Player Matchup

Nemesis
Nemesis
Gold III
Greekarcher33
Nemesis
Gold III
Level 109
God Stats
3W - 2L
1,794 SR
Queue Stats
116W - 118L
1,539 MMR
Solo
Anhur
Anhur
Platinum V
Jose767
Anhur
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold II
Mattty
Hercules
Gold II
Level 127
God Stats
8W - 6L
1,559 SR
Queue Stats
176W - 164L
1,532 MMR
Solo
Janus
Janus
Gold III
superdeadmen
Janus
Gold III
Level 117
God Stats
1W - 2L
1,284 SR
Queue Stats
145W - 143L
1,552 MMR
Solo
Bellona
Bellona
Gold II
thedetonater
Bellona
Gold II
Level 159
God Stats
82W - 71L
1,640 SR
Queue Stats
1,258W - 1,277L
1,529 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,556 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,585 SR
1,546 MMR
Ganesha
Ganesha
Bronze III
FATGALLO
Ganesha
Bronze III
Level 61
God Stats
0W - 1L
1,828 SR
Queue Stats
1W - 4L
1,554 MMR
Solo
Raijin
Raijin
Silver I
Frostrune
Raijin
Silver I
Level 129
God Stats
1W - 3L
1,393 SR
Queue Stats
26W - 19L
1,567 MMR
Party 1
Hachiman
Hachiman
Gold III
Kaixeador
Hachiman
Gold III
Level 154
God Stats
10W - 15L
1,663 SR
Queue Stats
326W - 315L
1,539 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Nastank
Cu Chulainn
Silver I
Level 89
God Stats
0W - 2L
1,539 SR
Queue Stats
12W - 13L
1,567 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
thefunniman
Hun Batz
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 1 / 4
9,621
535
6,587
10,616
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Jose767
Anhur
18
7 / 0 / 0
10,996
611
9,041
12,147
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Mattty
Hercules
14
3 / 0 / 8
9,913
551
7,622
11,998
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 4 / 2
9,460
526
5,634
10,364
3,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
thedetonater
Bellona
18
4 / 2 / 4
11,311
628
8,841
9,886
12,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ScyllaDanzaburouNu WaSetTsukuyomi

VS

Bans
ApolloKhepriCupidNikeAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FATGALLO
Ganesha
12
1 / 4 / 4
7,482
416
3,750
10,768
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Frostrune
Raijin
15
3 / 5 / 2
8,769
487
7,973
10,358
3,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Kaixeador
Hachiman
15
1 / 3 / 0
8,362
465
7,165
11,488
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Nastank
Cu Chulainn
15
0 / 5 / 3
8,656
481
4,379
12,054
8,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
thefunniman
Hun Batz
15
2 / 2 / 1
8,424
468
2,708
10,820
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
7
7
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
FATGALLO
Ganesha
1
4
4
0.75
L
Raijin
Frostrune
Raijin
3
5
2
0.8
W
Nemesis
3
1
4
5
W
Anhur
Jose767
Anhur
7
0
0
7
L
Hachiman
Kaixeador
Hachiman
1
3
0
0.33
W
Hercules
Mattty
Hercules
3
0
8
7
L
Cu Chulainn
Nastank
Cu Chulainn
0
5
3
0.3
W
2
4
2
0.75
W
Bellona
thedetonater
Bellona
4
2
4
3
L
Hun Batz
thefunniman
Hun Batz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,725
Damage
25,975
55,011
Taken
55,488
36,178
Mitigated
27,173
19,582
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
FATGALLO
Ganesha
3,750
467
0
1,697
10,768
7,736
0
2,546
8,222
11,398
0
L
Raijin
Frostrune
Raijin
7,973
1,243
0
982
10,358
3,479
0
1,959
8,399
56,892
0
W
Nemesis
6,587
2,772
0
995
10,616
5,482
93
1,608
9,008
0
68,965
W
Anhur
Jose767
Anhur
9,041
6,074
0
9,075
12,147
4,351
2,275
923
11,224
0
84,523
L
Hachiman
Kaixeador
Hachiman
7,165
3,726
0
5,765
11,488
3,299
0
464
11,024
0
62,748
W
Hercules
Mattty
Hercules
7,622
2,353
0
5,402
11,998
10,136
0
3,672
8,326
0
31,946
L
Cu Chulainn
Nastank
Cu Chulainn
4,379
605
0
2,696
12,054
8,551
0
260
11,794
0
52,153
W
5,634
266
0
1,208
10,364
3,698
1,165
5,096
5,268
69,773
0
W
Bellona
thedetonater
Bellona
8,841
4,000
0
2,902
9,886
12,511
224
1,131
8,755
3,905
73,496
L
Hun Batz
thefunniman
Hun Batz
2,708
444
0
4,425
10,820
4,108
0
1,009
9,811
0
53,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,301
Gold Earned
41,693
578
Minions Killed
470
0
Camps Cleared
0
1,742,623
Distance Traveled
1,659,397
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,482
416
5
0
0
320,124
2
L
Raijin
8,769
487
135
8
0
327,265
4
W
Nemesis
9,621
535
122
7
0
393,871
5
W
Anhur
10,996
611
137
8
0
281,139
6
L
Hachiman
8,362
465
115
6
0
314,893
3
W
Hercules
9,913
551
43
2
0
372,717
5
L
Cu Chulainn
8,656
481
114
6
0
356,862
5
W
Janus
9,460
526
115
6
0
326,925
1
W
Bellona
11,311
628
161
9
0
367,971
5
L
Hun Batz
8,424
468
101
6
0
340,253
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role