Player Matchup

Bacchus
Bacchus
JollociusIV
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Raijin
Raijin
Maddi47
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,299 Elo+
Party 1
Anhur
Anhur
PwnyBear47
Anhur
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 1
Chernobog
Chernobog
Rene47
Chernobog
Level 22
God Stats
13W - 11L
1,591 SR
Queue Stats
39W - 42L
1,371 Elo+
Party 1
Set
Set
twenty0nefaces
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,347 Elo+
Party 1
Team Averages
Level 13
1,475 SR
1,369 Elo+

VS

Team Averages
Level 33
1,572 SR
1,485 Elo+
Raijin
Raijin
Dkdance
Raijin
Level 17
God Stats
1W - 0L
1,577 SR
Queue Stats
92W - 116L
1,435 Elo+
Solo
Hou Yi
Hou Yi
Proxious
Hou Yi
Level 69
God Stats
1W - 0L
1,365 SR
Queue Stats
13W - 7L
1,487 Elo+
Party 2
Osiris
Osiris
Rangoku
Osiris
Level 6
God Stats
2W - 4L
1,801 SR
Queue Stats
13W - 21L
1,575 Elo+
Party 3
Ymir
Ymir
fl0w2high
Ymir
Level 7
God Stats
13W - 4L
1,617 SR
Queue Stats
13W - 6L
1,511 Elo+
Party 2
Mercury
Mercury
ish0xt
Mercury
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 76L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JollociusIV
Bacchus
11
0 / 3 / 2
7,356
387
3,082
11,042
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Maddi47
Raijin
15
3 / 3 / 0
9,205
484
7,645
10,852
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anhur
12
1 / 3 / 1
7,523
396
2,027
7,942
2,209
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Rene47
Chernobog
15
2 / 4 / 1
9,119
480
7,253
11,265
4,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 1
8,659
456
3,865
13,249
5,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dkdance
Raijin
17
0 / 4 / 4
10,355
545
6,757
10,779
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Proxious
Hou Yi
16
9 / 0 / 3
9,924
522
15,423
10,702
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Rangoku
Osiris
16
2 / 1 / 1
9,384
494
3,577
7,156
5,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
2 / 1 / 4
7,979
420
5,064
9,503
4,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
ish0xt
Mercury
16
3 / 1 / 4
9,724
512
5,169
11,172
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
16
16
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
Dkdance
Raijin
0
4
4
0.5
L
Bacchus
JollociusIV
Bacchus
0
3
2
0.33
L
Raijin
Maddi47
Raijin
3
3
0
1
W
Hou Yi
Proxious
Hou Yi
9
0
3
10.5
L
Anhur
1
3
1
0.5
W
Osiris
Rangoku
Osiris
2
1
1
2.5
L
Chernobog
Rene47
Chernobog
2
4
1
0.63
W
Ymir
2
1
4
4
W
Mercury
ish0xt
Mercury
3
1
4
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
35,990
54,350
Taken
49,312
23,760
Mitigated
23,891
11,227
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Dkdance
Raijin
6,757
435
0
2,412
10,779
4,548
90
4,426
6,353
78,157
0
L
Bacchus
JollociusIV
Bacchus
3,082
556
0
972
11,042
8,574
0
1,552
9,490
17,009
0
L
Raijin
Maddi47
Raijin
7,645
733
0
1,620
10,852
3,910
576
4,115
6,463
55,291
0
W
Hou Yi
Proxious
Hou Yi
15,423
8,617
380
7,600
10,702
4,056
873
2,828
7,874
0
67,150
L
Anhur
2,027
425
0
682
7,942
2,209
180
1,397
6,545
0
34,528
W
Osiris
Rangoku
Osiris
3,577
330
0
375
7,156
5,575
1,759
0
7,156
0
47,729
L
Chernobog
Rene47
Chernobog
7,253
3,644
0
1,867
11,265
4,063
704
2,179
8,958
0
45,709
W
Ymir
5,064
808
317
1,021
9,503
4,950
93
1,362
8,141
32,731
0
W
Mercury
ish0xt
Mercury
5,169
1,453
0
2,304
11,172
4,762
0
2,111
9,061
0
71,377
L
3,865
1,728
0
6,086
13,249
5,004
0
2,098
11,073
0
50,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,862
Gold Earned
47,366
408
Minions Killed
519
0
Camps Cleared
0
1,712,009
Distance Traveled
1,696,270
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,355
545
150
8
0
291,787
6
L
Bacchus
7,356
387
38
2
0
369,137
2
L
Raijin
9,205
484
110
6
0
298,026
2
W
Hou Yi
9,924
522
86
5
0
319,845
2
L
Anhur
7,523
396
62
3
0
321,961
1
W
Osiris
9,384
494
106
6
0
326,979
6
L
Chernobog
9,119
480
97
5
0
327,295
1
W
Ymir
7,979
420
57
3
0
355,369
10
W
Mercury
9,724
512
120
6
0
402,290
2
L
Set
8,659
456
101
5
0
395,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role