Player Matchup

Ymir
Ymir
GeneticMarrow90
Ymir
Level 41
God Stats
14W - 12L
1,625 SR
Queue Stats
48W - 48L
1,497 Elo+
Party 1
Ravana
Ravana
KhaotixKhaos209
Ravana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,360 Elo+
Solo
Awilix
Awilix
Shiro8478
Awilix
Level 87
God Stats
7W - 10L
1,373 SR
Queue Stats
184W - 170L
1,433 Elo+
Party 1
Team Averages
Level 65
1,499 SR
1,430 Elo+

VS

Team Averages
Level 75
1,571 SR
1,447 Elo+
Anubis
Anubis
BLiiTz G4M3R919
Anubis
Level 82
God Stats
14W - 5L
1,808 SR
Queue Stats
201W - 203L
1,501 Elo+
Solo
Ymir
Ymir
FrIcker_-
Ymir
Level 80
God Stats
2W - 5L
1,500 SR
Queue Stats
60W - 62L
1,397 Elo+
Solo
Hercules
Hercules
LMJSHANTY
Hercules
Level 63
God Stats
8W - 9L
1,406 SR
Queue Stats
347W - 381L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
11,765
619
8,270
21,787
22,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 7 / 5
10,746
566
8,411
18,119
5,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
Shiro8478
Awilix
15
5 / 9 / 3
12,215
643
12,594
18,034
5,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 4
14,094
742
24,191
12,601
6,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
3 / 4 / 16
12,197
642
9,435
13,513
16,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
LMJSHANTY
Hercules
16
4 / 3 / 15
12,590
663
10,920
13,062
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
9
Kills
21
21
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
14
2
4
8
W
Ymir
3
4
16
2.75
L
2
5
7
1.1
L
2
7
5
0.64
W
Hercules
LMJSHANTY
Hercules
4
3
15
3.83
L
Awilix
Shiro8478
Awilix
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
44,546
57,940
Taken
39,176
33,558
Mitigated
35,740
9,348
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,191
951
0
5,431
12,601
6,491
893
1,917
10,684
60,374
0
W
Ymir
9,435
1,398
965
1,177
13,513
16,482
456
2,811
10,702
27,850
0
L
8,270
564
306
2,360
21,787
22,148
0
11,345
9,263
33,796
0
L
8,411
3,654
1,114
1,562
18,119
5,858
0
12,212
5,346
0
23,503
W
Hercules
LMJSHANTY
Hercules
10,920
3,577
0
2,369
13,062
12,767
611
3,582
9,480
0
45,437
L
Awilix
Shiro8478
Awilix
12,594
4,766
879
3,127
18,034
5,552
0
8,951
8,495
0
60,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
38,881
130
Minions Killed
170
0
Camps Cleared
0
860,364
Distance Traveled
921,517
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,094
742
76
4
0
307,186
3
W
Ymir
12,197
642
32
2
0
282,651
0
L
Ymir
11,765
619
45
2
0
288,671
1
L
Ravana
10,746
566
26
1
0
253,279
1
W
Hercules
12,590
663
62
3
0
331,680
0
L
Awilix
12,215
643
59
3
0
318,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role