Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
Booya99
Kumbhakarna
Gold V
Level 103
God Stats
1W - 0L
1,829 SR
Queue Stats
14W - 10L
1,712 MMR
Party 2
Hun Batz
Hun Batz
Gold II
PanadaFromCanada
Hun Batz
Gold II
Level 157
God Stats
3W - 2L
1,217 SR
Queue Stats
44W - 36L
1,808 MMR
Party 3
Guan Yu
Guan Yu
Platinum I
erobotrex08
Guan Yu
Platinum I
Level 157
God Stats
9W - 12L
1,427 SR
Queue Stats
617W - 609L
1,834 MMR
Solo
Raijin
Raijin
Gold IV
sirlogan155
Raijin
Gold IV
Level 149
God Stats
5W - 3L
1,582 SR
Queue Stats
24W - 12L
1,712 MMR
Party 2
Anhur
Anhur
Gold I
yakiudon437
Anhur
Gold I
Level 47
God Stats
3W - 0L
1,675 SR
Queue Stats
31W - 6L
1,842 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,546 SR
1,781 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,741 SR
1,769 MMR
Scylla
Scylla
Platinum IV
Epicgamer987
Scylla
Platinum IV
Level 145
God Stats
21W - 17L
1,834 SR
Queue Stats
213W - 204L
1,830 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
LONGFOUND
Ne Zha
Platinum V
Level 157
God Stats
0W - 2L
1,591 SR
Queue Stats
204W - 199L
1,743 MMR
Solo
Tyr
Tyr
Platinum IV
Tenjokenshin
Tyr
Platinum IV
Level 155
God Stats
15W - 12L
1,749 SR
Queue Stats
183W - 168L
1,831 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
XxSlay1xX
Hou Yi
Platinum V
Level 148
God Stats
9W - 6L
1,695 SR
Queue Stats
64W - 63L
1,704 MMR
Solo
Bacchus
Bacchus
Platinum IV
swordspell
Bacchus
Platinum IV
Level 136
God Stats
2W - 1L
1,837 SR
Queue Stats
66W - 60L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Booya99
Kumbhakarna
18
1 / 5 / 23
13,782
475
8,309
27,400
30,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 3 / 13
16,248
560
14,000
20,030
9,736
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
erobotrex08
Guan Yu
20
6 / 3 / 4
16,462
568
12,467
23,516
36,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
20
12 / 7 / 13
16,666
575
20,705
15,949
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
10 / 5 / 9
16,794
579
19,670
21,578
12,469
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
DanzaburouSetApolloNu WaNemesis

VS

Bans
TsukuyomiJanusCupidGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 8 / 7
14,449
498
16,169
19,221
6,516
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
LONGFOUND
Ne Zha
19
2 / 11 / 11
12,728
439
13,480
22,600
13,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 3 / 9
15,150
522
17,845
19,662
27,889
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
XxSlay1xX
Hou Yi
20
4 / 4 / 8
14,584
503
14,362
22,215
8,634
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
swordspell
Bacchus
19
3 / 6 / 15
13,088
451
11,519
21,783
26,804
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
72
32
Kills
22
23
Deaths
32
62
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Booya99
Kumbhakarna
1
5
23
2.5
L
Scylla
8
8
7
1.44
L
Ne Zha
LONGFOUND
Ne Zha
2
11
11
0.68
W
3
3
13
3.17
L
5
3
9
3.17
L
Hou Yi
XxSlay1xX
Hou Yi
4
4
8
2
W
Guan Yu
erobotrex08
Guan Yu
6
3
4
2.67
W
Raijin
12
7
13
2.64
L
Bacchus
swordspell
Bacchus
3
6
15
1.75
W
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,151
Damage
73,375
108,473
Taken
105,481
95,950
Mitigated
83,344
38,696
Healing
30,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Booya99
Kumbhakarna
8,309
768
0
6,536
27,400
30,999
162
6,820
20,458
22,400
0
L
Scylla
16,169
1,525
0
4,146
19,221
6,516
166
7,858
10,769
113,342
0
L
Ne Zha
LONGFOUND
Ne Zha
13,480
2,172
0
6,181
22,600
13,501
0
5,719
16,599
0
100,436
W
14,000
2,441
0
8,107
20,030
9,736
1,953
4,217
15,691
0
151,456
L
17,845
2,108
0
6,042
19,662
27,889
146
3,643
15,793
0
103,331
L
Hou Yi
XxSlay1xX
Hou Yi
14,362
6,941
0
9,683
22,215
8,634
261
4,373
17,702
0
124,048
W
Guan Yu
erobotrex08
Guan Yu
12,467
1,386
3,112
10,658
23,516
36,392
40
4,476
18,992
0
95,184
W
Raijin
20,705
1,054
0
1,783
15,949
6,354
1,168
7,834
7,981
120,374
0
L
Bacchus
swordspell
Bacchus
11,519
1,113
0
4,243
21,783
26,804
105
6,350
15,115
33,417
0
W
19,670
14,199
0
8,500
21,578
12,469
7,248
5,889
15,649
0
142,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,952
Gold Earned
69,999
815
Minions Killed
720
0
Camps Cleared
0
2,733,581
Distance Traveled
2,682,247
47
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
13,782
475
20
1
0
524,268
9
L
Scylla
14,449
498
193
7
0
523,974
9
L
Ne Zha
12,728
439
134
5
0
534,907
12
W
Hun Batz
16,248
560
208
7
0
618,603
9
L
Tyr
15,150
522
195
7
0
586,637
3
L
Hou Yi
14,584
503
174
6
0
475,829
6
W
Guan Yu
16,462
568
209
7
0
608,916
11
W
Raijin
16,666
575
178
6
0
507,848
12
L
Bacchus
13,088
451
24
1
0
560,900
2
W
Anhur
16,794
579
200
7
0
473,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role