Player Matchup

Bellona
Bellona
Ashlore
Bellona
Level 27
God Stats
7W - 26L
1,509 SR
Queue Stats
7W - 29L
1,461 Elo+
Party 1
Ymir
Ymir
Dashoud
Ymir
Level 29
God Stats
1W - 2L
1,509 SR
Queue Stats
8W - 35L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
FGTeofil
Aphrodite
Level 45
God Stats
1W - 3L
1,509 SR
Queue Stats
8W - 35L
1,461 Elo+
Party 1
Arachne
Arachne
Frankfurterslag
Arachne
Level 29
God Stats
9W - 27L
1,509 SR
Queue Stats
9W - 36L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
SoulThief01
Sun Wukong
Level 22
God Stats
5W - 19L
1,509 SR
Queue Stats
10W - 40L
1,461 Elo+
Party 1
Team Averages
Level 30
1,509 SR
1,461 Elo+

VS

Team Averages
Level 15
1,500 SR
1,522 Elo+
Bakasura
Bakasura
E4DeF
Bakasura
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,579 Elo+
Solo
Aphrodite
Aphrodite
Not_Keyxx
Aphrodite
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 203L
1,504 Elo+
Solo
Neith
Neith
RottenBaker
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
SurpriseFerret
Ymir
Level 14
God Stats
11W - 2L
1,593 SR
Queue Stats
30W - 20L
1,559 Elo+
Solo
Janus
Janus
lockshark
Janus
Level 27
God Stats
1W - 0L
1,408 SR
Queue Stats
8W - 7L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashlore
Bellona
14
5 / 9 / 4
10,186
424
10,429
24,016
11,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Dashoud
Ymir
15
3 / 8 / 3
9,820
409
8,689
23,234
13,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
FGTeofil
Aphrodite
14
0 / 7 / 5
8,586
358
5,936
16,643
9,417
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 8 / 4
10,245
427
5,864
19,825
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SoulThief01
Sun Wukong
15
3 / 5 / 2
9,812
409
8,390
21,169
15,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
E4DeF
Bakasura
20
17 / 1 / 13
14,449
602
27,342
24,632
12,893
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Not_Keyxx
Aphrodite
18
7 / 4 / 16
12,241
510
16,270
13,067
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 3 / 0
7,452
311
814
3,288
780
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 16
11,785
491
15,826
21,227
16,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
lockshark
Janus
19
9 / 1 / 18
13,086
545
25,619
6,760
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
12
Kills
36
37
Deaths
13
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ashlore
Bellona
5
9
4
0.78
L
Ymir
Dashoud
Ymir
3
8
3
0.56
W
Bakasura
E4DeF
Bakasura
17
1
13
23.5
L
Aphrodite
FGTeofil
Aphrodite
0
7
5
0.36
L
1
8
4
0.38
W
Aphrodite
Not_Keyxx
Aphrodite
7
4
16
3.75
W
0
3
0
0
L
Sun Wukong
SoulThief01
Sun Wukong
3
5
2
0.8
W
3
4
16
2.75
W
Janus
lockshark
Janus
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,308
Damage
85,871
104,887
Taken
68,974
59,342
Mitigated
38,587
27,442
Healing
29,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ashlore
Bellona
10,429
3,597
165
3,564
24,016
11,901
576
15,389
7,367
0
55,208
L
Ymir
Dashoud
Ymir
8,689
326
0
2,584
23,234
13,303
0
14,774
7,180
52,052
0
W
Bakasura
E4DeF
Bakasura
27,342
17,309
0
12,398
24,632
12,893
5,528
2,822
21,606
0
106,384
L
Aphrodite
FGTeofil
Aphrodite
5,936
982
6,048
5,099
16,643
9,417
661
5,661
9,830
32,463
0
L
5,864
3,584
378
6,098
19,825
9,631
1,186
9,554
9,900
0
66,402
W
Aphrodite
Not_Keyxx
Aphrodite
16,270
2,596
5,662
7,477
13,067
6,036
1,792
4,504
8,388
63,829
0
W
814
442
0
364
3,288
780
56
681
2,482
0
4,850
L
Sun Wukong
SoulThief01
Sun Wukong
8,390
1,686
0
3,506
21,169
15,090
346
10,342
9,586
379
41,232
W
15,826
2,003
0
3,061
21,227
16,588
619
5,225
15,391
75,297
0
W
Janus
lockshark
Janus
25,619
898
0
324
6,760
2,290
1,495
1,384
5,376
79,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,649
Gold Earned
59,013
437
Minions Killed
553
0
Camps Cleared
0
2,167,265
Distance Traveled
1,961,554
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,186
424
99
4
0
445,933
3
L
Ymir
9,820
409
89
4
0
402,092
6
W
Bakasura
14,449
602
171
7
0
497,935
0
L
Aphrodite
8,586
358
66
3
0
426,051
5
L
Arachne
10,245
427
115
5
0
436,564
5
W
Aphrodite
12,241
510
109
5
0
418,194
0
W
Neith
7,452
311
14
1
0
94,122
2
L
Sun Wukong
9,812
409
68
3
0
456,625
4
W
Ymir
11,785
491
132
6
0
429,596
4
W
Janus
13,086
545
127
5
0
521,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role