Player Matchup

Tyr
Tyr
 
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Hiro2121
Osiris
Level 121
God Stats
2W - 3L
1,854 SR
Queue Stats
299W - 270L
1,536 Elo+
Party 2
Raijin
Raijin
LeadoffBeef56
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
649W - 557L
1,539 Elo+
Solo
Xbalanque
Xbalanque
WhiteMexican8
Xbalanque
Level 109
God Stats
16W - 9L
1,680 SR
Queue Stats
35W - 28L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
Yair19283746
Ratatoskr
Level 124
God Stats
24W - 21L
1,678 SR
Queue Stats
297W - 275L
1,558 Elo+
Party 2
Team Averages
Level 117
1,642 SR
1,539 Elo+

VS

Team Averages
Level 110
1,635 SR
1,519 Elo+
Sobek
Sobek
Clint Torres850
Sobek
Level 68
God Stats
48W - 44L
1,581 SR
Queue Stats
403W - 410L
1,544 Elo+
Party 1
Apollo
Apollo
Slim Jim5127
Apollo
Level 108
God Stats
5W - 3L
1,729 SR
Queue Stats
381W - 358L
1,496 Elo+
Party 1
Tiamat
Tiamat
The Holy BIC
Tiamat
Level 126
God Stats
26W - 16L
1,585 SR
Queue Stats
177W - 171L
1,486 Elo+
Solo
Izanami
Izanami
genocideldad
Izanami
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 82L
1,546 Elo+
Solo
Fenrir
Fenrir
rosedalej001
Fenrir
Level 128
God Stats
20W - 17L
1,781 SR
Queue Stats
428W - 407L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 2 / 0
7,811
601
7,049
14,628
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
Hiro2121
Osiris
12
4 / 1 / 6
7,474
575
9,285
10,689
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 3
6,572
506
3,459
7,411
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
WhiteMexican8
Xbalanque
13
6 / 1 / 5
7,798
600
11,755
8,601
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Yair19283746
Ratatoskr
12
2 / 5 / 2
6,975
537
3,548
10,344
4,176
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,618
432
2,635
12,824
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
11
2 / 0 / 4
6,914
532
7,901
9,072
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
14
4 / 2 / 1
7,715
593
6,616
9,292
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
genocideldad
Izanami
7
1 / 3 / 0
5,272
406
4,076
7,172
1,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
12
6 / 5 / 5
7,566
582
9,081
9,836
3,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
15
Kills
13
13
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
2
0
1.5
L
0
5
0
0
W
Osiris
Hiro2121
Osiris
4
1
6
7
W
0
4
3
0.38
L
Apollo
2
0
4
4
L
Tiamat
4
2
1
2.25
W
Xbalanque
WhiteMexican8
Xbalanque
6
1
5
8.5
W
Ratatoskr
Yair19283746
Ratatoskr
2
5
2
0.6
L
Izanami
genocideldad
Izanami
1
3
0
0.33
L
Fenrir
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,096
Damage
30,309
51,673
Taken
48,196
26,410
Mitigated
19,191
22,710
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,049
1,117
0
9,588
14,628
8,572
0
0
14,628
0
42,970
L
2,635
473
0
3,904
12,824
6,249
0
1,851
10,861
13,369
0
W
Osiris
Hiro2121
Osiris
9,285
1,611
0
4,557
10,689
8,525
224
2,492
8,197
9,222
30,261
W
3,459
593
0
1,145
7,411
2,414
0
2,972
4,439
35,108
0
L
Apollo
7,901
4,880
0
5,394
9,072
3,113
430
300
8,381
0
35,449
L
Tiamat
6,616
630
231
4,433
9,292
4,867
606
1,646
7,442
47,524
0
W
Xbalanque
WhiteMexican8
Xbalanque
11,755
6,278
0
5,172
8,601
2,723
501
2,014
6,587
0
49,145
W
Ratatoskr
Yair19283746
Ratatoskr
3,548
1,275
0
2,248
10,344
4,176
0
1,773
8,571
0
36,819
L
Izanami
genocideldad
Izanami
4,076
2,423
0
944
7,172
1,241
0
645
6,527
0
25,134
L
Fenrir
9,081
2,059
0
2,504
9,836
3,721
0
888
8,739
0
32,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
33,085
364
Minions Killed
292
0
Camps Cleared
0
1,251,448
Distance Traveled
1,182,300
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,811
601
80
6
0
269,236
2
L
Sobek
5,618
432
19
1
0
267,507
1
W
Osiris
7,474
575
52
4
0
240,861
4
W
Raijin
6,572
506
80
6
0
226,008
1
L
Apollo
6,914
532
66
5
0
234,715
2
L
Tiamat
7,715
593
96
7
0
237,260
2
W
Xbalanque
7,798
600
76
6
0
233,770
2
W
Ratatoskr
6,975
537
76
6
0
281,573
3
L
Izanami
5,272
406
49
4
0
186,289
0
L
Fenrir
7,566
582
62
5
0
256,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role