Player Matchup

Nemesis
Nemesis
Amaru-_-Ka
Nemesis
Level 8
God Stats
3W - 4L
1,743 SR
Queue Stats
13W - 14L
1,333 Elo+
Party 1
Khepri
Khepri
Enclume
Khepri
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
Mackraign
Guan Yu
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 17L
1,520 Elo+
Party 1
Chernobog
Chernobog
Rumcajs795
Chernobog
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 35L
1,437 Elo+
Solo
Kukulkan
Kukulkan
TluanseR
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,227 Elo+
Party 1
Team Averages
Level 20
1,549 SR
1,407 Elo+

VS

Team Averages
Level 21
1,597 SR
1,449 Elo+
Ymir
Ymir
Cecazo29
Ymir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,401 Elo+
Party 3
Mulan
Mulan
Ertu70
Mulan
Level 17
God Stats
6W - 3L
1,628 SR
Queue Stats
156W - 184L
1,523 Elo+
Party 2
Anubis
Anubis
Locosway
Anubis
Level 22
God Stats
55W - 49L
1,523 SR
Queue Stats
216W - 232L
1,468 Elo+
Party 2
Pele
Pele
SilexX666
Pele
Level 28
God Stats
32W - 29L
1,486 SR
Queue Stats
70W - 66L
1,421 Elo+
Solo
Medusa
Medusa
santiago_tnf
Medusa
Level 18
God Stats
4W - 0L
1,851 SR
Queue Stats
22W - 16L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amaru-_-Ka
Nemesis
16
3 / 11 / 1
10,965
457
9,841
23,242
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Enclume
Khepri
14
2 / 8 / 2
9,845
410
6,221
22,788
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Mackraign
Guan Yu
15
0 / 11 / 3
8,693
362
3,610
21,370
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Rumcajs795
Chernobog
17
7 / 9 / 4
11,482
478
21,558
24,836
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
TluanseR
Kukulkan
14
1 / 14 / 1
8,327
347
9,316
15,656
3,783
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 5 / 13
12,884
537
15,536
24,274
34,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
Ertu70
Mulan
19
7 / 3 / 4
13,147
548
12,332
17,819
10,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Locosway
Anubis
20
31 / 2 / 5
15,920
663
47,786
29,397
19,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
20
7 / 4 / 4
13,196
550
7,489
22,772
9,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
16
3 / 3 / 5
11,050
460
7,686
11,165
3,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
13
Kills
52
53
Deaths
17
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amaru-_-Ka
Nemesis
3
11
1
0.32
W
Ymir
4
5
13
2.1
L
Khepri
Enclume
Khepri
2
8
2
0.38
W
Mulan
Ertu70
Mulan
7
3
4
3
W
Anubis
Locosway
Anubis
31
2
5
16.75
L
Guan Yu
Mackraign
Guan Yu
0
11
3
0.14
L
Chernobog
Rumcajs795
Chernobog
7
9
4
1
W
Pele
7
4
4
2.25
L
Kukulkan
TluanseR
Kukulkan
1
14
1
0.11
W
Medusa
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,546
Damage
90,829
107,892
Taken
105,427
51,196
Mitigated
77,622
12,528
Healing
38,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amaru-_-Ka
Nemesis
9,841
4,255
0
4,790
23,242
8,149
0
11,035
12,207
65
48,496
W
Ymir
15,536
3,705
297
2,635
24,274
34,249
1,193
3,857
20,396
64,116
0
L
Khepri
Enclume
Khepri
6,221
524
0
984
22,788
15,886
0
14,944
7,844
20,958
0
W
Mulan
Ertu70
Mulan
12,332
4,977
0
332
17,819
10,167
2,043
730
16,789
0
75,765
W
Anubis
Locosway
Anubis
47,786
4,448
0
21,890
29,397
19,816
3,981
8,185
21,137
126,463
0
L
Guan Yu
Mackraign
Guan Yu
3,610
1,329
172
1,421
21,370
14,401
0
9,163
12,207
0
30,887
L
Chernobog
Rumcajs795
Chernobog
21,558
14,648
0
4,742
24,836
8,977
0
14,304
10,532
0
70,302
W
Pele
7,489
1,635
0
7,139
22,772
9,404
968
1,922
20,850
0
125,291
L
Kukulkan
TluanseR
Kukulkan
9,316
2,310
0
419
15,656
3,783
108
13,876
1,780
27,675
0
W
Medusa
7,686
3,954
477
5,343
11,165
3,986
841
908
10,257
0
62,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
66,197
315
Minions Killed
652
0
Camps Cleared
0
1,817,489
Distance Traveled
1,951,562
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,965
457
83
3
0
371,948
0
W
Ymir
12,884
537
79
3
0
396,094
4
L
Khepri
9,845
410
31
1
0
368,191
1
W
Mulan
13,147
548
145
6
0
460,512
3
W
Anubis
15,920
663
171
7
0
372,866
2
L
Guan Yu
8,693
362
52
2
0
407,239
0
L
Chernobog
11,482
478
111
5
0
369,193
3
W
Pele
13,196
550
167
7
0
427,991
0
L
Kukulkan
8,327
347
38
2
0
300,918
0
W
Medusa
11,050
460
90
4
0
294,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role