Player Matchup

Neith
Neith
Gaia_gamer06
Neith
Level 9
God Stats
37W - 46L
1,255 SR
Queue Stats
139W - 178L
1,225 Elo+
Party 2
Ares
Ares
Ice-iceBaby19
Ares
Level 113
God Stats
0W - 2L
1,285 SR
Queue Stats
65W - 83L
1,259 Elo+
Party 2
Hades
Hades
wolfblack169
Hades
Level 26
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 1
Tiamat
Tiamat
wolfwhite169
Tiamat
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
xBhadBharleyx
Da Ji
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 30
1,376 SR
1,360 Elo+

VS

Team Averages
Level 9
1,469 SR
1,259 Elo+
Chaac
Chaac
Akos4044
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,252 Elo+
Party 3
Heimdallr
Heimdallr
Felhos Husi
Heimdallr
Level 7
God Stats
3W - 1L
1,628 SR
Queue Stats
24W - 34L
1,365 Elo+
Party 3
Fenrir
Fenrir
Lenix88
Fenrir
Level 23
God Stats
7W - 9L
1,531 SR
Queue Stats
26W - 38L
1,362 Elo+
Party 3
Hera
Hera
Oktopussshh
Hera
Level 8
God Stats
2W - 6L
1,186 SR
Queue Stats
17W - 30L
1,124 Elo+
Party 3
Kuzenbo
Kuzenbo
csodascsedar
Kuzenbo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,194 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,107
444
5,705
6,403
2,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 5 / 3
8,268
517
10,876
15,175
9,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 7 / 0
5,832
365
1,935
10,802
3,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
4
0 / 6 / 0
4,669
292
416
4,112
1,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 2 / 0
4,748
297
417
2,322
461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Akos4044
Chaac
13
2 / 0 / 7
7,966
498
3,200
6,473
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Felhos Husi
Heimdallr
11
0 / 4 / 6
7,246
453
5,171
10,351
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Lenix88
Fenrir
13
13 / 1 / 3
9,013
563
8,509
8,586
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
8 / 0 / 3
9,113
570
6,947
4,542
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
csodascsedar
Kuzenbo
11
1 / 3 / 3
6,341
396
4,265
9,527
9,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
24
24
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
Akos4044
Chaac
2
0
7
5.5
W
Heimdallr
Felhos Husi
Heimdallr
0
4
6
0.75
L
4
4
2
1.25
L
4
5
3
1.1
W
Fenrir
Lenix88
Fenrir
13
1
3
14.5
W
8
0
3
9.5
W
Kuzenbo
csodascsedar
Kuzenbo
1
3
3
0.83
L
0
7
0
0
L
Tiamat
0
6
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
28,092
38,814
Taken
39,479
17,261
Mitigated
22,877
3,792
Healing
8,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Akos4044
Chaac
3,200
926
0
2,738
6,473
3,959
639
1,036
5,437
0
23,985
W
Heimdallr
Felhos Husi
Heimdallr
5,171
2,874
0
2,912
10,351
4,071
894
4,043
6,308
0
41,646
L
5,705
3,810
0
727
6,403
2,335
0
1,596
4,807
0
35,995
L
10,876
249
0
1,371
15,175
9,631
0
3,922
11,089
33,584
0
W
Fenrir
Lenix88
Fenrir
8,509
3,714
0
1,392
8,586
3,985
0
3,647
4,939
0
27,169
W
6,947
1,567
0
987
4,542
1,562
3,003
1,759
2,783
49,169
0
W
Kuzenbo
csodascsedar
Kuzenbo
4,265
1,882
0
500
9,527
9,300
108
2,742
6,785
10,401
0
L
1,935
292
0
1,224
10,802
3,830
0
4,012
6,394
22,493
0
L
Tiamat
416
282
0
260
4,112
1,004
42
914
3,072
3,306
0
L
417
116
0
210
2,322
461
25
246
1,965
0
3,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
39,679
181
Minions Killed
287
0
Camps Cleared
0
1,026,074
Distance Traveled
1,435,324
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,966
498
64
4
0
310,338
0
W
Heimdallr
7,246
453
82
5
0
234,815
0
L
Neith
7,107
444
78
5
0
264,395
0
L
Ares
8,268
517
40
3
0
267,958
2
W
Fenrir
9,013
563
44
3
0
328,704
0
W
Hera
9,113
570
87
5
0
277,423
0
W
Kuzenbo
6,341
396
10
1
0
284,044
0
L
Hades
5,832
365
45
3
0
227,607
0
L
Tiamat
4,669
292
10
1
0
155,451
0
L
Da Ji
4,748
297
8
1
0
110,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role