Player Matchup

Ymir
Ymir
AICO_LGBTQ
Ymir
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
441W - 408L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Crankman90
Danzaburou
Level 101
God Stats
0W - 2L
1,398 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Cristian_TV96
Cerberus
Level 108
God Stats
11W - 11L
1,576 SR
Queue Stats
341W - 349L
1,480 Elo+
Party 2
He Bo
He Bo
Guti1497
He Bo
Level 103
God Stats
1W - 3L
1,515 SR
Queue Stats
390W - 415L
1,530 Elo+
Party 2
Hel
Hel
Urinelle_Milch
Hel
Level 125
God Stats
5W - 1L
1,834 SR
Queue Stats
611W - 580L
1,485 Elo+
Solo
Team Averages
Level 109
1,565 SR
1,497 Elo+

VS

Team Averages
Level 140
1,414 SR
1,457 Elo+
Anhur
Anhur
Tony-VeeDuUuB
Anhur
Level 143
God Stats
9W - 11L
1,151 SR
Queue Stats
348W - 356L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
deadlynigtmare
Tsukuyomi
Level 121
God Stats
15W - 7L
1,612 SR
Queue Stats
51W - 43L
1,480 Elo+
Party 1
Ymir
Ymir
shakaponk19
Ymir
Level 155
God Stats
46W - 43L
1,492 SR
Queue Stats
79W - 80L
1,479 Elo+
Party 1
Chaac
Chaac
thesharzi
Chaac
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 35L
1,427 Elo+
Party 1
Hera
Hera
ugsland
Hera
Level 157
God Stats
9W - 12L
1,317 SR
Queue Stats
470W - 474L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,269
479
3,731
10,313
3,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Crankman90
Danzaburou
9
1 / 5 / 2
5,510
501
3,459
7,749
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Cristian_TV96
Cerberus
10
0 / 3 / 1
5,752
523
4,145
6,553
3,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Guti1497
He Bo
11
2 / 1 / 0
6,328
575
1,585
6,406
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
5,439
494
2,544
7,066
2,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 3
5,869
534
5,390
6,167
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
deadlynigtmare
Tsukuyomi
11
5 / 1 / 2
6,524
593
3,854
6,895
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 9
6,440
585
5,243
6,594
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Chaac
thesharzi
Chaac
10
1 / 1 / 3
5,569
506
3,416
7,014
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

Hera
ugsland
Hera
12
6 / 0 / 2
7,056
641
6,729
2,955
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
17
17
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Danzaburou
Crankman90
Danzaburou
1
5
2
0.4
L
Cerberus
Cristian_TV96
Cerberus
0
3
1
0.17
L
He Bo
Guti1497
He Bo
2
1
0
2
W
3
3
3
1.5
L
1
4
1
0.38
W
Tsukuyomi
deadlynigtmare
Tsukuyomi
5
1
2
6
W
2
0
9
6.5
W
Chaac
thesharzi
Chaac
1
1
3
2.5
W
Hera
ugsland
Hera
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,464
Damage
24,632
38,087
Taken
29,625
12,613
Mitigated
14,670
10,147
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,731
205
0
1,250
10,313
3,347
0
4,428
5,885
16,433
0
L
Danzaburou
Crankman90
Danzaburou
3,459
803
0
1,948
7,749
1,868
0
1,943
5,806
0
28,865
L
Cerberus
Cristian_TV96
Cerberus
4,145
545
0
1,694
6,553
3,369
0
0
6,178
26,279
0
L
He Bo
Guti1497
He Bo
1,585
58
0
2,908
6,406
1,627
0
1,077
5,304
33,860
0
W
5,390
2,616
0
500
6,167
1,498
42
1,800
4,367
0
23,797
L
2,544
156
698
1,649
7,066
2,402
0
4,524
2,542
27,668
0
W
Tsukuyomi
deadlynigtmare
Tsukuyomi
3,854
790
0
3,474
6,895
2,056
29
1,746
5,149
0
34,646
W
5,243
642
612
2,241
6,594
4,381
0
2,350
4,244
24,480
0
W
Chaac
thesharzi
Chaac
3,416
303
0
3,343
7,014
5,740
0
4,446
2,118
0
17,960
W
Hera
ugsland
Hera
6,729
1,598
0
751
2,955
995
568
1,213
1,742
38,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
31,458
251
Minions Killed
267
0
Camps Cleared
0
962,035
Distance Traveled
979,685
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,269
479
26
2
0
193,823
1
L
Danzaburou
5,510
501
49
4
0
165,072
0
L
Cerberus
5,752
523
49
4
0
190,232
4
L
He Bo
6,328
575
81
7
0
211,641
2
W
Anhur
5,869
534
48
4
0
159,858
2
L
Hel
5,439
494
46
4
0
201,267
2
W
Tsukuyomi
6,524
593
70
6
0
223,411
2
W
Ymir
6,440
585
44
4
0
196,740
4
W
Chaac
5,569
506
31
3
0
178,966
4
W
Hera
7,056
641
74
7
0
220,710
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role