Player Matchup

Izanami
Izanami
Elmothesloth
Izanami
Level 14
God Stats
60W - 80L
1,499 SR
Queue Stats
117W - 174L
1,570 Elo+
Party 3
Erlang Shen
Erlang Shen
Envy99
Erlang Shen
Level 61
God Stats
17W - 17L
1,367 SR
Queue Stats
116W - 140L
1,413 Elo+
Party 3
Janus
Janus
JackDScottwolf
Janus
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,215 Elo+
Party 1
Ares
Ares
Vrohks
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,159 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xangel1999X
Tsukuyomi
Level 30
God Stats
12W - 15L
1,130 SR
Queue Stats
26W - 44L
1,363 Elo+
Party 1
Team Averages
Level 39
1,399 SR
1,344 Elo+

VS

Team Averages
Level 51
1,409 SR
1,392 Elo+
Neith
Neith
AltherEg0
Neith
Level 65
God Stats
1W - 2L
1,559 SR
Queue Stats
7W - 15L
1,332 Elo+
Party 2
Kuzenbo
Kuzenbo
CRSGLD Psycho
Kuzenbo
Level 108
God Stats
1W - 1L
1,330 SR
Queue Stats
103W - 84L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
Kash4099
Kukulkan
Level 18
God Stats
1W - 2L
1,270 SR
Queue Stats
7W - 10L
1,276 Elo+
Party 2
Bellona
Bellona
WolverineDeva
Bellona
Level 28
God Stats
3W - 2L
1,388 SR
Queue Stats
30W - 41L
1,313 Elo+
Party 2
Thanatos
Thanatos
dorkmuffin
Thanatos
Level 37
God Stats
11W - 8L
1,500 SR
Queue Stats
147W - 121L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmothesloth
Izanami
14
0 / 10 / 0
8,923
425
3,311
16,790
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Envy99
Erlang Shen
14
0 / 13 / 3
9,437
449
14,242
21,097
13,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 12 / 3
10,201
486
8,800
16,584
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Vrohks
Ares
10
0 / 9 / 1
7,426
354
2,659
15,725
7,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Xangel1999X
Tsukuyomi
17
7 / 10 / 3
11,731
559
9,499
19,320
5,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AltherEg0
Neith
20
9 / 1 / 16
13,082
623
14,609
11,715
5,056
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
17
4 / 0 / 25
11,930
568
7,808
14,219
16,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Kash4099
Kukulkan
15
1 / 5 / 9
9,931
473
3,358
9,104
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
18
10 / 1 / 8
12,064
574
13,980
14,828
11,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
dorkmuffin
Thanatos
20
30 / 5 / 9
14,084
671
33,562
17,260
10,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
121
12
Kills
54
54
Deaths
12
10
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
AltherEg0
Neith
9
1
16
17
W
Kuzenbo
4
0
25
16.5
L
Izanami
Elmothesloth
Izanami
0
10
0
0
L
Erlang Shen
Envy99
Erlang Shen
0
13
3
0.12
L
5
12
3
0.54
W
Kukulkan
Kash4099
Kukulkan
1
5
9
1.1
L
Ares
Vrohks
Ares
0
9
1
0.06
W
Bellona
10
1
8
14
L
Tsukuyomi
Xangel1999X
Tsukuyomi
7
10
3
0.85
W
Thanatos
dorkmuffin
Thanatos
30
5
9
6.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,511
Damage
73,317
89,516
Taken
67,126
36,046
Mitigated
46,829
10,145
Healing
35,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AltherEg0
Neith
14,609
7,578
0
6,341
11,715
5,056
1,670
1,575
10,140
0
118,917
W
Kuzenbo
7,808
2,606
0
3,275
14,219
16,890
537
3,781
10,438
33,348
0
L
Izanami
Elmothesloth
Izanami
3,311
2,093
0
2,365
16,790
4,805
2,082
1,701
15,049
0
61,955
L
Erlang Shen
Envy99
Erlang Shen
14,242
8,029
0
2,338
21,097
13,676
849
1,770
19,287
0
50,596
L
8,800
664
0
0
16,584
4,021
0
3,421
13,061
51,527
0
W
Kukulkan
Kash4099
Kukulkan
3,358
287
0
0
9,104
3,440
1,562
1,875
7,229
49,424
0
L
Ares
Vrohks
Ares
2,659
278
0
929
15,725
7,640
0
2,044
13,643
12,250
0
W
Bellona
13,980
7,110
0
6,753
14,828
11,414
35
819
14,009
0
64,926
L
Tsukuyomi
Xangel1999X
Tsukuyomi
9,499
3,641
0
4,513
19,320
5,904
0
1,928
17,310
0
58,186
W
Thanatos
dorkmuffin
Thanatos
33,562
10,706
0
19,313
17,260
10,029
3,942
3,409
13,851
0
104,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,718
Gold Earned
61,091
410
Minions Killed
561
0
Camps Cleared
0
1,731,031
Distance Traveled
2,019,796
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,082
623
178
8
0
342,977
2
W
Kuzenbo
11,930
568
37
2
0
449,407
3
L
Izanami
8,923
425
133
6
0
264,159
3
L
Erlang Shen
9,437
449
85
4
0
333,502
3
L
Janus
10,201
486
80
4
0
356,972
5
W
Kukulkan
9,931
473
91
4
0
382,654
0
L
Ares
7,426
354
18
1
0
407,109
5
W
Bellona
12,064
574
129
6
0
407,557
4
L
Tsukuyomi
11,731
559
94
4
0
369,289
3
W
Thanatos
14,084
671
126
6
0
437,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role