Player Matchup

Hera
Hera
HugoMisc
Hera
Level 29
God Stats
7W - 8L
1,396 SR
Queue Stats
105W - 171L
1,312 Elo+
Solo
Bellona
Bellona
MrPhenix018
Bellona
Level 17
God Stats
6W - 7L
1,311 SR
Queue Stats
9W - 10L
1,412 Elo+
Party 1
Nemesis
Nemesis
Waytoka
Nemesis
Level 37
God Stats
5W - 2L
1,773 SR
Queue Stats
10W - 11L
1,386 Elo+
Party 1
Osiris
Osiris
XxKomamuraxX
Osiris
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
atome2
Raijin
Level 17
God Stats
2W - 5L
1,197 SR
Queue Stats
3W - 7L
1,146 Elo+
Party 1
Team Averages
Level 25
1,435 SR
1,351 Elo+

VS

Team Averages
Level 15
1,361 SR
1,264 Elo+
Anhur
Anhur
Arra666
Anhur
Level 4
God Stats
3W - 12L
1,299 SR
Queue Stats
3W - 15L
1,193 Elo+
Solo
Kukulkan
Kukulkan
Bradient
Kukulkan
Level 28
God Stats
3W - 7L
1,292 SR
Queue Stats
788W - 761L
1,439 Elo+
Solo
Thoth
Thoth
MADEST0SNAKE
Thoth
Level 16
God Stats
3W - 5L
1,420 SR
Queue Stats
21W - 23L
1,150 Elo+
Solo
Arachne
Arachne
kakashi-sensei4x
Arachne
Level 23
God Stats
4W - 5L
1,295 SR
Queue Stats
46W - 58L
1,247 Elo+
Solo
Izanami
Izanami
strwbrrybnny
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
2 / 6 / 7
11,612
528
7,433
17,608
6,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
MrPhenix018
Bellona
17
11 / 2 / 7
11,780
535
12,476
13,062
10,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Waytoka
Nemesis
20
11 / 2 / 3
13,701
623
13,189
14,169
6,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
18
3 / 4 / 1
11,470
521
8,159
11,836
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
atome2
Raijin
17
3 / 3 / 8
11,134
506
6,295
7,885
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arra666
Anhur
17
7 / 7 / 1
11,387
518
6,864
13,718
5,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Bradient
Kukulkan
18
2 / 5 / 6
10,762
489
17,926
14,545
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 7 / 0
7,886
358
1,780
13,425
6,233
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 7 / 3
10,719
487
8,171
20,390
6,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
strwbrrybnny
Izanami
7
2 / 4 / 1
7,063
321
2,812
5,885
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
30
Kills
17
17
Deaths
30
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arra666
Anhur
7
7
1
1.07
L
Kukulkan
Bradient
Kukulkan
2
5
6
1
W
Hera
2
6
7
0.92
L
1
7
0
0.14
W
Bellona
MrPhenix018
Bellona
11
2
7
7.25
W
Nemesis
Waytoka
Nemesis
11
2
3
6.25
W
Osiris
3
4
1
0.88
W
Raijin
atome2
Raijin
3
3
8
2.33
L
5
7
3
0.93
L
Izanami
strwbrrybnny
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,552
Damage
37,553
64,560
Taken
67,963
36,550
Mitigated
25,008
14,748
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arra666
Anhur
6,864
3,927
0
4,145
13,718
5,099
992
2,467
11,045
0
61,368
L
Kukulkan
Bradient
Kukulkan
17,926
1,614
0
428
14,545
5,559
492
5,787
8,648
85,523
0
W
Hera
7,433
2,074
0
7,326
17,608
6,649
1,412
9,623
7,509
77,919
0
L
1,780
329
123
1,347
13,425
6,233
0
976
12,089
23,125
0
W
Bellona
MrPhenix018
Bellona
12,476
4,138
0
2,856
13,062
10,648
2,089
2,483
10,429
0
43,979
W
Nemesis
Waytoka
Nemesis
13,189
6,622
0
2,993
14,169
6,996
580
2,981
10,978
0
113,785
W
Osiris
8,159
4,025
0
323
11,836
9,515
4,203
2,264
9,548
0
68,099
W
Raijin
atome2
Raijin
6,295
1,510
0
1,250
7,885
2,742
1,978
1,485
6,390
46,788
0
L
8,171
5,102
0
6,326
20,390
6,822
814
1,546
18,671
0
56,353
L
Izanami
strwbrrybnny
Izanami
2,812
2,007
0
1,672
5,885
1,295
304
2,126
3,357
0
15,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,697
Gold Earned
47,817
604
Minions Killed
427
0
Camps Cleared
0
2,044,354
Distance Traveled
1,429,559
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,387
518
111
5
0
305,096
0
L
Kukulkan
10,762
489
142
6
0
343,762
5
W
Hera
11,612
528
151
7
0
336,190
3
L
Thoth
7,886
358
36
2
0
230,366
0
W
Bellona
11,780
535
69
3
0
459,050
0
W
Nemesis
13,701
623
147
7
0
507,097
0
W
Osiris
11,470
521
136
6
0
373,622
1
W
Raijin
11,134
506
101
5
0
368,395
0
L
Arachne
10,719
487
110
5
0
410,671
3
L
Izanami
7,063
321
28
1
0
139,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role