Player Matchup

Mercury
Mercury
Brutes Honor
Mercury
Level 117
God Stats
7W - 7L
1,571 SR
Queue Stats
192W - 195L
1,471 Elo+
Party 3
Nu Wa
Nu Wa
GRUG8991
Nu Wa
Level 119
God Stats
1W - 0L
1,679 SR
Queue Stats
94W - 96L
1,470 Elo+
Party 3
Heimdallr
Heimdallr
Oakraider3
Heimdallr
Level 33
God Stats
17W - 11L
1,600 SR
Queue Stats
23W - 20L
1,459 Elo+
Solo
Chaac
Chaac
jnelson228
Chaac
Level 28
God Stats
10W - 10L
1,673 SR
Queue Stats
78W - 86L
1,411 Elo+
Party 3
Ymir
Ymir
lklo5500
Ymir
Level 39
God Stats
5W - 2L
1,590 SR
Queue Stats
24W - 24L
1,497 Elo+
Solo
Team Averages
Level 67
1,622 SR
1,462 Elo+

VS

Team Averages
Level 51
1,599 SR
1,411 Elo+
Xing Tian
Xing Tian
LDDragon3000
Xing Tian
Level 46
God Stats
18W - 15L
1,605 SR
Queue Stats
84W - 73L
1,431 Elo+
Party 1
Set
Set
Seraph_619
Set
Level 88
God Stats
6W - 4L
1,752 SR
Queue Stats
443W - 359L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
THEPROTOTYPE3000
Jing Wei
Level 50
God Stats
2W - 1L
1,702 SR
Queue Stats
578W - 534L
1,376 Elo+
Party 2
Merlin
Merlin
angekxd
Merlin
Level 49
God Stats
35W - 46L
1,433 SR
Queue Stats
257W - 299L
1,423 Elo+
Party 1
Cu Chulainn
Cu Chulainn
raphsean1000
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 313L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brutes Honor
Mercury
15
11 / 0 / 3
9,039
603
10,872
10,826
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
GRUG8991
Nu Wa
14
2 / 1 / 9
8,579
572
9,712
4,563
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Oakraider3
Heimdallr
13
1 / 3 / 1
7,410
494
5,478
7,939
2,870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
14
5 / 1 / 4
8,538
569
7,483
10,291
9,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
12
1 / 0 / 2
7,332
489
3,855
9,334
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LDDragon3000
Xing Tian
11
2 / 2 / 2
6,843
456
3,789
13,826
8,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 5 / 0
6,920
461
5,168
13,727
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 1
6,927
462
4,150
9,797
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
angekxd
Merlin
12
0 / 4 / 0
6,789
453
4,231
6,987
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
raphsean1000
Cu Chulainn
11
1 / 7 / 0
6,770
451
4,564
11,331
7,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
20
Kills
5
5
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
Brutes Honor
Mercury
11
0
3
12.5
W
Nu Wa
GRUG8991
Nu Wa
2
1
9
6.5
L
Xing Tian
LDDragon3000
Xing Tian
2
2
2
1.5
W
Heimdallr
Oakraider3
Heimdallr
1
3
1
0.5
L
1
5
0
0.2
L
1
2
1
0.75
L
Merlin
angekxd
Merlin
0
4
0
0
W
Chaac
5
1
4
7
W
Ymir
1
0
2
2
L
Cu Chulainn
raphsean1000
Cu Chulainn
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,400
Damage
21,902
42,953
Taken
55,668
24,121
Mitigated
26,103
10,875
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Brutes Honor
Mercury
10,872
6,205
282
1,494
10,826
4,137
96
1,354
9,290
0
49,966
W
Nu Wa
GRUG8991
Nu Wa
9,712
2,288
0
631
4,563
1,493
538
2,855
1,502
48,348
0
L
Xing Tian
LDDragon3000
Xing Tian
3,789
230
246
1,503
13,826
8,430
0
3,131
10,670
26,834
0
W
Heimdallr
Oakraider3
Heimdallr
5,478
2,392
0
3,194
7,939
2,870
1,164
1,707
6,232
0
44,699
L
5,168
2,108
0
4,872
13,727
4,974
0
3,163
10,514
0
38,902
L
4,150
2,463
0
4,835
9,797
3,099
0
3,348
6,449
0
43,724
L
Merlin
angekxd
Merlin
4,231
372
0
204
6,987
2,331
0
3,401
3,586
43,135
0
W
Chaac
7,483
1,960
0
1,888
10,291
9,122
641
70
10,217
611
45,261
W
Ymir
3,855
483
0
3,386
9,334
6,499
0
1,642
7,692
27,572
0
L
Cu Chulainn
raphsean1000
Cu Chulainn
4,564
1,399
0
1,320
11,331
7,269
0
674
10,202
0
29,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
34,249
380
Minions Killed
344
0
Camps Cleared
0
1,498,422
Distance Traveled
1,482,768
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,039
603
72
5
0
364,954
1
W
Nu Wa
8,579
572
85
6
0
284,417
5
L
Xing Tian
6,843
456
33
2
0
325,511
2
W
Heimdallr
7,410
494
93
6
0
249,396
1
L
Set
6,920
461
86
6
0
329,150
2
L
Jing Wei
6,927
462
85
6
0
261,699
3
L
Merlin
6,789
453
81
5
0
287,688
2
W
Chaac
8,538
569
95
6
0
295,563
0
W
Ymir
7,332
489
35
2
0
304,092
4
L
Cu Chulainn
6,770
451
59
4
0
278,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role