Player Matchup

Pele
Pele
Silver V
Buuustoos
Pele
Silver V
Level 66
God Stats
0W - 2L
1,905 SR
Queue Stats
10W - 21L
1,052 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
CreepyMist
Zhong Kui
Silver II
Level 56
God Stats
43W - 38L
1,591 SR
Queue Stats
288W - 286L
1,006 MMR
Solo
Janus
Janus
Silver I
KingCowNat
Janus
Silver I
Level 125
God Stats
1W - 4L
1,397 SR
Queue Stats
288W - 290L
1,079 MMR
Solo
Sobek
Sobek
Silver V
PWERERLANTZ
Sobek
Silver V
Level 47
God Stats
1W - 1L
1,465 SR
Queue Stats
10W - 21L
1,052 MMR
Party 1
Medusa
Medusa
Silver I
SorenXV
Medusa
Silver I
Level 120
God Stats
4W - 3L
1,761 SR
Queue Stats
30W - 45L
1,070 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,624 SR
1,052 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,508 SR
1,052 MMR
Heimdallr
Heimdallr
Silver I
Kayraesn
Heimdallr
Silver I
Level 69
God Stats
57W - 69L
1,496 SR
Queue Stats
357W - 388L
1,091 MMR
Solo
Raijin
Raijin
Silver I
Pr1meEvil
Raijin
Silver I
Level 147
God Stats
20W - 18L
1,484 SR
Queue Stats
384W - 387L
1,031 MMR
Solo
Sylvanus
Sylvanus
Silver III
bovi4
Sylvanus
Silver III
Level 107
God Stats
10W - 11L
1,346 SR
Queue Stats
233W - 233L
994 MMR
Solo
Mercury
Mercury
Silver IV
demoishe
Mercury
Silver IV
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 35L
1,064 MMR
Solo
Odin
Odin
Silver I
maunt1n
Odin
Silver I
Level 99
God Stats
14W - 10L
1,717 SR
Queue Stats
410W - 420L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
0 / 4 / 1
8,324
378
4,742
17,853
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
CreepyMist
Zhong Kui
18
5 / 3 / 0
11,347
516
16,623
19,593
17,065
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
16
1 / 6 / 1
10,196
463
8,290
13,077
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 6
8,899
405
7,621
24,536
20,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
SorenXV
Medusa
15
1 / 5 / 2
9,365
426
9,365
16,227
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ScyllaNu WaSetKaliDanzaburou

VS

Bans
Cu ChulainnNe ZhaTsukuyomiKhepriFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kayraesn
Heimdallr
18
6 / 3 / 8
11,342
516
16,506
18,000
8,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Pr1meEvil
Raijin
20
8 / 2 / 11
12,638
574
21,267
13,201
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
bovi4
Sylvanus
14
1 / 1 / 17
10,256
466
9,338
18,823
19,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
demoishe
Mercury
18
9 / 2 / 6
11,840
538
10,174
13,907
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
maunt1n
Odin
19
1 / 0 / 13
12,180
554
12,181
19,511
16,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
7
Kills
25
25
Deaths
8
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Pele
0
4
1
0.13
L
Zhong Kui
CreepyMist
Zhong Kui
5
3
0
1.67
W
Heimdallr
Kayraesn
Heimdallr
6
3
8
3.33
L
Janus
1
6
1
0.25
L
0
7
6
0.43
W
Raijin
Pr1meEvil
Raijin
8
2
11
6.75
L
Medusa
SorenXV
Medusa
1
5
2
0.4
W
Sylvanus
bovi4
Sylvanus
1
1
17
9.5
W
Mercury
demoishe
Mercury
9
2
6
6
W
Odin
maunt1n
Odin
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,641
Damage
69,466
91,286
Taken
83,442
53,760
Mitigated
56,274
29,062
Healing
30,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,742
1,375
0
6,878
17,853
6,278
0
4,431
13,252
0
55,195
L
Zhong Kui
CreepyMist
Zhong Kui
16,623
3,144
0
9,244
19,593
17,065
20
5,513
12,979
80,382
0
W
Heimdallr
Kayraesn
Heimdallr
16,506
7,881
0
7,574
18,000
8,113
1,916
6,392
11,510
0
93,851
L
Janus
8,290
316
83
2,321
13,077
4,710
0
5,993
7,009
79,486
0
L
7,621
877
0
4,902
24,536
20,282
0
10,135
13,527
22,847
0
W
Raijin
Pr1meEvil
Raijin
21,267
1,252
0
2,484
13,201
5,789
185
7,926
5,123
98,630
0
L
Medusa
SorenXV
Medusa
9,365
4,160
0
5,634
16,227
5,425
1,092
5,234
10,945
0
67,971
W
Sylvanus
bovi4
Sylvanus
9,338
1,325
4,579
6,428
18,823
19,324
768
5,832
12,843
24,041
0
W
Mercury
demoishe
Mercury
10,174
2,705
0
975
13,907
6,388
2,170
3,922
9,941
0
82,913
W
Odin
maunt1n
Odin
12,181
1,659
0
8,335
19,511
16,660
1,434
9,111
10,310
492
73,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,131
Gold Earned
58,256
570
Minions Killed
582
0
Camps Cleared
0
2,134,521
Distance Traveled
2,209,654
34
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,324
378
91
4
0
441,252
9
L
Zhong Kui
11,347
516
165
8
0
355,707
7
W
Heimdallr
11,342
516
118
5
0
401,646
9
L
Janus
10,196
463
161
7
0
421,252
8
L
Sobek
8,899
405
26
1
0
480,311
3
W
Raijin
12,638
574
166
8
0
408,621
7
L
Medusa
9,365
426
127
6
0
435,999
7
W
Sylvanus
10,256
466
33
2
0
393,226
7
W
Mercury
11,840
538
107
5
0
542,346
6
W
Odin
12,180
554
158
7
0
463,815
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role