Player Matchup

Erlang Shen
Erlang Shen
KingJosh2023
Erlang Shen
Level 25
God Stats
9W - 8L
1,481 SR
Queue Stats
65W - 61L
1,513 Elo+
Solo
Fenrir
Fenrir
TH3lucky
Fenrir
Level 45
God Stats
35W - 31L
1,661 SR
Queue Stats
571W - 577L
1,606 Elo+
Party 1
Agni
Agni
Tideflow
Agni
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 65L
1,442 Elo+
Solo
Cupid
Cupid
jungkooksluver
Cupid
Level 14
God Stats
107W - 140L
1,543 SR
Queue Stats
190W - 227L
1,411 Elo+
Party 1
Cerberus
Cerberus
llastking
Cerberus
Level 23
God Stats
59W - 56L
1,890 SR
Queue Stats
278W - 295L
1,473 Elo+
Party 1
Team Averages
Level 23
1,615 SR
1,489 Elo+

VS

Team Averages
Level 19
1,552 SR
1,420 Elo+
Cthulhu
Cthulhu
CapLegolas
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,247 Elo+
Party 2
Kukulkan
Kukulkan
Claretlord
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,274 Elo+
Party 2
Kali
Kali
Detta249
Kali
Level 28
God Stats
8W - 9L
1,310 SR
Queue Stats
132W - 127L
1,533 Elo+
Solo
Sol
Sol
Sharmagedon
Sol
Level 22
God Stats
1W - 2L
1,719 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
ThatRealGinger
Anubis
Level 26
God Stats
28W - 17L
1,732 SR
Queue Stats
111W - 95L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KingJosh2023
Erlang Shen
7
2 / 6 / 0
4,815
535
2,062
6,298
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
TH3lucky
Fenrir
8
1 / 1 / 0
4,830
537
2,041
4,187
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
9
1 / 1 / 0
5,088
565
1,883
2,847
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 2
4,342
482
898
1,646
442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cerberus
llastking
Cerberus
8
1 / 0 / 1
5,065
563
2,491
6,205
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapLegolas
Cthulhu
7
1 / 2 / 0
4,292
477
1,953
6,466
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Claretlord
Kukulkan
1
0 / 0 / 0
3,180
353
0
0
0
Kali
9
0 / 2 / 0
4,938
549
807
5,635
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 0
5,059
562
3,575
2,049
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
6 / 2 / 1
6,580
731
5,211
3,978
2,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
8
8
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CapLegolas
Cthulhu
1
2
0
0.5
L
Kukulkan
Claretlord
Kukulkan
0
0
0
0
L
Kali
0
2
0
0
W
Erlang Shen
KingJosh2023
Erlang Shen
2
6
0
0.33
L
1
0
0
1
W
Fenrir
TH3lucky
Fenrir
1
1
0
1
L
6
2
1
3.25
W
Agni
1
1
0
1
W
0
0
2
1
W
Cerberus
llastking
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,375
Damage
11,546
21,183
Taken
18,128
7,201
Mitigated
7,096
4,172
Healing
5,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CapLegolas
Cthulhu
1,953
195
0
734
6,466
2,692
0
2,271
4,195
9,175
0
L
Kukulkan
Claretlord
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Kali
807
581
0
924
5,635
1,804
0
947
4,652
0
27,279
W
Erlang Shen
KingJosh2023
Erlang Shen
2,062
846
0
193
6,298
2,275
0
4,808
1,490
0
15,665
L
3,575
707
0
1,466
2,049
493
0
960
929
22,383
0
W
Fenrir
TH3lucky
Fenrir
2,041
467
0
510
4,187
1,195
0
870
3,317
0
22,635
L
5,211
497
0
2,115
3,978
2,107
0
0
3,978
33,033
0
W
Agni
1,883
74
0
337
2,847
836
148
1,015
1,832
19,737
0
W
898
681
186
424
1,646
442
673
617
1,029
0
11,686
W
Cerberus
llastking
Cerberus
2,491
298
0
2,522
6,205
2,453
576
3,429
2,776
21,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,140
Gold Earned
24,049
185
Minions Killed
194
0
Camps Cleared
0
810,895
Distance Traveled
652,032
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,292
477
20
2
0
187,246
1
L
Kukulkan
3,180
353
0
0
0
0
0
L
Kali
4,938
549
61
7
0
173,335
2
W
Erlang Shen
4,815
535
33
4
0
145,361
0
L
Sol
5,059
562
46
5
0
157,031
3
W
Fenrir
4,830
537
47
5
0
187,671
1
L
Anubis
6,580
731
67
7
0
134,420
1
W
Agni
5,088
565
45
5
0
156,344
1
W
Cupid
4,342
482
24
3
0
153,077
0
W
Cerberus
5,065
563
36
4
0
168,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role