Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
MTX_Jagoda69
Hachiman
Level 45
God Stats
4W - 5L
1,472 SR
Queue Stats
111W - 220L
1,260 Elo+
Party 2
Bakasura
Bakasura
Whitedevilmason
Bakasura
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 14L
1,323 Elo+
Solo
Team Averages
Level 38
1,491 SR
1,361 Elo+

VS

Team Averages
Level 63
1,431 SR
1,482 Elo+
Cthulhu
Cthulhu
ApY0ungDemonx-
Cthulhu
Level 26
God Stats
1W - 3L
1,690 SR
Queue Stats
4W - 7L
1,456 Elo+
Party 1
The Morrigan
The Morrigan
BussinOnCrxck-
The Morrigan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,687 Elo+
Party 1
Ne Zha
Ne Zha
Psychopath13823
Ne Zha
Level 105
God Stats
22W - 37L
1,103 SR
Queue Stats
453W - 795L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 1 / 7
9,224
710
4,221
11,266
8,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
MTX_Jagoda69
Hachiman
11
0 / 4 / 9
8,128
625
3,658
10,940
4,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
13
8 / 1 / 2
9,935
764
8,693
9,650
3,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
8,740
672
7,644
10,625
8,483
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
BussinOnCrxck-
The Morrigan
12
2 / 5 / 4
8,511
655
9,513
7,662
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

4
0 / 3 / 0
6,438
495
680
2,412
536
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
6
6
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
7
5.5
L
4
2
1
2.25
L
The Morrigan
BussinOnCrxck-
The Morrigan
2
5
4
0.8
W
Hachiman
MTX_Jagoda69
Hachiman
0
4
9
1.13
L
0
3
0
0
W
Bakasura
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,572
Damage
17,837
31,856
Taken
20,699
17,284
Mitigated
12,122
12,219
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,221
585
723
1,542
11,266
8,821
25
5,791
5,184
28,233
0
L
7,644
732
231
1,600
10,625
8,483
13
2,687
7,063
21,443
0
L
The Morrigan
BussinOnCrxck-
The Morrigan
9,513
2,776
0
890
7,662
3,103
0
1,122
6,047
35,440
643
W
Hachiman
MTX_Jagoda69
Hachiman
3,658
2,037
492
2,900
10,940
4,587
155
5,822
4,755
0
24,179
L
680
423
0
30
2,412
536
0
193
2,144
0
3,991
W
Bakasura
8,693
6,621
901
5,661
9,650
3,876
190
4,237
5,247
0
29,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
23,689
145
Minions Killed
93
0
Camps Cleared
0
653,838
Distance Traveled
516,441
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,224
710
34
3
0
207,699
1
L
Cthulhu
8,740
672
30
2
0
257,400
6
L
The Morrigan
8,511
655
54
4
0
209,027
1
W
Hachiman
8,128
625
41
3
0
197,177
0
L
Ne Zha
6,438
495
9
1
0
50,014
0
W
Bakasura
9,935
764
70
5
0
248,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role