Player Matchup

Cthulhu
Cthulhu
EveningHorn
Cthulhu
Level 26
God Stats
2W - 2L
1,546 SR
Queue Stats
38W - 55L
1,348 Elo+
Solo
Zeus
Zeus
JaChrispy5
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,411 Elo+
Solo
Thanatos
Thanatos
Manu10_MASTER
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
deus-POROROCA_
Baba Yaga
Level 28
God Stats
35W - 24L
1,600 SR
Queue Stats
57W - 46L
1,479 Elo+
Solo
Hades
Hades
yerafis_fortnite
Hades
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Team Averages
Level 16
1,529 SR
1,448 Elo+

VS

Team Averages
Level 19
1,529 SR
1,414 Elo+
Cabrakan
Cabrakan
Northcoastmurr24
Cabrakan
Level 17
God Stats
4W - 3L
1,620 SR
Queue Stats
121W - 127L
1,402 Elo+
Party 1
Chaac
Chaac
PurgeIgnorance
Chaac
Level 29
God Stats
19W - 15L
1,541 SR
Queue Stats
189W - 186L
1,372 Elo+
Party 1
Arachne
Arachne
Unfluctual
Arachne
Level 15
God Stats
39W - 35L
1,222 SR
Queue Stats
434W - 413L
1,285 Elo+
Party 1
Ra
Ra
avacadotaco06
Ra
Level 28
God Stats
3W - 5L
1,763 SR
Queue Stats
26W - 27L
1,511 Elo+
Solo
Skadi
Skadi
issuru-
Skadi
Level 8
God Stats
6W - 9L
1,500 SR
Queue Stats
18W - 29L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EveningHorn
Cthulhu
12
4 / 9 / 1
9,242
486
9,681
22,512
19,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 9 / 2
8,338
439
6,642
13,565
3,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Manu10_MASTER
Thanatos
10
2 / 15 / 0
7,227
380
2,423
12,867
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
deus-POROROCA_
Baba Yaga
13
3 / 6 / 0
8,758
461
9,745
10,213
3,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 14 / 1
6,386
336
2,919
13,533
5,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 7
10,998
579
16,857
15,043
8,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
22 / 1 / 7
11,097
584
17,313
12,920
8,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Unfluctual
Arachne
15
2 / 3 / 9
9,556
503
5,032
9,080
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
8 / 2 / 11
10,420
548
8,652
11,791
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
issuru-
Skadi
14
4 / 3 / 9
8,860
466
4,105
5,373
2,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
91
10
Kills
48
53
Deaths
10
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EveningHorn
Cthulhu
4
9
1
0.5
L
1
9
2
0.22
L
Thanatos
Manu10_MASTER
Thanatos
2
15
0
0.13
W
12
1
7
15.5
W
22
1
7
25.5
W
Arachne
Unfluctual
Arachne
2
3
9
2.17
W
8
2
11
6.75
L
Baba Yaga
deus-POROROCA_
Baba Yaga
3
6
0
0.5
W
Skadi
issuru-
Skadi
4
3
9
2.83
L
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
51,959
72,690
Taken
54,207
37,193
Mitigated
29,702
5,641
Healing
22,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EveningHorn
Cthulhu
9,681
1,327
0
646
22,512
19,965
0
11,797
10,416
30,924
0
L
6,642
1,275
0
2,702
13,565
3,933
675
5,052
8,373
46,342
0
L
Thanatos
Manu10_MASTER
Thanatos
2,423
2,058
0
1,247
12,867
3,817
2,515
1,657
11,204
0
17,977
W
16,857
3,499
0
7,342
15,043
8,932
388
7,150
7,893
71,322
0
W
17,313
7,390
0
8,354
12,920
8,840
549
6,752
6,168
0
45,238
W
Arachne
Unfluctual
Arachne
5,032
3,302
0
1,995
9,080
4,249
0
4,766
4,314
0
45,605
W
8,652
490
90
4,571
11,791
5,082
1,331
6,492
5,299
60,638
0
L
Baba Yaga
deus-POROROCA_
Baba Yaga
9,745
150
0
403
10,213
3,848
826
4,219
5,994
41,176
0
W
Skadi
issuru-
Skadi
4,105
1,328
0
0
5,373
2,599
1,817
3,827
1,546
0
22,581
L
2,919
363
34
609
13,533
5,630
1,163
2,183
11,194
9,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,951
Gold Earned
50,931
233
Minions Killed
409
0
Camps Cleared
0
1,554,061
Distance Traveled
1,676,675
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,242
486
45
2
0
335,950
0
L
Zeus
8,338
439
73
4
0
276,389
0
L
Thanatos
7,227
380
28
1
0
369,366
0
W
Cabrakan
10,998
579
110
6
0
360,865
0
W
Chaac
11,097
584
61
3
0
383,724
3
W
Arachne
9,556
503
86
5
0
335,792
0
W
Ra
10,420
548
115
6
0
317,232
0
L
Baba Yaga
8,758
461
66
3
0
203,666
2
W
Skadi
8,860
466
37
2
0
279,062
0
L
Hades
6,386
336
21
1
0
368,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role