Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Carniçacheroso
Cthulhu
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 87L
1,386 Elo+
Solo
Neith
Neith
Kaom4960
Neith
Level 41
God Stats
10W - 16L
1,332 SR
Queue Stats
71W - 89L
1,479 Elo+
Party 1
King Arthur
King Arthur
Rocketao
King Arthur
Level 109
God Stats
2W - 4L
1,151 SR
Queue Stats
268W - 280L
1,492 Elo+
Party 1
Pele
Pele
onpanther
Pele
Level 43
God Stats
6W - 10L
1,147 SR
Queue Stats
190W - 236L
1,416 Elo+
Solo
Team Averages
Level 67
1,326 SR
1,455 Elo+

VS

Team Averages
Level 54
1,529 SR
1,510 Elo+
Loki
Loki
BAIAN0 1v9
Loki
Level 13
God Stats
5W - 5L
1,579 SR
Queue Stats
47W - 35L
1,621 Elo+
Party 2
Anubis
Anubis
Murilo7971
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
434W - 444L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
TheJokker47
Danzaburou
Level 65
God Stats
21W - 26L
1,504 SR
Queue Stats
177W - 183L
1,531 Elo+
Party 2
Kumbhakarna
Kumbhakarna
XXX v SAD v XXX
Kumbhakarna
Level 48
God Stats
14W - 15L
1,500 SR
Queue Stats
33W - 50L
1,471 Elo+
Party 2
Chaac
Chaac
grodzkiivan
Chaac
Level 58
God Stats
11W - 15L
1,561 SR
Queue Stats
133W - 142L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 6 / 1
8,380
493
9,492
11,785
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
4,805
283
0
343
96
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Kaom4960
Neith
14
0 / 4 / 1
7,897
465
6,055
12,178
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Rocketao
King Arthur
16
3 / 2 / 0
9,367
551
13,180
21,295
12,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
14
2 / 4 / 3
8,553
503
5,510
15,234
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
9,551
562
10,611
11,428
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Murilo7971
Anubis
16
5 / 3 / 5
9,778
575
9,054
9,444
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
TheJokker47
Danzaburou
16
3 / 1 / 4
9,877
581
9,311
10,570
4,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
XXX v SAD v XXX
Kumbhakarna
11
0 / 2 / 8
7,150
421
2,616
11,328
6,562
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 1 / 1
9,405
553
13,837
14,842
17,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
9
Kills
16
16
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
6
1
0.75
W
6
2
4
4
L
0
0
0
0
L
Neith
Kaom4960
Neith
0
4
1
0.13
W
Anubis
Murilo7971
Anubis
5
3
5
2.5
L
King Arthur
Rocketao
King Arthur
3
2
0
1.5
W
Danzaburou
TheJokker47
Danzaburou
3
1
4
5
W
Kumbhakarna
XXX v SAD v XXX
Kumbhakarna
0
2
8
2
W
2
1
1
2.5
L
Pele
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,237
Damage
45,429
60,835
Taken
57,612
24,240
Mitigated
37,688
19,426
Healing
23,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,492
3,316
0
2,374
11,785
3,730
0
3,965
7,486
0
46,420
W
10,611
3,294
0
3,698
11,428
4,437
81
358
11,070
0
65,955
L
0
0
0
0
343
96
0
0
343
945
0
L
Neith
Kaom4960
Neith
6,055
1,298
0
4,271
12,178
3,574
0
2,900
9,234
0
50,869
W
Anubis
Murilo7971
Anubis
9,054
469
0
4,496
9,444
4,728
563
0
9,444
59,091
0
L
King Arthur
Rocketao
King Arthur
13,180
2,433
0
7,366
21,295
12,234
0
1,898
18,614
568
67,528
W
Danzaburou
TheJokker47
Danzaburou
9,311
2,777
0
4,663
10,570
4,520
3,645
0
10,569
0
65,952
W
Kumbhakarna
XXX v SAD v XXX
Kumbhakarna
2,616
257
926
1,457
11,328
6,562
642
0
11,328
10,527
0
W
13,837
2,918
0
8,452
14,842
17,441
0
207
14,635
337
66,695
L
Pele
5,510
723
0
5,415
15,234
4,606
0
2,588
12,425
0
53,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
45,761
400
Minions Killed
504
0
Camps Cleared
0
1,260,238
Distance Traveled
1,768,794
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,380
493
76
4
0
289,145
5
W
Loki
9,551
562
94
6
0
393,880
7
L
Cthulhu
4,805
283
3
0
0
17,359
0
L
Neith
7,897
465
93
5
0
286,826
1
W
Anubis
9,778
575
125
7
0
331,803
1
L
King Arthur
9,367
551
128
8
0
339,666
4
W
Danzaburou
9,877
581
142
8
0
339,023
10
W
Kumbhakarna
7,150
421
10
1
0
362,192
5
W
Chaac
9,405
553
133
8
0
341,896
8
L
Pele
8,553
503
100
6
0
327,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role