Player Matchup

Cthulhu
Cthulhu
Alaimara
Cthulhu
Level 136
God Stats
1W - 4L
1,571 SR
Queue Stats
76W - 66L
1,544 Elo+
Solo
Danzaburou
Danzaburou
F3arTheTurtle
Danzaburou
Level 107
God Stats
8W - 5L
1,669 SR
Queue Stats
453W - 409L
1,469 Elo+
Party 1
Kali
Kali
Smite Hindu
Kali
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Smite Jew
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ra
Ra
armysnake88
Ra
Level 89
God Stats
22W - 12L
1,684 SR
Queue Stats
136W - 111L
1,651 Elo+
Party 1
Team Averages
Level 82
1,585 SR
1,533 Elo+

VS

Team Averages
Level 84
1,629 SR
1,505 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gaias Song
Apollo
Level 146
God Stats
25W - 12L
1,742 SR
Queue Stats
149W - 149L
1,557 Elo+
Party 2
Janus
Janus
TBG_Oli
Janus
Level 68
God Stats
18W - 25L
1,620 SR
Queue Stats
162W - 150L
1,462 Elo+
Party 3
Hun Batz
Hun Batz
temp-496202
Hun Batz
Level 38
God Stats
1W - 1L
1,608 SR
Queue Stats
249W - 199L
1,462 Elo+
Party 3
Artemis
Artemis
ugggggggggggghh
Artemis
Level 123
God Stats
11W - 8L
1,677 SR
Queue Stats
126W - 125L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alaimara
Cthulhu
12
4 / 3 / 10
8,072
538
6,966
12,212
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
F3arTheTurtle
Danzaburou
13
4 / 3 / 4
8,397
560
4,953
7,857
2,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 4
8,819
588
7,946
12,369
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Smite Jew
Sun Wukong
15
4 / 0 / 3
8,748
583
12,107
12,601
5,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 3 / 9
8,576
572
9,171
9,046
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 0
6,481
432
8,018
11,273
7,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Gaias Song
Apollo
11
6 / 7 / 1
7,509
501
8,036
15,251
5,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
TBG_Oli
Janus
11
3 / 7 / 2
7,174
478
7,726
8,270
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
temp-496202
Hun Batz
10
1 / 6 / 1
6,032
402
3,912
10,525
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 6
6,546
436
7,229
10,280
2,716
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
24
Kills
11
11
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Cthulhu
Alaimara
Cthulhu
4
3
10
3
W
Danzaburou
F3arTheTurtle
Danzaburou
4
3
4
2
L
Apollo
Gaias Song
Apollo
6
7
1
0.93
W
7
2
4
4.5
W
Sun Wukong
Smite Jew
Sun Wukong
4
0
3
5.5
L
Janus
TBG_Oli
Janus
3
7
2
0.57
W
5
3
9
3.17
L
Hun Batz
temp-496202
Hun Batz
1
6
1
0.25
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,143
Damage
34,921
54,085
Taken
55,599
27,591
Mitigated
21,293
18,604
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,018
956
278
4,328
11,273
7,874
0
1,323
9,950
35,892
0
W
Cthulhu
Alaimara
Cthulhu
6,966
384
86
1,370
12,212
9,637
0
1,983
10,135
24,937
0
W
Danzaburou
F3arTheTurtle
Danzaburou
4,953
2,445
0
1,344
7,857
2,345
2,112
178
7,653
0
46,459
L
Apollo
Gaias Song
Apollo
8,036
5,265
661
3,475
15,251
5,014
0
5,093
10,158
0
28,849
W
7,946
4,371
0
5,036
12,369
6,531
0
2,078
10,098
0
45,883
W
Sun Wukong
Smite Jew
Sun Wukong
12,107
2,663
0
5,714
12,601
5,925
0
7,199
4,694
0
56,465
L
Janus
TBG_Oli
Janus
7,726
439
0
369
8,270
2,237
0
3,572
4,698
39,894
0
W
9,171
961
1,295
3,759
9,046
3,153
888
3,035
5,761
46,157
0
L
Hun Batz
temp-496202
Hun Batz
3,912
819
0
2,291
10,525
3,452
0
3,388
7,137
0
26,002
L
7,229
3,496
747
2,332
10,280
2,716
0
2,761
7,519
0
27,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
33,742
400
Minions Killed
262
0
Camps Cleared
0
1,366,290
Distance Traveled
1,356,421
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,481
432
62
4
0
298,610
6
W
Cthulhu
8,072
538
35
2
0
274,218
1
W
Danzaburou
8,397
560
87
6
0
237,037
1
L
Apollo
7,509
501
47
3
0
250,080
0
W
Kali
8,819
588
76
5
0
253,153
0
W
Sun Wukong
8,748
583
110
7
0
304,050
0
L
Janus
7,174
478
56
4
0
266,069
0
W
Ra
8,576
572
92
6
0
297,832
1
L
Hun Batz
6,032
402
46
3
0
291,590
0
L
Artemis
6,546
436
51
3
0
250,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role