
94W - 96L
1,407 Elo+
Party 4
Thanatos
Thanatos
ULtr4kill4QsKiNG
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,421 Elo+
Party 2
Cernunnos
Cernunnos
VerysadCommunist
Cernunnos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 1
7,843
523
7,468
7,983
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
13
3 / 3 / 3
7,660
511
4,067
9,413
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 2
6,802
453
7,714
13,596
10,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
12
0 / 4 / 2
6,721
448
2,210
7,294
2,355
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
x_SR_Xx
Scylla
3
0 / 5 / 0
4,542
303
832
2,867
768
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
8,459
564
4,267
9,063
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
MarcomaryP
Guan Yu
12
1 / 1 / 1
7,077
472
4,305
10,234
5,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
12
1 / 2 / 6
7,680
512
3,551
7,769
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 2 / 1
7,029
469
3,110
7,127
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
17
13 / 1 / 1
10,514
701
12,448
8,718
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
20
22
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
4
2
4
3
L
Tyr
3
3
3
1.5
W
Guan Yu
MarcomaryP
Guan Yu
1
1
1
1.5
L
1
5
2
0.4
W
Kali
1
2
6
2
W
1
2
1
0.75
W
Cernunnos
13
1
1
13.5
L
Izanami
0
4
2
0.25
L
Scylla
x_SR_Xx
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,291
Damage
27,681
41,153
Taken
42,911
19,782
Mitigated
19,896
12,872
Healing
21,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,468
312
96
1,829
7,983
2,595
46
391
7,567
41,272
0
W
4,267
1,040
11
1,907
9,063
4,513
520
1,670
7,333
40,853
0
L
Tyr
4,067
628
0
3,566
9,413
3,995
0
422
8,991
0
45,585
W
Guan Yu
MarcomaryP
Guan Yu
4,305
698
746
5,289
10,234
5,217
778
1,673
8,182
0
33,546
L
7,714
1,721
0
4,712
13,596
10,069
0
0
13,283
574
37,447
W
Kali
3,551
1,685
0
1,994
7,769
4,616
0
2,099
5,529
0
35,200
W
3,110
684
0
5,278
7,127
2,322
707
625
6,394
0
29,836
W
Cernunnos
12,448
6,873
0
6,347
8,718
3,228
498
2,264
6,245
0
70,714
L
Izanami
2,210
1,616
0
2,271
7,294
2,355
0
2,045
5,249
0
37,840
L
Scylla
x_SR_Xx
Scylla
832
202
87
311
2,867
768
0
1,409
1,458
4,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
40,759
309
Minions Killed
381
0
Camps Cleared
0
1,183,758
Distance Traveled
1,339,517
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,843
523
79
5
0
287,085
4
W
Ymir
8,459
564
81
5
0
270,257
6
L
Tyr
7,660
511
91
6
0
305,523
2
W
Guan Yu
7,077
472
70
5
0
246,154
0
L
Chaac
6,802
453
64
4
0
252,707
2
W
Kali
7,680
512
60
4
0
289,077
0
W
Thanatos
7,029
469
52
3
0
249,740
0
W
Cernunnos
10,514
701
118
8
0
284,289
7
L
Izanami
6,721
448
70
5
0
241,890
1
L
Scylla
4,542
303
5
0
0
96,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role